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- Aug 20, 2008
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i play on FV so you get tells with a language attached. sometimes. i don't know the exact reasons why it says a language sometimes, and sometimes not. maybe this part of my problem, i'm not sure.
i stole parts of this from other random macros and i think the syntax (if not the format) is correct, but i really have no idea what i'm doing, so if anyone could point me in the right direction, i'd appreciate it.
p.s. i just want it to beep when i get a tell from anyone but me, my pet, or billy or mikey cause those guys are cool. but, if those parts are the problem, just a beep on a tell from anyone is fine. and i think it will basically beep until i end the macro. i think. which is fine. this isn't an afk thing, just an alert thing. again, i have no idea what i'm doing. this is all witchcraft and sorcery to me and i'm like a kid at christmas when i get something to behave the way i want. you know, lots of staring and smiling and saying look at it!
thanks.
i stole parts of this from other random macros and i think the syntax (if not the format) is correct, but i really have no idea what i'm doing, so if anyone could point me in the right direction, i'd appreciate it.
p.s. i just want it to beep when i get a tell from anyone but me, my pet, or billy or mikey cause those guys are cool. but, if those parts are the problem, just a beep on a tell from anyone is fine. and i think it will basically beep until i end the macro. i think. which is fine. this isn't an afk thing, just an alert thing. again, i have no idea what i'm doing. this is all witchcraft and sorcery to me and i'm like a kid at christmas when i get something to behave the way i want. you know, lots of staring and smiling and saying look at it!
thanks.
Code:
#event tellcheck "#1# tells you#*#, '#*#'"
#event tellcheck "#1# told you#*#, '#*#'"
Sub Event_tellcheck(Line,Sender)
/if (${Sender.NotEqual[${Me}]} && ${Sender.NotEqual[${Me.Pet.CleanName}]} && ${Sender.NotEqual[Billy]} && ${Sender.NotEqual[Mikey]}) {
:tellloop
/beep
/delay 5
/beep
/delay 5
/beep
/delay 5
/beep
/delay 15
/goto :tellloop
}
/return