/plugin mq2castHi,
Just returned to the game and my downshits do not work anymore.
Example:
downshit5=/if (${Me.PctMana}>20 && !${Me.Buff[Hastening of Prokev Rk. II].ID} && !${Me.Invis} && !${Me.Moving} && !${Me.CombatState.Equal[COMBAT]}) /casting "Hastening of Prokev Rk. II" Gem11
In game I get:
DoCommand - Couldn't parse '/casting "Hastening of Prokev Rk. II" Gem11'
Any idea what is going on and how I can fix this?
Looks from recent posts that it should still be working.
Thanks
Here we go..Enchnter Lvl88 - currently having alot of success using Bot.mac (Thanks Pete!). However, I'm trying to use Gather Mana and AoE Mez (can't get this to work with Bot.mac).
This is my shit:
Code:downshit0=/if (${Me.PctMana}<50 && ${Me.AltAbilityReady[57]}) /casting "Gather Mana" alt downshit1=/if (${Me.CombatState.Equal[COMBAT]} && ${SpawnCount[npc radius 100 zradius 100]}>2 && ${Zone.ID}!=444 && ${If[!${Target.Buff[18598].ID},TRUE,FALSE]} /casting "Ensorcelling Wave Rk. II" gem5
The way I think downshit1 will work is that I will cast Ensorc. Wave if I'm in combat, the mob count is greater than 2, I'm in the correct zone, and the buff is not present on the mob (I borrowed the last part from one of htw's previous posts).
Any feedback is appreciate and TIA.
downshit1 won't fire because downshits are only checked during downtime, IE: Not in combat. Change to a holyshit and assign it a holyflag#=1
Also you can remove the check for combat as holyshits only fire during combat.
downshits/flags = not combat.
holyshits/flags = combat.
Something you might want to check for during downshits ares worn off buffs
Something you might want to check for during holyshits is that bad ass AA being ready and if your current target is named. Or as a chanty, if you have aggro so you can memblur or whatever it is you guys do to drop aggro these days
Grant you I haven't played the game in like a year and I could have fallen out of the loop on things.....
downshit0=/if (!${Me.Aura[1].Equal[Circle of Power IV]} && !${Me.Aura[1].Equal[Aura of Sionachie Rk. II]} && (!${Me.Aura[1].Length})) /casting "Aura of Sionachie Rk. II" gem10
Here we go..Enchnter Lvl88 - currently having alot of success using Bot.mac (Thanks Pete!). However, I'm trying to use Gather Mana and AoE Mez (can't get this to work with Bot.mac).
This is my shit:
Code:downshit0=/if (${Me.PctMana}<50 && ${Me.AltAbilityReady[57]}) /casting "Gather Mana" alt downshit1=/if (${Me.CombatState.Equal[COMBAT]} && ${SpawnCount[npc radius 100 zradius 100]}>2 && ${Zone.ID}!=444 && ${If[!${Target.Buff[18598].ID},TRUE,FALSE]} /casting "Ensorcelling Wave Rk. II" gem5
The way I think downshit1 will work is that I will cast Ensorc. Wave if I'm in combat, the mob count is greater than 2, I'm in the correct zone, and the buff is not present on the mob (I borrowed the last part from one of htw's previous posts).
Any feedback is appreciate and TIA.
downshit1 won't fire because downshits are only checked during downtime, IE: Not in combat. Change to a holyshit and assign it a holyflag#=1
Also you can remove the check for combat as holyshits only fire during combat.
downshits/flags = not combat.
holyshits/flags = combat.
Something you might want to check for during downshits ares worn off buffs
Something you might want to check for during holyshits is that bad ass AA being ready and if your current target is named. Or as a chanty, if you have aggro so you can memblur or whatever it is you guys do to drop aggro these days
Grant you I haven't played the game in like a year and I could have fallen out of the loop on things.....
The AoE mez fires as a downshit, that's not the problem. I've worked through it and tweaked some things with a friend, but it's still not working. This logic is all wrong as I spam the AoE mez on the target because I'm assisting the MA and mez if broken with each attack. I appreciate the feedback!
Can't seem to get a bard downshit to work well. Have 3 others that work well but trying to cast an Aura- it casts it 10-15 times before it finally lands. Here is code:
Code:downshit0=/if (!${Me.Aura[1].Equal[Circle of Power IV]} && !${Me.Aura[1].Equal[Aura of Sionachie Rk. II]} && (!${Me.Aura[1].Length})) /casting "Aura of Sionachie Rk. II" gem10
Any ideas? Tried using /melee beta=1 and it then casts reliably but twist is all fubared and he won't twist songs correctly.
[MQ2Melee]
ancestral=20
downflag1=1
downflag2=1
downflag3=1
downflag4=1
downflag5=1
enrage=1
enragingkick=25
facing=1
groupcheck=1
infuriate=1
override=1
plugin=1
resume=20
stickbreak=1
stickrange=70
downshit1=/if (${SpawnCount[pc Asshole1 radius 1200]}) /casting "noneya" GEM11
downshit2=/if (${SpawnCount[pc Asshole2 radius 1200]}) /casting "stillnonya" GEM11
downshit3=/if (${FindItemCount[Warm Milk]} < 6) /multiline ; /casting "Warm Milk Dispenser" ; /delay 100 ; /autoinv
downshit4=/if (${FindItemCount[Fresh Cookie]} < 6) /multiline ; /casting "Fresh Cookie Dispenser" ; /delay 100 ; /autoinv
downshit5=/if (${SpawnCount[pc Asshole3 radius 1200]}) /casting "itoldyanonya" GEM11
downshitif=${If[${Select[${Zone.ID},202,344,345]},0,1]}
holyshitif=${If[${Select[${Zone.ID},202,344,345]},0,1]}
version=2015.110
ShowAbility=0
ShowAltAbility=0
ShowAttacking=1
ShowBash=0
ShowCasting=0
ShowCombatAbility=0
ShowControl=0
ShowDebug=0
ShowEnrageDebug=1
ShowEnraging=1
ShowFeign=1
ShowMoveUtilsDebug=0
ShowOverride=1
ShowProvoking=0
ShowRange=0
ShowSkills=0
ShowSpecial=0
ShowSticking=1
ShowStunning=0
ShowSwitching=1
CADelay=500
AADelay=250
SpellDelay=350
SkillDelay=250
PotionDelay=500
DownDelay=0
HolyDelay=0
DownCycleDelay=0
HolyCycleDelay=0
downshit0=/if (${FindItemCount[Burned Black Bread]} < 100 && ${Cast.Ready[Wee'er Harvester]}) /multiline ; /casting "Wee'er Harvester" item; /delay 100 ; /autoinv
downshit1=/if (${FindItemCount[Murky Globe of Water]} < 100 && ${Cast.Ready[Big Belt Of the River]}) /multiline ; /casting "Big Belt Of the River" item ; /delay 100 ; /autoinv
Delay wont work that way. try /timed
downshit0=/if (${FindItemCount[Burned Black Bread]}<100 && ${Cast.Ready[Wee'er Harvester]} && !${Me.Invis}) /multiline ; /casting "Wee'er Harvester" item; /timed 100 ; /autoinv
downshit1=/if (${FindItemCount[Murky Globe of Water]}<100 && ${Cast.Ready[Big Belt Of the River]} && !${Me.Invis}) /multiline ; /casting "Big Belt Of the River" item; /timed 100 ; /autoinv
[MQ2Melee]
ancestral=20
asp=1
begging=1
bvivi=10
compsac=30
cstrike=1
downflag0=1
downflag1=1
enrage=1
enragingkick=25
facing=0
fclaws=10
feigndeath=10
feralswipe=1
frenzyspirit=1
gift=40
groupcheck=1
harmtouch=1
holyflag11=1
holyflag6=1
infuriate=1
jolt=1
kick=1
melee=1
override=1
petassist=1
petenrage=1
pethot=60
petinfuriate=1
petmend=20
petrange=75
plugin=1
pothealover=60
protect=20
rake=10
range=100
ravens=1
respite=20
resume=20
slam=1
standup=1
stickbreak=1
stickrange=0
downshit0=/if (${FindItemCount[Burned Black Bread]}<100 && ${Cast.Ready[Wee'er Harvester]} && !${Me.Invis}) /multiline ; /casting "Wee'er Harvester" item; /timed 100 ; /autoinv
downshit1=/if (${FindItemCount[Murky Globe of Water]}<100 && ${Cast.Ready[Big Belt Of the River]} && !${Me.Invis}) /multiline ; /casting "Big Belt Of the River" item; /timed 100 ; /autoinv
version=2015.122
ShowAbility=0
ShowAltAbility=0
ShowAttacking=1
ShowBash=0
ShowCasting=0
ShowCombatAbility=0
ShowControl=0
ShowDebug=0
ShowEnrageDebug=1
ShowEnraging=1
ShowFeign=1
ShowMoveUtilsDebug=0
ShowOverride=1
ShowProvoking=0
ShowRange=0
ShowSkills=0
ShowSpecial=0
ShowSticking=1
ShowStunning=0
ShowSwitching=1
CADelay=500
AADelay=250
SpellDelay=350
SkillDelay=250
PotionDelay=500
DownDelay=0
HolyDelay=0
DownCycleDelay=0
HolyCycleDelay=0
See where it fails.
Echo the FindItemCount
Echo the Cast.Ready
If those show true or false as expected
Execute the casting command manually
We can fix whichever part fails.
/echo ${FindItemCount[Murky Globe of Water]} = 5 --> Correct (Other Item Also)
/echo ${Cast.Ready[Big Belt Of the River]} = FALSE --> Incorrect (other Item Also)
See where it fails.
Echo the FindItemCount
Echo the Cast.Ready
If those show true or false as expected
Execute the casting command manually
We can fix whichever part fails.
Code:/echo ${FindItemCount[Murky Globe of Water]} = 5 --> Correct (Other Item Also) /echo ${Cast.Ready[Big Belt Of the River]} = FALSE --> Incorrect (other Item Also)
Should be True on both items. (Casted them to see if inverse, still returned FALSE).
Sorry for not debugging myself, I actually code in other languages, just don't fully understand MQ2 commands (VBA/FOCUS/SQL I know they are shit languages (other than SQL), but necessary!)
${If[${FindItem[Wee'er Harvester].TimerReady}<0,TRUE,FALSE]}
/itemnotify ${FindItem[Wee'er Harvester].InvSlot} rightmouseup
/if (${If[${FindItemCount[Well Balanced Throwing Knife]}<600,1,0]} && ${If[${FindItemCount[Mysterious Belt of Daggers]},1,0]} && ${Cast.Status.Equal[I]} && !${Me.Invis}) /itemnotify ${FindItem[Mysterious Belt of Daggers].InvSlot} rightmouseup
downshit0=/if (${FindItemCount[Burned Black Bread]}<100 && ${Cast.Ready[Wee'er Harvester]} && !${Me.Invis}) /multiline ; /casting "Wee'er Harvester" item; /timed 100 ; /autoinv
downshit1=/if (${FindItemCount[Murky Globe of Water]}<100 && ${Cast.Ready[Bigger Belt Of the River]} && !${Me.Invis}) /multiline ; /casting "Bigger Belt Of the River" item; /timed 100 ; /autoinv
downshit2=/if (${FindItemCount[Well Balanced Throwing Knife]}<600 && ${Cast.Ready[Mysterious Belt of Daggers]} && !${Me.Invis}) /multiline ; /casting "Mysterious Belt of Daggers" item; /timed 100 ; /autoinv
Rooster -- Thank You!
I loaded MQ2bagwindow (forgot about this plugin) and /reload ini, this allowed the cast.ready to return true. This allowed my downflags to fire and auto inventory.
Below is what I used to share the working copies with the community.
(Make sure Bagwindow is loaded and UI reloaded with it on)
Code:downshit0=/if (${FindItemCount[Burned Black Bread]}<100 && ${Cast.Ready[Wee'er Harvester]} && !${Me.Invis}) /multiline ; /casting "Wee'er Harvester" item; /timed 100 ; /autoinv downshit1=/if (${FindItemCount[Murky Globe of Water]}<100 && ${Cast.Ready[Bigger Belt Of the River]} && !${Me.Invis}) /multiline ; /casting "Bigger Belt Of the River" item; /timed 100 ; /autoinv downshit2=/if (${FindItemCount[Well Balanced Throwing Knife]}<600 && ${Cast.Ready[Mysterious Belt of Daggers]} && !${Me.Invis}) /multiline ; /casting "Mysterious Belt of Daggers" item; /timed 100 ; /autoinv
/if (${Select[${Cursor.ID},85830,85829,128538,]}) /autoinventory
downshit13=/if (${If[${FindItem[99782].ID},FALSE,TRUE]} && !${Me.Invis}) /multiline ; /mqpause ; /timed 50 /mqpause ; /stopcast ; /casting "Wand of Dark Modulation" gem8