How does this plugin handle No Drop items? Is there logic built in to decide if the item is No Drop before it loots it (with a message to BC or another character), or does it loot everything and then decide to keep or destroy it?
It will loot everything it can and use the keep/destroy options per item, and if a lore item can't be looted, that slot is skipped and the mob is added to an internal plugin ignore list for the lootall function.