Since the patch noticed that when using an enviro containers for tradeskilling the /left click item command won't open the container to find recipes and do combines, any chance of a fix?
Same
Since the patch noticed that when using an enviro containers for tradeskilling the /left click item command won't open the container to find recipes and do combines, any chance of a fix?
I've fixed this, but it will require a full update. I will try to push one here in a little while.Since the patch noticed that when using an enviro containers for tradeskilling the /left click item command won't open the container to find recipes and do combines, any chance of a fix?
I'll take a look at that one soon as I can, I have not updated it yet.Having a problem with kaladim.mac. After it creates Soda Water and moves to the NPC named Uiyaniv Tu'Vrozix to make Celestial Essences, it ends the macro with the error: [MQ2] Couldn't find Soda.
Not sure why it's looking for soda on that step, but I've tried it with Soda in inventory as well and it still errors.
Having a problem with kaladim.mac. After it creates Soda Water and moves to the NPC named Uiyaniv Tu'Vrozix to make Celestial Essences, it ends the macro with the error: [MQ2] Couldn't find Soda.
Not sure why it's looking for soda on that step, but I've tried it with Soda in inventory as well and it still errors.
yes problem i just downloaded mac smith the new one and they buy ore non stop i stoper manually after all bag are full of ore like 100 stack )
It probably needs an inventory check for whatever the components are, and isn't doing it. Or it's doing it, but allowing a partial match, and it shouldn't.
I think I tested this one, when I 'fixed' it (wouldn't buy/sell at all, etc.), for only the lower basic sets. What skill level and combines are you trying to use it for? I can add it to my todo list.
htw
That doesn't match what I've got on my end. Are you sure you're using the updated ones I posted, including commonsubs?Running brewing and when it gets to making the vegetables it will buy the stuff then start combine with the mixing bowl and i get this
{} pairing ran into another subroutine
brew.mac@480 (Event_Skillup):/if
(${Me.Skill[Brewing]}>${OldSkill}){
common/CommonSubs.inc@112 (DoCombines):/notify TradeskillWnd CombineButton leftmoustup common/CommonSubs.inc@76 (ChooseRecipe):/call DoCombine
brew.mac@472 (MakeVeg):/call ChooseRecipe
brew.mac@215 (Main):/call MakeVeg
Any ideas?
I'll take a look at it.Sorry if i missed it but running the bake and baking macro it is going to Dray Curves for jug of sauce and he does not sell them, Phranz Tyudin does, i added the name in but i dont know how to make it move to him, it will move toward dray then will target phranz which is too far away to open the window.
I did a search but wasnt able to find if this issue has came up. Apperciate any help on this.
Make sure you download the ones I posted. I replaced the buy/sell routines in them.When running the brewing macro, everything goes fine until it is time to buy items. I get the bessage "/buyitem has been disabled. There is a macro available on the forums as a replacement." I have downloaded the newest macros and common files. Not too sure what's up. Any help would be greatly appreciated.
Make sure you are using the latest ones I posted a little back. I just checked, and it is buying jug of sauces from Tylida (as it should).Sorry if i missed it but running the bake and baking macro it is going to Dray Curves for jug of sauce and he does not sell them, Phranz Tyudin does, i added the name in but i dont know how to make it move to him, it will move toward dray then will target phranz which is too far away to open the window.
I did a search but wasnt able to find if this issue has came up. Apperciate any help on this.
No, 1st page is not latest, it's somewhere a couple pages back. I will get around to opening a new thread for the current ones, and point discussions to them to that thread, closing this one. Hopefully that'll clear things up for people.For the fletching macro, i had to change all the
/if (${Component[1].Length}>2) /call Buy "${Component[1]}"
to just
/call buy "item name"
and keep updating them as i progressed as the macro would not buy the stuff needed. I just downloaded the zip on the first page of this thread, so i believe i have the most up to date.