MMOLoader EQ Path: unknown

Spride

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So I've been having a few issues with MMOLoader not injecting on starting up ISBoxer windows.

I could just click reinject and it would inject them and I could move along with my merry day.

Now I'm not even able to reinject MQ in. I was going through the "Send Debug Report" and I noticed that when it says EQ Path it lists it was unknown.

Is there a way to change this in an ini or something. I'm curious if an unknown EQ Path would cause MMOLoader to have problems injecting. For Devs I'm sending in a Debug Report.
 
If you manually send a report, that's normal - as the crashed process doesn't create the popup that gets clicked (and a handle, and a process path, etc.). No big deal!

Maybe it's ISBoxer, I dunno - but I will take a look at your report, as well as get ISBoxer set up. I've never even really looked at it; I use IS or WEQ or just EQ for testing, so no experience with the ISBoxer stuff. :)

Will let you know what I can find out, I'm sure we can get you fixed up.

htw