I noticed an issue with the 2nd and 3rd downshits.
Code:
downshit1=/if (${Spell[Transcendent Foresight Rk. II].Stacks[0]} && !${Me.Buff[Transcendent Foresight Rk. II].ID} && !${Me.Moving} && !${Me.Invis}) /cast "Unity of the Spirits Rk. II"
Looks like it will continue if the spell does NOT stack, ${Spell[Transcendent Foresight Rk. II].Stacks[0]}, I would change this to: ${Spell[Transcendent Foresight Rk. II].Stacks}.
Code:
holyshit0=/if (${Melee.Combat} && ${Target.BuffDuration[Tugur's Swarm]} && ${Me.AltAbilityReady[Tugur's Swarm]}) /aa act Tugur's Swarm
holyshit1=/if (${Spell[Talisman of the Lynx Rk. III].Stacks[0]} && !${Me.Buff[Talisman of the Lynx Rk. III].ID}) /cast "Talisman of the Lynx Rk. III"
Same thing with the Stacks check, but also this line needs attention: ${Target.BuffDuration[Tugur's Swarm]}, this will return the duration of the buff, you want a boolean response. I would change this to: ${Target.BuffDuration[Tugur's Swarm]<100} or something like that.