Thx alot for your work.I'll see what can be done, the changes to how spell data is handled are significant and it will take some time to update mq2 to use the new system.
I only play only test and i realy need it to work
Thx alot for your work.I'll see what can be done, the changes to how spell data is handled are significant and it will take some time to update mq2 to use the new system.
There was a major change with how spells work with this version of EQGame.exe for test server, which I think is going to cause problems in MQ2Bot...
Let us know what is not working right.
how do spells work now?MQ2 for Test server updated for patch. Don't let the speed of this update fool you, this was one painful patch. Major thanks goes out to EQMule for quick core update, and Brainiac for spending the last few hours fixing up a bunch of issues.
Got to give some thanks for htw for tracking down that manabar disapearing MQ2Bot problem too, that thing was driving me crazy.
There was a major change with how spells work with this version of EQGame.exe for test server, which I think is going to cause problems in MQ2Bot...
Let us know what is not working right.
I logged in to check for you. Click spell gem, it casts. You b welcome! ��how do spells work now?
how do spells work now?
Brainiac got most of the problems but it gets used so much in the plugin and there a few spots where his method wouldnt work since things are hardcoded in. I wrote something up that I think will fix it, but it would mean I need to back out his changes so I want he and htw to make sure it will work before i touch anything. Since apparently the last time i touched something i made it change all your classes to 13. = and == are not the same, people!Running MQ2Bot spams me on every toon with the warning message EQMule put in.
Edit : taking this over to the MQ2bot thread.
I'll look into it.Does this problem also affect some of mq2melee's commands? for example i cant turn melee on, neither hide.
i get the same text as mentioned befor, dident you read the changes..
[2016/02/17 19:42:10] MQ2Melee::DEBUGGING is now ON.
[2016/02/17 19:42:14] MQ2Melee::Skill Begging calculated reuse=10250 ms (adjusted=6250 ms). Reuse lookup=10000.
[2016/02/17 19:42:14] MQ2Melee::Skill Hide calculated reuse=10250 ms (adjusted=6250 ms). Reuse lookup=10000.
[2016/02/17 19:42:14] MQ2Melee::Disc Ambush (19265) calculated reuse=30500 ms, Cast=0, Recast=30000, Timer=6, ActTimer=0
[2016/02/17 19:42:14] MQ2Melee::AA Fundament: First Spire of the Rake calculated reuse=600250 ms.
[2016/02/17 19:42:14] MQ2Melee::AA Fundament: Second Spire of the Rake calculated reuse=600250 ms.
[2016/02/17 19:42:14] MQ2Melee::AA Fundament: Third Spire of the Rake calculated reuse=600250 ms.
[2016/02/17 19:42:14] MQ2Melee::Skill Hide calculated reuse=10250 ms (adjusted=6250 ms). Reuse lookup=10000.
[2016/02/17 19:42:14] MQ2Melee::Skill Sneak calculated reuse=10250 ms (adjusted=6250 ms). Reuse lookup=10000.
[2016/02/17 19:42:14] MQ2Melee::Skill Sense Traps calculated reuse=10250 ms (adjusted=6250 ms). Reuse lookup=10000.
[2016/02/17 19:42:14] MQ2Melee::Skill Pick Pockets calculated reuse=10250 ms (adjusted=6250 ms). Reuse lookup=10000.
[2016/02/17 19:42:14] MQ2Melee::Skill Intimidation calculated reuse=10250 ms (adjusted=6250 ms). Reuse lookup=10000.
[2016/02/17 19:42:14] MQ2Melee::Skill Disarm calculated reuse=10250 ms (adjusted=6250 ms). Reuse lookup=10000.
[2016/02/17 19:42:14] MQ2Melee::Skill Backstab calculated reuse=10250 ms (adjusted=1000 ms). Reuse lookup=10000.
[2016/02/17 19:42:14] MQ2Melee::Disc Throw Stone (5225) calculated reuse=10500 ms, Cast=0, Recast=10000, Timer=8, ActTimer=0
[2016/02/17 19:42:14] MQ2Melee::Disc Elbow Strike (25060) calculated reuse=20500 ms, Cast=0, Recast=20000, Timer=8, ActTimer=0
[2016/02/17 19:42:14] MQ2Melee::AA Escape calculated reuse=150250 ms.
[2016/02/17 19:42:14] MQ2Melee::AA Twisted Shank calculated reuse=60250 ms.
[2016/02/17 19:42:14] [B][COLOR="DarkRed"]well well, looks like someone didn't read changes.txt from feb 12 2016[/COLOR][/B]
[2016/02/17 19:42:14] MQ2Melee::Disc Fourth Wind (18213) calculated reuse=2160500 ms, Cast=0, Recast=2160000, Timer=12, ActTimer=0
[2016/02/17 19:42:14] MQ2Melee::Disc Daggerlunge (19280) calculated reuse=30500 ms, Cast=0, Recast=30000, Timer=8, ActTimer=0
[2016/02/17 19:42:14] MQ2Melee::Disc Assault (22540) calculated reuse=30500 ms, Cast=0, Recast=30000, Timer=8, ActTimer=0
[2016/02/17 19:42:14] MQ2Melee::Disc Vigorous Dagger-Throw (19871) calculated reuse=6500 ms, Cast=0, Recast=6000, Timer=8, ActTimer=0
[2016/02/17 19:42:14] MQ2Melee::Disc Bleed (19247) calculated reuse=33500 ms, Cast=0, Recast=33000, Timer=0, ActTimer=1455734534
[2016/02/17 19:42:14] MQ2Melee::Disc Thief's Eyes (8001) calculated reuse=2000 ms, Cast=0, Recast=1500, Timer=0, ActTimer=1455734534
[2016/02/17 19:42:14] MQ2Melee::Disc Pinpoint Vitals (19262) calculated reuse=120500 ms, Cast=0, Recast=120000, Timer=9, ActTimer=0
[2016/02/17 19:42:14] MQ2Melee::Disc Jugular Slice (19268) calculated reuse=30500 ms, Cast=0, Recast=30000, Timer=17, ActTimer=0
[2016/02/17 19:42:14] MQ2Melee::Disc Imperceptible Discipline (6198) calculated reuse=600500 ms, Cast=0, Recast=600000, Timer=4, ActTimer=0
[2016/02/17 19:42:14] MQ2Melee::Configuration loaded from MQ2Melee section of '******************'.
[COLOR="Lime"]Next Line comes from /melee melee[/COLOR]
[2016/02/17 19:43:12] MQ2Melee::melee (0) [ON/OFF] Melee Mode? 0=0ff.
[COLOR="lime"]Then /melee melee=1[/COLOR]
[2016/02/17 19:43:17] MQ2Melee::melee (1) [ON/OFF] Melee Mode? 0=0ff.
[COLOR="lime"]Then another check /melee melee[/COLOR]
[2016/02/17 19:43:21] MQ2Melee::melee (0) [ON/OFF] Melee Mode? 0=0ff.
[COLOR="lime"]Same for hide[/COLOR]
[2016/02/17 19:43:26] MQ2Melee::hide (0) [ON/OFF]?.
[2016/02/17 19:43:31] MQ2Melee::hide (1) [ON/OFF]?.
[2016/02/17 19:43:33] MQ2Melee::hide (0) [ON/OFF]?.
[2016/02/17 19:44:11] MQ2Melee::Unsupported Argument <version>
[2016/02/17 19:44:11] MQ2Melee::-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[2016/02/17 19:44:11] MQ2Melee::Version [2015.1222] Loaded!
[2016/02/17 19:44:11] MQ2Melee::-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[2016/02/17 19:44:11] MQ2Melee::aggro (0) [ON/OFF]?.
[2016/02/17 19:44:11] MQ2Melee::arrow (0) [ID] item?.
[2016/02/17 19:44:11] MQ2Melee::assault (0) [#] Endu% Above? 0=0ff.
[2016/02/17 19:44:11] MQ2Melee::bfeigndelay (0) [#] Milliseconds? 0=Off.
[2016/02/17 19:44:11] MQ2Melee::bleed (0) [#] Endu% Above? 0=0ff.
[2016/02/17 19:44:11] MQ2Melee::bow (0) [ID] spell/disc/aa/item?.
[2016/02/17 19:44:11] MQ2Melee::downflag0 (1) [ON/OFF] downflag0?.
[2016/02/17 19:44:11] MQ2Melee::elbowstrike (0) [#] Endu% Above? 0=0ff.
[2016/02/17 19:44:11] MQ2Melee::enrage (1) [ON/OFF]?.
[2016/02/17 19:44:11] MQ2Melee::escape (20) [#] Life% Below? 0=0ff.
[2016/02/17 19:44:11] MQ2Melee::evade (1) [ON/OFF]?.
[2016/02/17 19:44:11] MQ2Melee::fundament1 (0) [ON/OFF]?.
[2016/02/17 19:44:11] MQ2Melee::fundament2 (0) [ON/OFF]?.
[2016/02/17 19:44:11] MQ2Melee::fundament3 (0) [ON/OFF]?.
[2016/02/17 19:44:11] MQ2Melee::groupcheck (0) [ON/OFF]?.
[2016/02/17 19:44:11] MQ2Melee::hide (0) [ON/OFF]?.
[2016/02/17 19:44:11] MQ2Melee::hidedelay (1000) [#] Milliseconds? 0=Off.
[2016/02/17 19:44:11] MQ2Melee::infuriate (1) [ON/OFF]?.
[2016/02/17 19:44:11] MQ2Melee::jolt (0) Every [#] of Hits,0=0ff (only used if aggro=off).
[2016/02/17 19:44:11] MQ2Melee::jugular (0) [#] Endu% Above? 0=0ff.
[2016/02/17 19:44:11] MQ2Melee::melee (0) [ON/OFF] Melee Mode? 0=0ff.
[2016/02/17 19:44:11] MQ2Melee::nodown (0) [ON/OFF] disable all downshits?.
[2016/02/17 19:44:11] MQ2Melee::noholy (0) [ON/OFF] disable all holyshits?.
[2016/02/17 19:44:11] MQ2Melee::override (1) [ON/OFF]?.
[2016/02/17 19:44:11] MQ2Melee::pinpoint (0) [#] Endu% Above? 0=0ff.
[2016/02/17 19:44:11] MQ2Melee::plugin (1) [ON/OFF]?.
[2016/02/17 19:44:11] MQ2Melee::poker (0) [ID] item?.
[2016/02/17 19:44:11] MQ2Melee::range (0) [#] Max Range? 0=0ff.
[2016/02/17 19:44:11] MQ2Melee::sensetraps (0) [ON/OFF]?.
[2016/02/17 19:44:11] MQ2Melee::sneak (1) [ON/OFF]?.
[2016/02/17 19:44:11] MQ2Melee::sneakdelay (1000) [#] Milliseconds? 0=Off.
[2016/02/17 19:44:11] MQ2Melee::standup (0) [ON/OFF] Authorize to StandUp?.
[2016/02/17 19:44:11] MQ2Melee::stickbreak (1) 0=Normal, 1=Allow BreakOnKB.
[2016/02/17 19:44:11] MQ2Melee::stickdelay (0) [#] Sec to Wait Target in Range?.
[2016/02/17 19:44:11] MQ2Melee::stickmode (0) [ON/OFF] Use stickcmd from ini?.
[2016/02/17 19:44:11] MQ2Melee::sticknorange (0) 0=Normal, 1=No Range Check.
[2016/02/17 19:44:11] MQ2Melee::stickrange (70) [#] Target in Range? 0=0ff.
[2016/02/17 19:44:11] MQ2Melee::strikemode (0) [ON/OFF] Use strikecmd from ini?.
[2016/02/17 19:44:11] MQ2Melee::stunning (0) [#] Target Life% Below? 0=0ff.
[2016/02/17 19:44:11] MQ2Melee::thiefeye (0) [#] Endu% Above? 0=0ff.
[2016/02/17 19:44:11] MQ2Melee::throwstone (0) [#] Endu% Above? 0=0ff.
[2016/02/17 19:44:11] MQ2Melee::vigdagger (0) [#] Endu% Above? 0=0ff.
[2016/02/17 19:44:11] MQ2Melee::wind (0) [#] Endu% Below? 0=0ff.
[2016/02/17 19:44:11] MQ2Melee::-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[2016/02/17 19:44:11] MQ2Melee::downshit0 (/if (!${Me.Buff[Bite of the Shissar Poison VIII].ID} && ${Spell[Bite of the Shissar Poison VIII].Stacks} && !${Me.Moving}) /casting "Bite of the Shissar XV"|item)
[2016/02/17 19:44:11] MQ2Melee::-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[2016/02/17 19:44:11]
[2016/02/17 19:44:11] MQ2Melee::To see the wiki on how to use this plugin, make sure the MQ2Web plugin is loaded, and type: /melee wiki
[2016/02/17 19:44:11]
[2016/02/17 19:44:58] MQ2Melee::aggro (1) [ON/OFF]?.
[2016/02/17 19:45:05] MQ2Melee::aggro (0) [ON/OFF]?.