Thanks. Ok, well if people can tell me all the body types it works on, i will manually add them. I think golems/constructs may work, and apparently elemental is confirmed.. maybe insects?Exterminate the unnatural
Echo ${Target.Body}
returns Elemental
"Object",//0 (catapults, tents, practice dummies, etc)
"Humanoid", //1
"Lycanthrope", //2
"Undead", //3
"Giant", //4
"Construct", //5 (includes confused mutations in ldon, chests as of 9-19-2006)
"Extraplanar", //6
"Magical", //7
"Undead Pet", //8
"Bane Giant", //9
"Dain", //10
"Untargetable", //11
"Vampyre", //12
"Atenha Ra", //13
"Greater Akheva",//14
"Khati Sha", //15
"Seru", //16
"*UNKNOWN BODYTYPE 17", //17
"Draz Nurakk", //18
"Zek", //19
"Luggald", //20
"Animal", //21
"Insect", //22
"Monster", //23
"Elemental", //24
"Plant", //25
"Dragon", //26
"Elemental", //27
"Summoned Creature",//28
"Dragon",//29
"Bane Dragon",//30
"Familiar",//31
"Proc Pet",//32
"Chest",//33 (5 as of 9-19-2006)
"Muramite",//34
"*UNKNOWN BODYTYPE 35",
"*UNKNOWN BODYTYPE 36",
"*UNKNOWN BODYTYPE 37",
"*UNKNOWN BODYTYPE 38",
"*UNKNOWN BODYTYPE 39",
"*UNKNOWN BODYTYPE 40",
"*UNKNOWN BODYTYPE 41",
"*UNKNOWN BODYTYPE 42",
"*UNKNOWN BODYTYPE 43",
"*UNKNOWN BODYTYPE 44",
"*UNKNOWN BODYTYPE 45",
"*UNKNOWN BODYTYPE 46",
"*UNKNOWN BODYTYPE 47",
"*UNKNOWN BODYTYPE 48",
"*UNKNOWN BODYTYPE 49",
"*UNKNOWN BODYTYPE 50",
"*UNKNOWN BODYTYPE 51",
"*UNKNOWN BODYTYPE 52",
"*UNKNOWN BODYTYPE 53",
"*UNKNOWN BODYTYPE 54",
"*UNKNOWN BODYTYPE 55",
"*UNKNOWN BODYTYPE 56",
"*UNKNOWN BODYTYPE 57",
"*UNKNOWN BODYTYPE 58",
"*UNKNOWN BODYTYPE 59",
"*UNKNOWN BODYTYPE 60",
"*UNKNOWN BODYTYPE 61",
"*UNKNOWN BODYTYPE 62",
"*UNKNOWN BODYTYPE 63",
"*UNKNOWN BODYTYPE 64",
"Trap",
"Timer",
"Trigger",
"*UNKNOWN BODYTYPE 68",
"*UNKNOWN BODYTYPE 69",
"*UNKNOWN BODYTYPE 70",
"*UNKNOWN BODYTYPE 71",
"*UNKNOWN BODYTYPE 72",
"*UNKNOWN BODYTYPE 73",
"*UNKNOWN BODYTYPE 74",
"*UNKNOWN BODYTYPE 75",
"*UNKNOWN BODYTYPE 76",
"*UNKNOWN BODYTYPE 77",
"*UNKNOWN BODYTYPE 78",
"*UNKNOWN BODYTYPE 79",
"*UNKNOWN BODYTYPE 80",
"*UNKNOWN BODYTYPE 81",
"*UNKNOWN BODYTYPE 82",
"*UNKNOWN BODYTYPE 83",
"*UNKNOWN BODYTYPE 84",
"*UNKNOWN BODYTYPE 85",
"*UNKNOWN BODYTYPE 86",
"*UNKNOWN BODYTYPE 87",
"*UNKNOWN BODYTYPE 88",
"*UNKNOWN BODYTYPE 89",
"*UNKNOWN BODYTYPE 90",
"*UNKNOWN BODYTYPE 91",
"*UNKNOWN BODYTYPE 92",
"*UNKNOWN BODYTYPE 93",
"*UNKNOWN BODYTYPE 94",
"*UNKNOWN BODYTYPE 95",
"*UNKNOWN BODYTYPE 96",
"*UNKNOWN BODYTYPE 97",
"*UNKNOWN BODYTYPE 98",
"*UNKNOWN BODYTYPE 99",
"Untargetable",
"Trap",
"Timer",
"Trigger",
Ok, I will add a flag for that, i hadnt thought about a pet being able to leave a corpse.Mage/Dru/Pal:
When I charm with bard for CC occasionally the charmed pets corpse after I break charm is still being flagged as a low health pet and all three classes chain attempt to heal.
As intended. I think this is your way of asking for a MedToFull feature that you can turn on. A feature that i can add.Mage:
Never goes into rest mode even when oom as it keeps triggering pet to autoattack putting it back on the list
Mez>Root>Heal>Debuff>Rez>everything else basically. So yes, if you cant mez or root, it would try to rez at a high priority.Paladin: AA rez is being given a very high priority and will try to rez before controlling adds
It pauses when zoning and unpauses upon zone completion. Are you asking for something different?Also, any chance of setting up something so that if bot is on and it zones it triggers it to pause or turns itself off?
Stop your tank from debuffing adds? Is that what it is doing? You can DebuffAdds=0 Debuff/root or maybe aggro could be what would switch targets.Lots of mez breaking happening with the tank (bot) swapping targets frequently even when all mobs mezed.
This should hopefully be fixed with the latest version that is hanging on the post above yours that nobody has downloaded.Wizard: Getting issues with 1 of 2 wizards involving mq2exchange and modrods. Both are running identical profiles but if one has no rod its fine, if the other runs out of rod it enters into a loop spamming exchange cannot find item #.
I can add a RestrictedZone list and let you determine which zones you want to disable in. Default will be PoK/Lobby/Halls. I noticed it was doing crap when I died on mage and I would rather it not do anything in those zones.Charm issue: Will test to make sure its fixed
Mage: Thanks for adding the trigger in.
Zoning: Was thinking more for when landing on the other side e.g. rez death popping to lobby
Modrods: will test today
Paladin/mez: Will experiment today to see if I can figure out what is causing it.
Mage: Aspect of Air is not detecting in custom pet settings.