Shifltless: I want to just rage at you, but instead I'm going to give you the benefit of the doubt and explain _why_ it's taking so long and why everyone is pissed off with you.
If you have never been a MQ2 user during an expansion release you are in for a learning experience. There will be lots of patches, and lots of downtime without MQ2.
Sony have made major changes to how the internals of the EQ client work with this latest patch, almost certainly in preparation for the upcoming release of Underfoot. Reverse engineering how something as complex as Everquest works internally, without any access to the documentation or source of its developers is challenging at the best of times. I consider myself a reasonably intelligent individual, who’s worked in IT for over a decade and what these guys do makes my head hurt.
To try and make an analogy for you, if you imagine a phonebook. It's got all the names and information listed, in a certain format, in a certain order. Now imagine that the information is obfuscated in an executable binary format, and you have to use a debugger to get into it. Now imagine a normal patch being them moving where stuff is in the book, but it’s still in the same format, reasonably easy to find and update. Patches like this where they do major changes to things like structs and opcodes is like them changing the location, the format, and the language of the info in the phonebook. And to be honest that's probably oversimplifying it.
Yes your a paying customer like myself, but lets face it what we pay is fuckall. I suspect that the total annual revenue for this site, after hosting etc, and being split up amongst the devs works out at a pretty piss poor hourly rate for the level of skill they posess. They do it beccause they play EQ, and they enjoy doing it. They don't do it to become rich, if they did they'd be running sites promising the return of nodelay. Then you come along with no apparent appreciation of the work involved and go "Hurry the fuck up cunts".. See why everyones pissed now?