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THIS POST IS FROM 2005 AND NOT BEING UPDATED FURTHER. FOR UP TO DATE PLUGIN COMMANDS PLEASE SEE PLUGIN LISTING WIKI
MacroQuest 2 is the big kahuna the mothership of hacking EQ. This program is the basis for everything that enables you to cheat on EQ. This is a program that was created by people at .: mq2 :. enter. All hats off to these guys because its the MQ2 Devs that allow all of us at MMOBugs to be alive and running.
Before you proceed farther into your newly found hacking love, it is HIGHLY suggested that you take the time and read MMOBugs Frequently Asked Questions. It is here you will save yourself some time and questions that you will need to begin enjoying all of your hacking needs.
Got questions about MQ2Hud? No problem! We have all things you may need to know about a hud in the How to make a Hud.ini thread. It is here you will find out how to make one and how to properly get a hud working for yourself.
Not all things are plugins and use .dll's some advantages of MQ2 are called Macro's. To use a Macro simply type /macro (macroname). The macro should start assuming its in your macro folder. If you would like to run a macro posted on the forums here is what you need to do to get started with that.
The Cracks: PLEASE NOTE THAT AFTER EACH PATCH THE OFFSETS WILL CHANGE! We may find some new ones or some old ones may not work and be removed.
MacroQuest 2 FAQ
MacroQuest 2 is the big kahuna the mothership of hacking EQ. This program is the basis for everything that enables you to cheat on EQ. This is a program that was created by people at .: mq2 :. enter. All hats off to these guys because its the MQ2 Devs that allow all of us at MMOBugs to be alive and running.
Before you proceed farther into your newly found hacking love, it is HIGHLY suggested that you take the time and read MMOBugs Frequently Asked Questions. It is here you will save yourself some time and questions that you will need to begin enjoying all of your hacking needs.
Got questions about MQ2Hud? No problem! We have all things you may need to know about a hud in the How to make a Hud.ini thread. It is here you will find out how to make one and how to properly get a hud working for yourself.
Not all things are plugins and use .dll's some advantages of MQ2 are called Macro's. To use a Macro simply type /macro (macroname). The macro should start assuming its in your macro folder. If you would like to run a macro posted on the forums here is what you need to do to get started with that.
Now, to add, MQ2DoCrack is a plugin. This plugin adds the abilities to manipulate offsets to change certain things you can not normally do. Enabling these cracks allows you to do that certain function. EnviroFall for example. if you click it on, when you jump to your death, you don't die, because you changed the offset that recognizes your change in elevation and doesnt' call the damage function.Open notepad, copy and paste the code into it, save the file into your macroquest2/macros folder as macroname.mac or whatever name the macro is.
Then ingame just type /macro macroname
MQ2DoCrack To use an offset (crack) type /docrack crackname on. Replace crackname with the crack you wish to use. You can also use the UI window, left-clicking on a crack turns it on, right-clicking on it turns it off. |
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The Cracks: PLEASE NOTE THAT AFTER EACH PATCH THE OFFSETS WILL CHANGE! We may find some new ones or some old ones may not work and be removed.
Code:
|
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Last edited by a moderator:
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MacroQuest 2 Plugin FAQ
MQ2AASpend
- Plugin that automaticly buys AA points for you.
MQ2AdvBeep
Code:
Usage:
/aaspend help -- lists command syntaxes in game.
/aaspend status -- lists status of brute, auto, and auto array
/aaspend "AA name" -- Spends a specific AA
/aaspend brute -- Goes down the list autospending the next available AA
/aaspend auto -- Spends AA based on abilities set in setauto
/aaspend setauto "AA name" <Auto #> -- Sets the auto array.
- This plugin allows you to take full advantage of the wonderful beep command in game.
MQ2AdvPath
Code:
Commands:
Music Mode:
/advbeep [note] [length] [octave]
Normal Mode:
/advbeep [frequency] [length]
Possible notes: c, csharp, d, dsharp, e, f, fsharp, g, gsharp, a, asharp, b
- Used to record and playback player movement
MQ2AutoAcceptTrades
Code:
Commands:
/afollow [on|off] [nodoor|*door]
/afollow [pause|unpause]
/afollow spawn # [nodoor|*door]
/afollow [nodoor|*door]
NOTE: Fast default.
/play [PathName|off] [reverse|*normal] [loop|*noloop] [smart] [pause|*unpause] [nodoor|*door]
* : DEFAULT
/record <Name>
/record save <Name>
/record checkpoint <Name>
TLO:
${AdvPath.Active} Plugin Loaded and ready
${AdvPath.State} // FollowState, 0 = off, 1 = Following, 2 = Playing, 3 = Recording
${AdvPath.Waypoints} // Total Number of Waypoints
${AdvPath.NextWaypoint} // Number of NextWaypoint
${AdvPath.Y[Check Point Name OR Waypoint number]} LOC
${AdvPath.X[Check Point Name OR Waypoint number]} LOC
${AdvPath.Z[Check Point Name OR Waypoint number]} LOC
${AdvPath.Monitor} // Spawn your following
${AdvPath.Idle} // Idel time when following and not moving
${AdvPath.Length} // Estimated length off the follow path
${AdvPath.Following} // BOOL Following spawn ?
${AdvPath.Playing} // BOOL Playing ?
${AdvPath.Recording} // BOOL Recording?
${AdvPath.Status} // INT Status 0 = off , 1 = on , 2 = paused?
${AdvPath.Paused} // BOOL Paused?
${AdvPath.WaitingWarp} // BOOL Wating if warp take action ?
- A plugin that auto-accepts every trade. You can add a list of names to always accept trades from by typing /autotrade <CharName> (useful for alts, etc). You can view your settings by typing /autotrade.
MQ2AutoAFK
Code:
Commands:
/autotrade - View current settings
- A plugin that will set you afk & log when your name is mentioned, based on mouse/kb idle time. You can view your settings by typing /autoafk status. Commands are also available to automatically control PowerSource & Tribute, auto return, etc.
MQ2AutoClip
Code:
Commands:
/autoafk on will turn the plugin on.
/autoafk off will turn the plugin off.
/autoafk help Shows the help screen in your MQ2 window in game.
/autoafk status Shows the plugin status & your options.
/autoafk save Saves your options to INI file as the new defaults. Settings are not automatically saved when you change them, so be sure you do /autoafk save to ensure any changes you make to the plugin options are saved to the INI.
/autoafk load Loads your options from INI file.
/autoafk time ## Sets the number of seconds idle before away engages (example: /autoafk time 30 ).
/autoafk reason <reply> Sets the reason for your AFK. If reply is not given, then the default is used (no custom away message in that case - EQ default).
/autoafk silent Logs when your name is said, but does not set you AFK.
/autoafk return Toggles automatic return from AFK on mouse/keyboard activity.
/autoafk triboff Toggles stopping tribute when AFK is engaged.
/autoafk tribon Toggles starting tribute when returning from AFK.
/autoafk psoff Toggles unequipping powersource when AFK is engaged.
/autoafk pson Toggles equipping powersource when returning from AFK.
/autoafk pause Toggles pausing macro when AFK is engaged.
/autoafk resume Toggles resuming macro when returning from AFK.
/autoafk end Toggles stopping macro when AFK is engaged.
/awaynow Sets the timer so that automatic away engages NOW, if the plugin is turned on.
Logs are created in your MQ2Dir\Logs directory by default. If you have changed the LogPath in macroquest.ini, then they will be in that directory instead. Log name format is ToonName_afk.log.
- Automatically set clipping plane, saved to ini, depending on zone.
So if you zone into bazaar, clip might be set to min 100 max 200, while if you zone into Nexus,
clip could be set to min 100 max 1500.
MQ2AutoDestroy
So if you zone into bazaar, clip might be set to min 100 max 200, while if you zone into Nexus,
clip could be set to min 100 max 1500.
Code:
Commands:
/clip set | set <min> <max> | del | show
/clip <min> <max>
Examples:
/clip show - displays clipping plane min/max for current zone
/clip set - sets the currently saved (or default) clip min/max for current zone
/clip set 100 500 - sets the clip to min 100 max 500 for current zone, and saves to ini
/clip del - deletes the saved clip settings for current zone from the ini
/clip 200 1000 - Temporarily sets current clip to min 200 max 1000 (does not save to ini)
Help:
/clip
- This plugin can be used to automatically keep or destroy items as they
appear on the mouse cursor.
MQ2AutoForage
appear on the mouse cursor.
Code:
Commands:
/autodestroy - Object held on the mouse cursor will be added to the
INI file's [AutoDestroy] section
/autodestroy auto - Toggles automatic destruction of items listed in the
[AutoDestroy] section of the INI file as they appear
on the mouse cursor
/autokeep - Object held on the mouse cursor will be added to the
INI file's [AutoKeep] section
/autokeep auto - Toggles automatic keeping of items listed in the
[AutoKeep] section of the INI file as they appear on
the mouse cursor
/handlecursor - Keep or destroy the item on the cursor, depending on
which section of the INI file it appears in
MQ2AutoForage
- Simple plugin to automate the task of foraging.
MQ2AutoGroup
Code:
Commands:
/startforage - commence autoforaging.
/stopforage - stop autoforaging.
/keepitem {item} - add/change the item in the .ini file to auto-keep.
/destroyitem {item} - add/change the item in the .ini file to auto-destroy.
-Will automaticly accept you into a group/raid based off of the names added
into a INI file. If these names invite you, your toon will auto join the group/raid.
MQ2AutoRez
into a INI file. If these names invite you, your toon will auto join the group/raid.
Code:
Commands:
/plugin mq2autogroup
*INI code*
[Settings]
AutoGroup=on
[Names]
Name0=bob
Name1=fred
Name2=harry
- Takes Rez and Loots Corpse
MQ2AutoSize
Code:
Commands:
/autorez accept [on|off]
-- (on) you get a rez box you will take it after 2 seconds. clicking spawn if needed.
/autorez spawn [on|off]
-- (on) you will immediately click the spawn to bind after death.
/autorez loot [on|off]
-- not finished -- if on loot items from corpse after clicking rez.
- Automaticly shrinks models within X radius to a configured size. When they move
outside of X radius they size back to default again.
MQ2Autoskills
outside of X radius they size back to default again.
Code:
Commands:
/autosize - Toggles zone-wide AutoSize on/off
/autosize dist - Toggles distance-based AutoSize on/off
/autosize pc - Toggles AutoSize PC spawn types
/autosize npc - Toggles AutoSize NPC spawn types
/autosize pets - Toggles AutoSize pet spawn types
/autosize mercs - Toggles AutoSize mercenary spawn types
/autosize everything - Toggles AutoSize all spawn types
/autosize self - Toggles AutoSize for your character
/autosize range # - Sets range for distance-based AutoSize
(Valid sizes 1 to 250)
/autosize size # - Sets default size for "everything"
/autosize sizepc # - Sets size for PC spawn types
/autosize sizenpc # - Sets size for NPC spawn types
/autosize sizepets # - Sets size for pet spawn types
/autosize sizemercs # - Sets size for mercenary spawn types
/autosize sizeself # - Sets size for your character
/autosize status - Display current plugin settings to chatwnd
/autosize help - Display command syntax to chatwnd
/autosize save - Save settings to INI file (auto on plugin unload)
/autosize load - Load settings from INI file (auto on plugin load)
- Auto-activate various skills
MQ2Bandolier
Code:
Commands:
/autoskills help - lists options
INI file will be auto-created, MQ2AutoSkills_Charname_server.ini
Syntax is simply Skill=on/off and MeleeRange=distance
Currently suported skills:
Backstab, Bash, Begging, Disarm, Dragon Punch, Eagle Strike, Flying Kick,
Frenzy, Evade, Forage, Feign Death, Intimidation, Kick, Mend, Pick Pockets,
Round Kick, Sense Traps, Slam, Taunt, Tiger Claw
/attack off on mob ENRAGE/infuriate is also supported, treated as the "ENRAGE" and
"infuriate" skills in the INI.
Known issues: Trade/Vendor windows and possibly some other events may cause some
skills to fire when not appropriate and spam you
- MQ2 Bandolier improves upon the Bandolier feature found in EverQuest(tm).
Instead of only being able to use mainhand, offhand, ranged, and ammo slots, MQ2Bandolier allows
the use of all equipped slots.
MQ2BardSwap
Instead of only being able to use mainhand, offhand, ranged, and ammo slots, MQ2Bandolier allows
the use of all equipped slots.
Code:
/createset <SETNAME>slotname1|slotnumber slotname2|slotnumber2 ... (slotname21|slotnumber22)
Creates a set in MQ2Bandolier_<CHARNAME>.ini using the selected equipment slots. If you use
the name of an existing set, it will be over-written.
/deleteset <SETNAME>
Deletes the specified setname from the characters ini.
/equipset <SETNAME>
Equips all items of the specified set.
- Swap in instruments as needed
MQ2BoundTLO
Code:
Commands:
/bardswap - toggle swapping off and on
/bardswap melee - toggle using "Melee swap" delay
- Adds Information on the location you are bound
MQ2Buffblock
Code:
Commands:
None
- Clicks off unwanted buffs (Beneficial buffs ONLY)
Code:
Commands:
/block "buffname" - blocks that buff
/unblock "buffname" - unblocks that buff
/block list - lists all buffs currently being blocked
MQ2Bzsrch
- Bazaar Seach Plugin
MQ2Cast
Code:
Commands:
/bzsrch [params] [name]
params:
[race any|barbarian|dark elf|dwarf|erudite|froglok|gnome|half elf|halfling|high elf|human|
iksar|ogre|troll|vah shir|wood elf]
[class any|bard|beastlord|cleric|druid|enchanter|magician|monk|necromancer|paladin|ranger|
rogue|shadow knight|shaman|warrior|wizard]
[stat any|armor class|agility|charisma|dexterity|intelligence|stamina|strength|wisdom|vs cold
|vs disease|vs fire|vs magic|vs poison|hit points|mana]
[slot any|ammo|arms|back|charm|chest|ear|face|feet|fingers|hands|head|legs|neck|primary|range|
secondary|shoulders|waist|wrist]
[type any|1h slashing|1h blunt|2h blunt|2h slashing|2h piercing|alcohol|all effects|armor|
arrow|bandages|book|bow|brass instrument|combinable|drink|flowing thought|focus effect|food|
haste|jewelry|key|light|martial|misc|note|percussion instrument|piercing|potion|scroll|shield|
stringed instrument|throwing|wind instrument]
/pricecheck - Does an item price check.
Example:
/bzsrch wedding ring
/bzsrch race any class any plate | search for plate armor for anyone
/bzsrch plate | search for plate for me
/bzsrch slot fingers stat "armor class" | look for a ring with armor class
/bzsrch price 0 100 type "flowing thought" | look for some flowing thought
| stuff, ya cheap bastard
- MQ2Cast is plugin based cast handeler, with built in timer function.
MQ2CastTimer
Code:
/casting [name|[alt|gem#|slotname|item]] [alt|gem#|slotname|item]
-invis : Checks if your incis
-focus|itenmane|slotname : Swarp up to 5 focus items in and out
-targetid|# : cast spell on # Spawn.ID
-recast|# : recast # times
-kill : Cast spell on target untill dead.
-maxtries|# : Max retry's when interupted / resist ect ..
-setin setname : Require MQ2Bandolier swarp's set's in and out
-setout setname : Require MQ2Bandolier swarp's set's in and out
/memorize [SpellName] [gem#] : Try to memorize spell name or spelled into specified gem#. (If no gem
is given Gem 5 going to be used as default). If you're currently moving, mq2cast will try to stop
movement and start casting within 3 seconds or it will give an error.
/interrupt interupt / dismount if enough time
${Cast}: See Cast Members
- Addon For MQ2Cast
MQ2ChangeForm
Code:
Commands:
?
- Changes the race of whoever you like on your client. Race numbers are from 1 to 588
MQ2CharNotes
Code:
Commands:
/becometarget <on|off> - become target's race/gender/height ("off" sets it back to real form)
/myrace <race #|race name> [optional gender (f or m)] [optional size] - set my race to a race ID number or name
/targetrace <race #|race name> [optional gender (f or m)] [optional size] - set target race to race ID number or name
- This plugin lets you add a PC or NPC comment to a character. When active, It
scan any new spawns, and all spawns upon zoning in, for any comments you have saved in MQCharNotes.ini.
It will display these comments in the MQChat window upon spawn or zone if anyone zones in or is
currently in zone when you enter. It will display the current targeted player or NPC comment in the HUD.
MQ2Chat
scan any new spawns, and all spawns upon zoning in, for any comments you have saved in MQCharNotes.ini.
It will display these comments in the MQChat window upon spawn or zone if anyone zones in or is
currently in zone when you enter. It will display the current targeted player or NPC comment in the HUD.
Code:
/charnote <comment>
/charnote -delete
/charnotepos <x> <y>
Example - (With "a rabbit" currently targeted)
/charnote This guy's foot isn't so lucky anymore!-
Would add the comment "This guy's foot isn't so lucky anymore!"
to any "a rabbit" NPC's in zone.
- Default MacroQuest2 Plugin
MQ2ChatFilter
Code:
Commands: None
- A simple plugin that will allow you to avoid seeing incoming chat to any window
that you do not wish to see.
MQ2ChatWnd
that you do not wish to see.
Code:
Commands:
/chatfilter help
- Creates An Ingame Chat Window For MacroQuest2 Spam, Default MacroQuest2 Plugin
MQ2ChuckNorris
Code:
Commands: None
- Informs people about how cool Chuck Norris really is..or is not 
MQ2Clickies
Code:
Commands:
/chuckpower <size> - Makes your targeted PC (or self) swell with the power of Chuck Norris, making them
twice their normal size! Use /chuckpower 0 to return to normal.
/chuck /<channel> - Picks a random fact from INI file and splits it out
Example: /chuck /gu - Would spout out a random chuck fact to Guild /chuck /1 - Would spout out a random
chuck fact to channel 1 /chuck /ooc 30 - Would spout out chuck fact 30 (as listed in the INI)
- Manages your click items from a xml window added to your UI. You will need to add
the xml file to your current UI. To do so do the following:
MQ2ClickMaint
the xml file to your current UI. To do so do the following:
Code:
From the release folder of Frys compile find the file "MQUI_Clickieswnd" found inside the "XMLs" folder.
Place this file in your current UI.
Commands:
/clickie - Display Setting window if active.
/clickie on - Turn on Clickies support.
/clickie off - Turn off Clickies support.
/clickie save - Save clickies and windows.
- MQ2ClickMaint is intended to be a plugin answer to the problem of maintaining clickies via macro.
It does *not* automatically click your buffs. Instead, it tells you via TLO when you have buffs waiting, then allows you to enter the command. This is because to code a plugin that would work in all situations would be damned near impossible. This is the compromise.
MQ2Clip
It does *not* automatically click your buffs. Instead, it tells you via TLO when you have buffs waiting, then allows you to enter the command. This is because to code a plugin that would work in all situations would be damned near impossible. This is the compromise.
Code:
Commands:
TLO ${CMaint} -- Returns TRUE if you have buffs waiting to be done
/doclicks" will do all of the buffs you have waiting to be done.
/doclicks rez" will do all of your buffs but myItem0, in order to allow you to have an instant click to be set in your first slot after a rez.
/doclicks all" will refresh all of your buffs
/cmaint" allows users to tweak settings with the plugin, and adjust which items from the INI are included in their list to maintain.
/cmaint help" for a list of commands for /cmaint and explanations.
/citem" allows users to add items to the INI from ingame. Once the message has been saved, put the item you want to click on your cursor, then "/citem #" to specify which msg you want. If the msg did not show up, "/citem no" to the msg-searching over.
- Automatically control your clip-plane settings - Excellent for people who may lag.
MQ2Crypto
Code:
Commands:
/plugin mq2clip
- This plugin allows you to send encrypted messages over general chat using Tells,
Guild Chat, Group Chat, Auction, Shout, Out of Character, and Says.
MQ2CompassUtils
Guild Chat, Group Chat, Auction, Shout, Out of Character, and Says.
Code:
Commands:
/crypto [/t|/gu|/g|/auct|/shout|/ooc|/say] <tell target> [message]
- A collection of routines to add general compass functionality to Macroquest2.
MQ2Cursor
Code:
Commands:
Adds TLO CompassWaypoint
MQ2Cursor
- plugin is designed to be next evolution of MQ2AutoDestroy and MQ2Feedme plugins.
Auto Keep item from list up to a certain quantity, Consume, Drop, or Destroy when quantity is reached,
Auto Sleep with certain windows are opened, Quiet/Silent Operating Mode and Global On/Off flags, and
autoloot your corpse when loot Window up.
MQ2CustomBinds
Auto Keep item from list up to a certain quantity, Consume, Drop, or Destroy when quantity is reached,
Auto Sleep with certain windows are opened, Quiet/Silent Operating Mode and Global On/Off flags, and
autoloot your corpse when loot Window up.
Code:
Commands:
/cursor on|off|auto :Turn Plugin On/Off or Toggle
/cursor silent on|off|auto :Turn Quiet Mode On/Off or Toggle
/cursor feeding :Turn Feeding Mode On/Off or Toggle
/cursor dropping :Turn Dropping Mode On/Off or Toggle
/cursor help|list|load|save :Hope No description need for those.
/cursor rem(ove)|del(ete) id :Remove id or (Item on Cursor).
/cursor al(l(ways) :Always keep those (Item On Cursor).
/cursor #[ st(acks)] :Keep quantity (Item On Cursor).
/cursor random # :Random Humanish delay in ms 0=off.
/keep :Keep Item on Cursor (no list adding).
/feedme on|off|auto :Turn Plugin On/Off or Toggle.
/feedme help :Need help for that?
/feedme silent on|off|auto :Turn Quiet Mode On/Off or Toggle.
/feedme random # :Random Humanish delay in ms 0=0ff.
/lootme on|off|auto :Turn Plugin On/Off or Toggle.
/lootme silent on|off|auto :Turn Quiet Mode On/Off or Toggle.
- Allows you to specify custom commands to execute on a key combination
MQ2CustomSound
Code:
Commands:
/bind command key - Binds a key to that command (example "/bind INSTANT_CAMP SHIFT+C" will make
you instantly camp when you hit shift+c)
- this plugin allows MQ2 users to define custom sound events that play based on
unique chat events, all configured via one INI file.
MQ2Debuffs
unique chat events, all configured via one INI file.
Code:
Commands:
/togglesounds - Turns all custom sound events on/off DEFAULT: OFF
/npctellsounds - Turns NPC tell filter on/off, when ON - tells that come from NPCs will not fire
sound events DEFAULT: ON
/sound [sound name] - plays the sound identified with a particular sound name (from the INI) - based on
MQ2PlaySound plug-in by Digitalxero
/sound stop - immediately stops the play-back of whatever sound is currently playing (if any)
- This plugin is designed to help with curing detrimental effects. It is used to
reports harmful effects, number of curse/disease/poison counters and various other detrimentals. It is
to be used with TLO Objects in a HUD.
MQ2DoCrack
reports harmful effects, number of curse/disease/poison counters and various other detrimentals. It is
to be used with TLO Objects in a HUD.
Code:
Commands:
none
- Allows you to edit memory offsets from MQ2DoCrack.ini.
Window (UI) settings for the docrack window are saved in server_toon.ini in your MQ2 dir, under [MQ2DoCrack].
Cracks which are autoloaded are saved in the same file (server_toon.ini), under [MQ2DoCrack_AutoLoad]. To automatically generate those, in game, use the UI window and turn on each crack you want to automatically load at login (or use /docrack crackname on for them all, then /docrack list to verify), then do: /docrack save.
MQ2DoCrackN
Window (UI) settings for the docrack window are saved in server_toon.ini in your MQ2 dir, under [MQ2DoCrack].
Cracks which are autoloaded are saved in the same file (server_toon.ini), under [MQ2DoCrack_AutoLoad]. To automatically generate those, in game, use the UI window and turn on each crack you want to automatically load at login (or use /docrack crackname on for them all, then /docrack list to verify), then do: /docrack save.
Code:
Commands:
/docrack [<docrack name> (on|off)] - Toggle crack, or turn on/off.
/docrack <docrack name> status - Show status of crack.
/docrack list - List all cracks available and their status.
/docrack save - Save current cracks that are "on" to automatically load at login.
/docrackwnd [show|hide|load] - Show or hide the docrack UI window, load will make the plugin re-read the INI file.
/dooffset <address> <memory> - Writes data directly to memory address.
/showmem <address> <bytes> - Shows # bytes at memory address.
- Used if you do not wish to use the added xml UI window.
MQ2Doors
Code:
Commands:
/docrack [<docrack name> (on|off)] - Toggle crack, or turn on/off.
/docrack <docrack name> status - Show status of crack.
/docrack list - List all cracks available and their status.
/dooffset <address> <memory> - Writes data directly to memory address.
/showmem <address> <bytes> - Shows # bytes at memory address.
- Removes all doors including locked ones from zones
MQ2DPS
Code:
Commands:
/toggledoors - Removes doors
- Is a plugin that shows the dps output of you and people around you into a dps window.
You will need to add the window to your Custom UI folder as followed.
MQ2Eqbc (Client) MQ2Eqbs (Server)
You will need to add the window to your Custom UI folder as followed.
Code:
1)Copy MQUI_DpsWnd.xml into your custom UI folder.
2)Edit the EQUI.xml file with notepad and add the following line down to the bottom below all the
other includes but before the composite.
<Include>MQUI_DpsWnd.xml</Include>
Commands:
/dps - Turns on DPS
-A server based program allowing you to connect and control
many characters. For more information about this program please view here.
There is also more information available here
that you can view "IF" you are a VIP member of MQ2's website.
many characters. For more information about this program please view here.
There is also more information available here
that you can view "IF" you are a VIP member of MQ2's website.
Code:
- Allows remote commands via box chat much like mastermind does.
- Allows you to remotely log into a different character (ie. load up cleric for rezzing). You can
also do this locally if you want to recamp to another toon and go grab a carrot sandwich or something.
- Allows you to control anyone anywhere (ie. someone in your raid needs to afk for a while: they connect
to your server, you remotely load macros to pimp their character as needed until they return)
- Is mostly compatible with scripts that already support MQ2Irc (replace '/I say with '/bc').
MQ2EQBugFix - Used To Fix EverQuest Coding Errors To Prevent Crashes. Default MacroQuest2 Plugin.
MQ2ETrack
Code:
Commands: None
- Experience Tracker
MQ2Events
Code:
Commands:
/resetexp - Resets Experience Window
/showexp - Shows Your Experience
/expwnd - Opens Experience Window
- Lets you trigger events via an INI.
MQ2Exchange
Code:
Commands:
/event - Adds custom event
Example:
[enrage]
trigger=|${Target.DisplayName}| has become ENRAGED#2#
command=/attack off
Would turn attack off on enrage.
- Allows you to exchange items or unequip items without having any inventory
windows or bags opened
MQ2FakeLink
windows or bags opened
Code:
Commands:
/exchange "item name" <SLOTNAME>- Swaps "item name" into <SLOTNAME>-
example: /exchange "staff of eternal flames" mainhand
/unequip <SLOTNAME>- unequip any of the equipment slots - example: /unequip offhand
/exchange help - gives a list of the commands available
/exchange help list - gives a list of the equipment slot names
- Create fake links to "highlight" text
MQ2FeedMe
Code:
Commands:
/fake <COMMAND>
<COMMAND> - Must start with a /(as in /g, /gu, /1, etc)
- use [[ and ]] to create links for text between
- use <<LINK>> before [[ ]] to link to a different object
Example:
/fake /rs <<SPELL: Heal Complete>>[[CHEAL]] on [[%T]]
Will link CHEAL and %T over /raidsay
- Will eat food and drink you specify in the ini
MQ2FilterSet
Code:
Commands:
/autofeed (will force manual feeding)
/autofeed 0 (will turn off autofeeding)
/autofeed 3500 (will set up autofeed point and turn on autofeeding.
/autodrink 0 (will force manual drinking)
/autodrink 0 (will turn off autodrinking)
/autodrink 3500 (will set up autodrink point and turn on autodrinking.
- Allows you to save and load filters automatically, as shown on the Filters tab of EQ options page.
MQ2Focii
Code:
Commands:
/fisave <name> - Saves a filterset
/fiload <name> - Loads a filterset
Special cases:
If a filterset called raid exists, it is loaded whenever you join a raid.
If a filterset called group exists, it is loaded whenever you join a group.
If a filterset called default exists, it is loaded whenever you enter game.
When you leave a raid or group, the previously loaded (active) filterset is then loaded.
If no INI exists, default is saved the first time you enter game (or the plugin loads).
INI name is MQ2FilterSet_servername_charname.ini
*The idea here, is go into your Filters options, set them to how you would normally like them solo, and then: /fisave default
*Then, set them to how you would like them if you are in a raid, and do: /fisave raid
*Then, set them to how you would like them if you are in a group, and do: /fisave group
*Now you can /fiload default
*Any other valid name can be used, as many filter sets can be saved as you wish.
- Displays Focus effects, spell effects, and Mods you currently have on worn gear.
MQ2Fog
Code:
Commands:
/showfocii [mod|hero|eff]
- mod : Show mod2 stats
- hero : Show hero stats
- eff : Show effects only
- Sets fog clipping range
Code:
Commands:
/setfog on | off | <minclip maxclip>
MQ2FPS - Frame limiter (similar to EQPlayNice)
MQ2GetMission
Code:
Commands:
/maxfps fg|bg # - Sets the foreground or background framerate
/fps mode [absolute|calculate] - Changes the mode used by /maxfps to absolute or calculate.
You can specify the mode, or use /fps mode to toggle between the two.
/fps on|off - Enables or disables the framerate display
/render fg|bg #|~# - Sets the foreground or background rendering rate. This is how many out of
n frames MQ2FPS will allow to be drawn. You keep moving full speed, the client responds to mouse or keys,
the UI is still drawn... but, the world itself will not be drawn as often.
- Used to request missions from NPC's. Warning: Use at your own risk,
this plugin has been known to cause bans when requesting missions in zones you normally shouldn't be able to.
MQ2GMCheck
MQ2GZone
this plugin has been known to cause bans when requesting missions in zones you normally shouldn't be able to.
Code:
Commands:
/getmission <MissionID> <MissionGiverID>
Use /echo ${Target.ID} to get MissionGiverID of the NPC.
Code:
Commands:
/gmquiet - Toggles gm alert sounds on/off (resets at next zone).
/gmcheck - Toggles gm checking on/off.
/gmsound - Toggles playing the sound files for alerts.
/gmbeep - Toggles making beeping sounds for alerts.
/gmpopup - Toggles showing a popup msg for alerts.
/gmsave - Saves current options to MQ2GMCheck.ini
Example MQ2GMCheck.ini:
[Settings]
GMCheck=on
GMSound=on
GMBeep=off
GMPopup=on
Sound files used
<MQ dir>\Sounds\gmremind.wav - Reminder sound.
<MQ dir>\Sounds\gmenter.wav - GM spawned in zone.
<MQ dir>\Sounds\gmleave.wav - GM despawned in zone.
Data for use in HUD or macro (e.g.)
${GMCheck} - True if GM in zone.
${GMCheck.Status} - True if GM checking is active.
Example HUD entries
GMCheckStatusText=3,135,390,255,234,8,GM Checking:
GMCheckStatus=3,135,390,0,234,0,GM Checking: ${GMCheck.Status}
GMAlertStatusText=3,135,402,255,234,8,GM Present:
GMAlertStatus=3,135,402,0,234,0,GM Present: ${GMCheck}
- This plugin will allow you to lock a character into a zone. Perfect for toons
that do not meet zone requirements ect. *Warning* If you are tring to /gzone into Qvic
YOU MUST BE IN KOD'TAZ NOT NATIMBI for this to work!
**NOTE**: You cannot /gzone into ANY INSTANCE.
MQ2HoverInfo
that do not meet zone requirements ect. *Warning* If you are tring to /gzone into Qvic
YOU MUST BE IN KOD'TAZ NOT NATIMBI for this to work!
**NOTE**: You cannot /gzone into ANY INSTANCE.
Code:
Commands:
/gzone <zonename> - Zones you to the requested zone
/glock on - Locks you in current zone so you can't get booted
/glock off - Removes zonelock
- Adds classname and level to pc/npcs on your mouse cursor when you hover over target.
Code:
Commands:
None
MQ2HUD - Head up display
MQ2InstanceKill
Code:
Commands:
/defaulthud - Loads the default HUD
/hud normal| underui| always - Adds additional functionality to the MQ2 HUD
/loadhud hudname - Loads a HUD with the name hudname from the ini
- Drops whole group from instances.
MQ2IRC
Code:
Commands:
/dzkill -- drops whole group from expeditions
/taskkill -- drops whole group from tasks
- MQ2IRC is the plugin which provides the ability to connect to the IRC in game.
MQ2ItemDisplay
Code:
Commands:
/i help
/iconnect
/istatus
To join MMOBugsIRC and chat with us in game type [U]/iconnect irc.mmobugs.com 3122 #MMOBugs NickName[/U] - Change
nickname to what you want your chat handle to be.
Example /iconnect irc.mmobugs.com 3122 #MMObugs Joebob
- Displays item information in the item window. This is a default MacroQuest2 file.
MQ2Krust
Code:
Commands:
/inote <add|del> <itemno> "Comment
/ireset
- Plugin automates varies skills by adding /slash commands
MQ2Labels
Code:
Commands:
/makepulleritem # - Summon items from clicky, default is 5 clicks or set #
/shrinkgroup - if you have the clicky this'll work
/mount - mount
/dismount - dismount
/assistt - assists current target
/targetbyhp - Target group member with lowest hp
/pbcure - Chain cast Pure Blood til cured
/rgccure - Chain cast RGC til cured
/lootmycorpse - Loot all of your closest corpse
/shieldlowest - If warrior, will /shield lowest grp member ONLY if they below 30% health
- This is a default MacroQuest2 Plugin.
MQ2LinkDB
Code:
Commands: None
- Personal localised link database. You can get a full database to use at 13th Floor
MQ2LinkDB2
Code:
Commands:
/link - Display statistics
/link /import - Import items.txt as downloaded from 13th Floor
(Unzip the items.txt file to the mq2\release directory)
/link /max n - Set number of maximum displayed results (default 10)
/link search - Find items containg search string
- Stores item links
MQ2Log
Code:
Commands:
/Showlink - Display statistics
/Showlink /import - Import items.txt as downloaded from 13th Floor
/Showlink /max n - Set number of maximum displayed results (default 10)
/Showlink search - Find items containg search string
- Used for logging information in the MQ2 window into MQ2ChatWnd.log.
MQ2Loops
Code:
Commands:
None
- adds while and do loops to macros.
MQ2Main
Code:
Commands:
/while (<condition>)
...
...
/endwhile
- Executes a loop, evaluating the condition on each iteration.
/do
...
...
/until (<condition>)
- Executes a loop, evaluating the condition on each iteration but on first
one.
/break
- Stops a /while, /do or /for loop.
/continue
- Stops a /while, /do or /for loop, reevaluating the condition.
- This is a default MacroQuest2 Plugin. It pretty much runs MacroQuest2
MQ2Map
Code:
Commands: Too many to list
- Ingame Map Viewer
MQ2Mastermind
Code:
Commands:
/mapfilter - shows current settings
/mapfilter help - show help
/mapfilter all - enables/disables all map functions
/mapfilter pc - toggles displaying PCs
/mapfilter pcconcolor - toggles displaying PCs in considered colors
/mapfilter group - toggles displaying group members in specific color
/mapfilter mount - toggles showing mounts
/mapfilter npc - toggles showing NPCs
/mapfliter npcconcolor - toggles displaying NPCs in considered colors
/mapfilter untargetable - toggles displaying untargetable NPCs
/mapfilter pet - toggles displaying pets
/mapfilter corpse - toggles displaying corpses (global - still need pccorpse and/or npccorpse option set)
/mapfilter chest - toggles displaying chests
/mapfilter trigger - toggles displaying triggers
/mapfilter trap - toggles displaying traps
/mapfilter timer - toggles displaying hidden timers
/mapfilter ground - toggles displaying ground items
/mapfliter target - toggles displaying your target
/mapfilter targetline - toggles displaying a line to your target
/mapfilter targetradius # - sets radius of a circle around your target to # (set to 0 to disable)
/mapfilter targetmelee # - draws a melee range circle around your target (set to 0 to disable)
/mapfilter vector - toggles displaying heading vectors
/mapfilter custom # - sets a custom filter (omit # to disable)
/mapfilter castradius # - sets radius of casting circle to # (0 to disable)
/mapfilter normallabels - toggles non-MQ2 label display
/mapfilter menu - toggles allowing display of right-click context menu
/mapfilter spellradius # - sets radius of 2nd casting circle to # (0 to disable)
/mapfilter aura - toggles displaying auras
/mapfilter object - toggles displaying inanimate objects
/mapfilter banner - toggles displaying banners
/mapfilter campfire - toggles displaying campfires
/mapfilter pccorpse - toggles displaying PC corpses (corpse option above has to be on)
/mapfilter npccorpse - toggles displaying NPC corpses (corpse option above has to be on)
/mapfilter mercenary - toggles displaying mercenaries
/mapfilter named - toggles displaying named NPCs
To set color for a particular option: /mapfilter 'option' color [r g b]. Omit r/g/b to reset to default. Example: /mapfilter named color 255 255 0
/mapfilter custom npc range 40 65 - Displays all npcs of level range 40 to 65
/mapfilter custom npc range 60 65 radius 50 - Displays all npcs of level 60 to 65 within a radius of 50
- Remote control plugin that responds to tells
MQ2Melee
Code:
Commands:
/setmasterkey - Sets Master
/resetmaster - Resets Master
- The MQ2Melee plugin is designed to be next evolution of MQ2AutoSkills and MQ2ThrowIt
plugins with all their features and functionnalities and even more... All credits for the concept should
go to Cr4zyb4rd and Bushdaka and all those people involved that have been maintaining those excellent plugins.
They provided me, the inspiration to built upon their efforts. Current goals of MQ2Melee is to provide
intelligent use of SHORT TIME REUSE MELEE ABILITIES and PET HANDLING during combat depending on current game
conditions and plugins configuration. It is designed to replace melee oriented functions that are commonly
used in macros. Things like "/assist" "/shield" or "lay hands" are still beyond scope of MQ2Melee.
If you need anymore help with this plugin please refer to the thread here!
REQUIREMENTS: MQ2MoveUtils
MQ2MMOBugs
plugins with all their features and functionnalities and even more... All credits for the concept should
go to Cr4zyb4rd and Bushdaka and all those people involved that have been maintaining those excellent plugins.
They provided me, the inspiration to built upon their efforts. Current goals of MQ2Melee is to provide
intelligent use of SHORT TIME REUSE MELEE ABILITIES and PET HANDLING during combat depending on current game
conditions and plugins configuration. It is designed to replace melee oriented functions that are commonly
used in macros. Things like "/assist" "/shield" or "lay hands" are still beyond scope of MQ2Melee.
If you need anymore help with this plugin please refer to the thread here!
REQUIREMENTS: MQ2MoveUtils
Code:
Commands:
/melee - Tell the plugin what setting you want on, this is the main configuration entry points for the plugins.
/killthis - Tell the plugin you want to engage current target, if your feigning this should stand you up,
it's also reset all his internal value. (If your play your toon manually you dont need to use that command at all,
just press the attack button!)
/throwit - Tell plugin to perform a ranged attack on current target
/enrageon <TARGETid> - Tell plugin to react like their was an enrage events being detected. If target id is
given it will make sure it's matches internal killing target id. (This is designed to be used with 3rd party
plugin or macro ie: mq2events with mq2eqbc, create trigger on to detect that target goes on enrage state, then
set it to broadcast via mq2eqbc "/bca //enrageon ${Target.ID}" it will allow casters that might be too far from melee
to detect that mob is enraged and back up their pet!)
/enrageoff <TARGETid> - Tell plugin to react like enrage events is complete. See Also /ENRAGEON
/infuriateon <TARGETid> - Tell plugin to react like infuriate was detected. See Also /ENRAGEON
/infurateoff <TARGETid> - Tell plugin to react like infuriate event was complate. See Also /ENRAGEON
- Used to protect MacroQuest2 from opcode detection by SOE.
MQ2MMODPS -
Code:
Commands: None
Reports DPS
MQ2MMOFastMem
Code:
/dps report=on|off|reset
/dps popup=on|off
- Allows You to Memorize Spells Instantly
MQ2MMOPopup
Code:
Commands: None
- Adds a command to allow you to show a popup on screen in any color, and control the display time, fade delay, etc.
MQ2MMOWarp
Code:
Usage: mmopopup text [color] [[transparency] [fadein] [fadeout] [hold]]
Default values are used if not supplied.
color = Color number 0 through 345 (see EQData.h) (default 0)
transparency = 1 through 100 (percent) (default 100)
fadein = Time to 'fade in', in milliseconds (default 50)
fadeout = Time to 'fade out', in milliseconds (default 500)
hold = Time to 'hold message on screen', in milliseconds (default 3000)
Alias command: /mpop
Using /mmopopup or /mpop without arguments shows usage.
MQ2MMOWarp
- Lets Your Character Warp across The Zone
MQ2MovementRecorder
Code:
Commands:
/warp [(s)uccor|last|loc <y x z>|dir <distance>|(t)arget [(n|s|e|w) distance]|wp <wp name>]
/warp t - Warps to Current Target
/warp s - Warps To Succor Point
/zwarp - Warps Vertically
/waypoint - Adds Warp Waypoint
/exactloc - Gives Your Characters Exact Location
/setgrav - Sets Zone Gravity
- This plugin records your movements and allows you to play them back.
MQ2MoveUtils
Code:
Commands:
/record on <recordname>
/record off
/record delete <recordname>
/playback on <recordname>
/playback off
- Movement Helper
MQ2NameSay
Code:
Commands:
/stick - /follow-like command, works for any pc/npc, default distance is melee range ("/stick help" for more options)
/circle - autofaces character to run in a circle
/moveto - moves character to a specific loc, such as an anchor spot
- Plays a sound when your name has been said in any chat channel.
Code:
Commands:
None
MQ2NetBots - Provides Linked MQ2EQBC Client way to exchange/share statistics/status to others and
make those informations available in TLO for macro scripters and HUD designers. For a more detailed description
of this plugin + MQ2NetHeal + MQ2NetStat refer to this thread.
MQ2NetHeal
make those informations available in TLO for macro scripters and HUD designers. For a more detailed description
of this plugin + MQ2NetHeal + MQ2NetStat refer to this thread.
Code:
Commands:
/netbots on/off
/netbots grab=on/off
/netbots send=on/off
grab: listen to others status on the network.
send: broadcast your status over the network.
ie: /netbots on grab=on send=on
- Current goals of MQ2NetHeal are to keep information on HEALING and CURING and to provide more
flexible way for macros, plugins and huds designers to access those INFORMATIONS. Also MQ2NetHeal act as a MONITOR
that REPORT when it detect that someone in your group HEALTH goes beyong a defined point and/or when it detect that
you are getting hit by some harmfull EFFECT.
MQ2NoLevBounce
flexible way for macros, plugins and huds designers to access those INFORMATIONS. Also MQ2NetHeal act as a MONITOR
that REPORT when it detect that someone in your group HEALTH goes beyong a defined point and/or when it detect that
you are getting hit by some harmfull EFFECT.
Code:
Commands:
/netheal on|off|auto :Turn On/Off Healing Informations
/netheal grab=on|off|auto :Turn On/Off Gather of Healing Informations.
/netheal send=on|off|auto :Turn On/Off Broadcasting of Healing Informations.
/netheal hot timems list :Use for macro only.
/netheal da timems list :Use for macro only.
/netcure on|off|auto :Turn On/Off Watching for HarmFull Effects.
/netcure audio=on|off|auto :Turn On/Off Report Audio Sound.
/netcure popup=on|off|auto :Turn On/Off Report Popup Style.
/netcure quiet=on|off|auto :Turn On/Off Report to MQ2 Window.
/networst on|off|auto :Turn On/Off Watching for Group Health.
/networst audio=on|off|auto :Turn On/Off Report Audio Sound.
/networst popup=on|off|auto :Turn On/Off Report Popup Style.
/networst quiet=on|off|auto :Turn On/Off Report to MQ2 Window.
/worsttarget query :Target Worst One if Any Matching Query.
/worstcycle query :Cycle to Next Worst One if Any Matching Query.
- Removes bouncing from levitate. (Outdated)
Code:
Commands:
/nobounce - Removes levitate bouncing.
MQ2NoGoto
- Disables The MacroQuest2 /goto command for corrupt Guides
MQ2NoMountModels
Code:
Commands: None
- This plugin simply allows you to use a horse regardless of whether you have luclin
modles on for that toon.
MQ2Nostun -
modles on for that toon.
Code:
Commands:
None
Allows movement while stunned! *Still can not cast or melee, also when you actually
become unstunned your character will jump to where you have moved to on everyone elses screen.*
MQ2NoSummon -
become unstunned your character will jump to where you have moved to on everyone elses screen.*
Code:
Commands:
/plugin mq2nostun
Instantly warps you back in your old position before a summon took place if you
have been summoned by a NPC. There is a check in this plugin to allow call of the hero to work now.
Unloading the plugin to receive a call of the hero is no longer needed. *NOTE* the use of this plugin
will NOT prevent you from ever taking damage from a NPC that summoned you. A mob will still get
a couple of wacks in before you can make the warp back to your last point.
MQ2Otd
have been summoned by a NPC. There is a check in this plugin to allow call of the hero to work now.
Unloading the plugin to receive a call of the hero is no longer needed. *NOTE* the use of this plugin
will NOT prevent you from ever taking damage from a NPC that summoned you. A mob will still get
a couple of wacks in before you can make the warp back to your last point.
Code:
Commands:
/nosummon - to toggle on or off.
- Displays an overhead compass showing target direction and range on the hud.
MQ2PiggyZone
Code:
Commands:
/plugin mq2otd
MQ2PiggyZone
- Instant Zone and Gate
MQ2Pop
Code:
MQ2PiggyZone Commands.
/zone qeynos2 - takes you to North Qeynos if it knows a path
/zone force qeynos - takes you directly to North Qeynos and crashes if you aren't adjacent
/findpath qeynos2 - displays the path to North Qeynos
/findpath North - displays all of the zonenames whose long name contains "North"
/fade - zones you to the zone you are already in (even if its instanced)
/gate - Returns you to your bind point
- Whenever an NPC pops, a message is sent to the MQ2 window "Pop > Mob's Name < Pop"
If its name contains #, the following message is sent instead NAMED > Mob's Name < NAMED
MQ2Radar
If its name contains #, the following message is sent instead NAMED > Mob's Name < NAMED
Code:
Commands:
/plugin mq2pop
/popfilter <on|off|named>
- This plugin displays a radar onscreen like many other games do. Radar is a circle where
you can see all the spawns within a given view radius.
MQ2ReachIt
you can see all the spawns within a given view radius.
Code:
Commands:
/radar center x y - This move the radar to x y on the screen (so 100 100 will move radar's center to
a point 100,100 on your screen) NO COMMA between x and y
/radar view z - This changes field of view to z EQ feet (so 100 would make radar 100 feet in radius)
/radar scale z - This changes radar scale, you can make it larger or smaller (1 is the default size,
if you want to make radar double the size do /radar scale 2, if you want it 75% of the size
do /radar scale 0.75 and so on)
/radar zoom z - This zooms in/out on your field of view (for example if your /radar view is 100 and
you do /radar zoom 2 then your field of view will change to 200 but the size of radar will not change)
/radar zdepth z - This specifies how 'deep' to show spawns, so if z=20 (default) then anything within 20 feet
from you on Z-axis will be shown.
/radar alertspeed z - Accent spawn on radar if it exceeds speed z. EQ speeds are a floating point number,
regular running with no AA is something like 0.75 and it goes up from there. This is useful to check for
aggro, helps when pulling and such.
/radar mode 0/1 - Mode 0 is the default mode of radar where you are always facing up and radar rotates around
you, mode 1 makes radar 'static' (it doesn't rotate anymore) just like regular EQ map.
/radar names on/off - This will either show all the spawn names on radar or turn them off
/radar map on/off - This enables or disables the map on radar
/radar targetline on/off - This turns on and off the line to the target, helps with keeping track of your target
at all times
/radar delay z - This specifies how often to update the radar, by default it is 1 so radar is updated every Pulse,
if you want to update it every 10 pulses use /rdelay 10, on VERY slow machines this could improve FPS but in
general it should have no big effect on it.
/radar spawnsize on/off (z) - By default all spawns on the map are drawn the same size. If you want to see
relative sizes you should /radar spawnsize on. For example if you see a giant on radar it will have a much
larger spawn triangle than your character. By default you don't need second parameter z, if you omit it then
size of your character is assumed to be the base and everything else is scaled relative to that size. If you want
some arbitrary size to be base then do something like this /radar spawnsize on 4.375 (that's the default height
of Vah Shir's) and everything will be scaled based on 4.375 as height.
/radar save - This will save your current setup to INI file
/radar reload - Reloads your saved ini file.
/radar options - Shows all the settings for radar.
- Reaching Utilities
MQ2Relaytells
Code:
Commands:
/hailtarget - Hails target for distance
/saytarget - Allows you to talk to an npc at a distance
/throw - Same as saytarget
/gank - Picks up an item off the ground from distance
/grab - same as gank
/ubertrade - Allows you to trade from a distance with npc's
/switch - Opens doors or flick switches from a distance
/usemerch - Lets you buy from merchants at a distance
/faropen - Open chests/items from a distance
/sumcorpse - Summons your corpse to your feet
- This is a simple plugin created to relay every incoming tell to EQBCS.
MQ2RemoteCamp
Code:
Commands:
/relayhelp - Help command
/relaymailhelp - Help command.
/relayload
- This plugin will allow you to recieve a tell command to camp.
MQ2RemoveDet
Code:
Commands:
/campmaster - Sets master
/camppassword - Sets password
/remotecamp - Camps
- This plugin removes detrimental spell effects.
MQ2Reward
Code:
Commands:
/removedet
- Select Task Reward
MQ2Rez
Code:
/reward #
- Rez utilitys
MQ2SetRace
Code:
Commands:
/rez - displays settings
/rez accept on|off - Toggle auto-accepting rezbox
/rez spawn on|off - Toggles going to bind point after death
/rez pct # - Autoaccepts rezes only if they are higher than # percent
/rez loot on|off - Toggle looting corpse when opened and when rezzed
/rez help - Shows help
/rezme -- Immediately respawn yourself without a rez. You will *not* regain any experience.
- Plugin that makes everyone in the zone appear to be the same race as your choice.
MQ2Shitlist
Code:
Commands:
/setrace RACEID - to turn it on and than zone to force everyone in zone to that race
/setrace - to turn it off and than zone to restore everyone's races...
- Lets you maintain a list of "noobs", people who annoy you, who you hate, who you want to
not buff, group with, whatever... except you would rather not put them on /ignore, so you can see what they're
"up to". Esp. if they happen to be in your group or guild.
MQ2ShutDown
not buff, group with, whatever... except you would rather not put them on /ignore, so you can see what they're
"up to". Esp. if they happen to be in your group or guild.
Code:
Commands:
/shitlist add|delete|addtarget|on|off|list|sort
Examples:
/shitlist add Bubba - Adds bubba to your shit list.
/shitlist delete Bubba - Deletes bubba from your shit list.
/shitlist addtarget - Adds your current target to your shit list.
/shitlist on - Turn shit list alerting on.
/shitlist off - Turn shit list alerting off.
/shitlist list - Lists those currently on your shit list.
/shitlist sort - Sorts your shit list.
Alerting, when on, will let you know if someone on your shitlist zones in, zones out,
sends you a tell, or talks in shout/ooc/auction.
- This plugin allows your to shutdown, reboot, or logout of MS Windows
MQ2Size
Code:
Commands:
/shutdown - Shutsdown and powers off Windows.
/logout - Closes out all running apps and logs out of Windows
/reboot - Closes out all running apps and reboots your machine.
- Changes the size of the target on your screen. Please note this is client side only, nobody else
can see the size change.
MQ2SpawnMaster
can see the size change.
Code:
Commands:
/size <number> - Changes Size Of Target
- Spawn tracking/analysis utility
MQ2SpeedUtils
Code:
Commands:
/spawnmaster - display usage information
- This command allows you to change your characters movement speed.
MQ2SpellHotKeys
Code:
Commands:
/speed <number> - Changes your characters movement speed
/dspeed on - Enables your movement speed to not be changed by snare effects
/dspeed off
- Automated message announcements for spell events. Uses an INI named hotkeys_charname_server.ini
MQ2SpellSearch
Code:
Commands:
/autohotkey < on | off | list <...> | reload | addchat <chatname> | remchat <chatname> | setpopups <...> | save >
/autohotkey list < all | state | chats | popups | hotkeys >
/autohotkey setpopus < all | NameOfPopUp > < TRUE | FALSE >
Here are a few entries an enchanter might use:
; Filename: hotkeys_uberenc_veeshan.ini
; In the Default section, the chat's must be labeled in order.
; Doesn't matter the physical placement, just the numbers without skipping.
; If there is no "chat" label at all, then any unformated hotkeys below will
; not be sent.
[Default]
Auto_on=TRUE
chat0=/g
; Next section is all boolean values for spell pop up reporting
; These are just what to pop up, DoPopUps must be enabled in the
; section for that spell to show pop ups.
[PopUps]
OnHit=TRUE
OnResist=TRUE
OnInterrupt=TRUE
OnOutOfRange=FALSE
OnWillNotHold=FALSE
OnWornOff=TRUE
; Popup messages enabled for resists and wear off messages only
; Here are the spell / hotkey combos
; The section heading [...] is the name of the spell.
; There are 3 different types: OnCast, OnHit, and OnResist
; There can be multiple messages for each category as long as no two have
; the same exact name. They all have to start with one of the 3 categories.
; One field can be DoPopUps which enables popup messages for any of the
; categories allowed in the PopUps section. If not included it's assumed FALSE.
; Remember for items to use the name of the spell that will be casting.
[Forlorn Deeds]
DoPopUps=TRUE
OnCast0=! Trying to slow < %t > !
OnResist=! < %t > resisted Slow !
OnHit=! SLOWED < %t > !
[Howl of Tashani]
DoPopUps=TRUE
OnHit=! I have tashed < %t > !
[Bliss]
DoPopUps=TRUE
OnCast=! Mezzing < %t > !
OnResist=! < %t > resisted mez !
OnHit=! < %t > has been mezzed !
[Koadic's Endless Intellect]
DoPopUps=FALSE
OnCast=! Casting KEI, stay near me if you want it to hit !
- Used for looking up spell information
Code:
Commands:
/spellsearch - Used for looking up spell information
MQ2SpellTimer - plugin is designed to be next evolution of MQ2Timer plugins with all their features
and functionnalities and even more...
MQ2Stacker
and functionnalities and even more...
Code:
FEATURES
- No ini files needed, no need to setup durations of spells.
- Support instant clikies and instant aas casted on yourself.
- Attempt to keep track of all ae spells that you cast.
- Easy to use XML window with lots of filtering options.
- Easy to setup preference for left or right clicking on list.
- XML Window locked mode that wont close if you hit escape.
- Auto Save your XML window preferences when plugin unload.
Commands:
/SpellTimer: Tell the plugin to show his current version, scan your inventory for clickies item and focus item,
and force him to popup the spell timer window. (This should be called each time you finish looting your corpse
when you die. Otherwise you will loose detection of instant clickes/aas and get wrong duration report on
beneficial/detrimental spells.)
- Allows You To Stack Items Above There Limits. Warning: Be Very Careful With This Plugin. Stacking Items Above There Limits Can Cause Said Item To Vanish If You Go LinkDead
[ame="http://www.mmobugs.com/forums/showthread.php?p=47847"]See This Post for more instructions[/ame]
MQ2Stealth
[ame="http://www.mmobugs.com/forums/showthread.php?p=47847"]See This Post for more instructions[/ame]
Code:
/stacksize #
- Move around Client Side only avoiding agro on mobs.
MQ2SuperCast
Code:
/stealth on|off|return
- Lets you cast a spell while running
MQ2Targets
Code:
Commands:
/scast "spell name" - Casts spell while at full speed
- Spawntracker with notify and run-time modifiable HUD display. Uses same syntax as the /where command.
MQ2Telnet
Code:
/watch add guild
- Show everyone in your guild in current zone
/watch add damlin lingering npc
- Show when damlin in CoA pops
/watch remove damlin lingering npc
- Remove damlin from HUD tracking
/watch list
- Lists the current targets being watched for in current zone
/watch show 10
- Change the HUD display to track the 10 nearest targets
/watch x 200
- Display the leftmost edge of the HUD list at screen x position 200
/watch y 50
- Display the topmost edge of the HUD list at screen y position 50
/watch increment 20
- Change the spacing between spawns in the HUD to 20 pixels
Features:
- Search strings are saved per zone
- Replace "add" with "notify" and it will do a popup for each spawn
matching your search string
- Can add as many search strings per zone as needed
- Each HUD spawn matching the search shows distance, Z
above/below, direction, and an arrow showing relative direction
- Default is 5 spawns show, can modify using "/watch count <NUM>"
- HUD will highlight spawn if it's the current target
- Guild members highlighted in HUD
- HUD list sorted by distance ascending
- Telnet Server
MQ2Timer
Code:
You must enable the telnet server in mq2telnet.ini's [Telnet Server] section. Set a valid Port=### and
in the [Users] section, add <USER>=
, where <USER>and
are the username and password you need enter to access the telnet server. Also, please set a "Welcome=message"
Using telnet Use a real telnet client. (Putty works well for this)
Connect to the system running EQ/MQ using the port you have in your ini. You should see your Welcome
message and a password prompt. (Enter it ;)
Anything you type into the telnet session will be sent to the client and executed directly (like a macro statement)
Any chat output will be sent to your telnet session.
/telnet
Displays a list of all remote IP addresses for open telnet sessions.
- This plugin allows you to have a window that gives you timer countdowns for events.
MQ2TimerColor
Code:
Commands:
/mqtimer - ?
/timerlist - ?
/targetNotAffectedBy - ?
- Adds countdown timers to clickies.
MQ2TimeStamp
Code:
Commands:
/timercolor
MQ2TimeStamp
- Insert a timestamp into incoming chat.
MQ2Tracking
Code:
Commands:
/timestamp [ help| on | off | reload | default | format <format> | loc <0|1> | maxlen <length> ]
Will toggle on/off with no arguments
help - displays usage information
on/off - enables/disables timestamps
reload - reloads the ini file
default - resets your format to default(only changeable via ini)
format - sets your timestamp format to <format>
loc - sets timestamp location: 0-append, 1-prepend
maxlen - sets the maximum length of parsed timestamp.
- Provide a similar tracking window to the one used by native tracking characters
MQ2TributeManager
Code:
Commands:
/track [off|help|target]
/track refresh [on|off|toggle|<TIME seconds in>]
/track filter [off|<SPAWN search string>]
/tracknames [<VALUE>|reset]
- This original MQ2 plugin adds a /tribute command in game with automatic
tribute status management capabilities.
MQ2Twist
tribute status management capabilities.
Code:
Commands:
/tribute < auto | manual | on | off | forceoff | enabledetrimental | disabledetrimental | show | savesettings >
Options:
auto: Automatically turn tribute on/off as you go in and out of combat. If you enter combat and tribute
is not on, it is activated immediately. If you are not in combat when the tribute timer is going to expire,
tribute is deactivated.
manual: Do not automatically turn on/off tribute. (default)
on: Turn on tribute but do not change auto/manual state.
off: Turn off tribute when current time left is going to expire. This option should not be combined with
other options that change the operation mode.
forceoff: Turn off tribute immediately, ignoring any remainder of current time left.
enabledetrimental: Enable turning on tribute when casting a detrimental spell and in automatic mode.
enabledetrimental: Disables turning on tribute when casting a detrimental spell and in automatic mode. (default)
savesettings: Saves current settings to INI file (which will be loaded the next time the character logs in)
show: Show the current mode.
Multiple options can be passed as one command.
Example:
/tribute on auto
would turn the tribute on immediately and would automatically manage the state from then on.
(ie, good before engaging a big named)
- Bard Song Twisting Plugin
MQ2ViewPort
Its only ever removed it client side , no way to do it server side. It does stop you haveing teh ill effects , kinda , and gives you teh buff slot back , but doesnt stop DoT's on you or anything
Since I am not interested in becoming a Monk-God, I will rearrange my question a bit.
Is there a way to tweak MQ2Melee to make better use of the different abilities that a monk is capable of? Perhaps to tell it to favor certain new skills over old as they become available, for instance...?
http://www.mmobugs.com/forums/everq...-plugin-mq2melee-v4-808-20071202-beta-47.html
Will go check it out.
Code:
Commands:
/twist # # # # # - Twists in the order given.
Valid options are 1 thru 8 for song gems, and 10 thru 19 for item clicks.
These may be mixed in any order, and repeats are allowable. Up to 10 may be
specified.
If a song is specified with a duration longer than standard (ie, selos)
that song will be twisted based on it's duration. For example, riz+mana+selos
would be a 2 song twist with selos pulsed every 2.5 min.
/twist hold <GEM #>- Pause twisting and sing only the specified song
/sing <GEM#>- alias for /twist hold
/twist stop/end/off - stop twisting, does not clear the twist queue
/stoptwist - alias for above
/twist or /twist start/on - Resume the twist after using /twist hold or /twist stop
/twist delay # (10ths of a second, minimum of 30, default 33
/twist reload - reload the INI file to update item clicks
/twist slots - List the slots defined in the INI and their #'s
- Resets your viewport to 0,0,1,1 (black screen) on any background running EQ session.
Resets it back to normal when it's the active window.
MQ2VladUtil
Resets it back to normal when it's the active window.
Code:
Commands:
/autovp - Toggles resetting background view on and off.
- Vlad's Personal Plugin With A Bunch Of Little Commands
MQ2Web
Code:
Commands:
Hackish Commands:
/lockweight
/nodrunk
/swimskill
/ultravision
/faerune
/vhack - load vlad's recommended hack plugins
/vcrack - load vlad's recommended do crack's
Misc Commands:
/plugin - new /plugin command lets you omit mq2 on plugin names, lets you know if a plugin is
already loaded when trying to load one, and more
/vwanted - controls the Wanted part of the Vlad TLO, which includes items you can add to your HUD for wanted buffs.
/mmouseto - move the mouse to give location
/vclickoff - click off a buff
/vgate - cast gate
/vecho - /echo without [MQ2]
/chatblock - block chat to certain places (say, emotes, group, etc)
/ggsay (there are one of these for each chat type) - do an unblocked group command, requires PacketAPI to be loaded
/remotecmd - control who can send you // commands to run
/remotemgr - control who you will auto accept groups from
/vhelp - attempt to get help on a command or plugin
/vload - load vlad's recommended plugins
/powersource - powersource manager, similar to TributeManager
/vevent - causes an event of [Vlad] Text to go to your macro at a configurable rate
/noecho - /echo without appearing, useful to trigger things in macros without spam
/feedline - /vecho without appearing
EQBC extensions:
/bcforward - forward incoming/outgoing chat to /bc
/bcrouter - route outgoing chat to /bc with advanced option of making it appear to the others on
bc as a chat of the type (so routing group will make group routed text look like a group message)
/bcgsay (there are one of these for each chat type) - do a group say over /bc
/vbc - enable/disable vladutil bc extensions
/vbcgroup - shortcut to route group commands over /bc
/vbctell - shortcut to foward tells to /bc
TLOs:
Screen
Text - XxY
X - size of the X portion of the screen
Y - size of the Y portion of the screen
CX - center of X
CY - center of Y
Vlad
RodName - name of ModRod
RodDuration - how many charges the rod has and its reuse
WantedName[]
WantedDuration[]
WantedOff[]
Wanted[]
WantedText[]
FeignDuration - how long you have been feigning
- Allows more advanced use of the ingame web browser. See Also MQ2Web.ini in the MacroQuest2 Folder for furthur customization.
MQ2WinAmp
Code:
/webbrowser [http://www.domain.com]
/alla [itemName]
/lucyi [itemName]
/lucys [spellName]
/magelo [mageloNumber]
/eqtraders [itemName]
/google [searchText]
/web
/webbrowser
/webhelp
/webini
/weblist
/webset
/myweb
/webtest
- Control Winamp from within EQ. Winamp must be turned on BEFORE typing /mp3player or you will crash!
MQ2WinTitle
Code:
Commands:
/mp3player - for help
Have winamp running to use plugin - OR - To have it automatically load winamp if its closed from withing eq,
the appropriate lines must be in the macroquest.ini as follows (change path as needed):
[Application Paths]
winamp="c:\\program files\\winamp\\winamp.exe"
- MQ2WinTitle is a plugin that will change your EQ window titlebar (caption) text, to display data of your choice. The specific text that is displayed is configurable via INI file. The plugin will also indicate, if you wish, if a tell was recieved in a background EQ session, by changing the titlebar to user defined text.
MQ2XPTracker
Code:
Commands:
/winload - forces immediate reload of the MQ2WinTitle.ini entries.
- Reports to your window exact xp made on each mob.
Code:
Commands:
Usage: /xptracker - Display time tracking was started.
/xptracker reset - Reset all events and begin tracking as if plugin was just loaded
/xptracker total - Display total gains since tracking start
/xptracker quiet - Toggle output of tracking messages
/xpevents - list the events/timestamps of the events we've tracked
/xpevents [#] - lists the events tracked in the past [#] seconds
/xpaverage - lists the average (mean) xp per-kill
Last edited by a moderator:
Pepper
Just Some Noob
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Please post here!
Please feel free to post here if you need to ask any questions about these plugins and their functions. Please post here if you happen to notice any commands that need to be updated as well.
*Once your question has been awnsered or you have been helped in the best way possible your posts will be deleted off this thread to keep it nice and clean.*
Please feel free to post here if you need to ask any questions about these plugins and their functions. Please post here if you happen to notice any commands that need to be updated as well.
*Once your question has been awnsered or you have been helped in the best way possible your posts will be deleted off this thread to keep it nice and clean.*
Last edited:
slapdaddy
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I got a little bored with the whole copy and paste thing as i'm sure some people do especially anyone that's new. So did the work for those that are lazy like me. LOOK BELOW it's attached for ease of viewing and printing. Once you download it, it's actually 25 pages and includes all the scrolled portions also. I didn't see anything posted anywhere else and this seemed to be the most logical place to attached it.
*EDIT* made it easier to see as a word doc. *EDIT*
Benefit to this is you can simply download it rather than having to go through and copy and paste all that reply the way you can download the adobe version of the docracks above.
*EDIT* made it easier to see as a word doc. *EDIT*
Benefit to this is you can simply download it rather than having to go through and copy and paste all that reply the way you can download the adobe version of the docracks above.
Attachments
-
186 KB Views: 684
Kodilynn
Master of Orion
Such as?sorry don't know why I typed bugs. I can get cracks working just fine, but no idea how to get plugins to work
just a FYI, the plugin ''removedet'' simply removes the icon from your effects bar on very many ill effects so beware of thisPlease feel free to post here if you need to ask any questions about these plugins and their functions. Please post here if you happen to notice any commands that need to be updated as well.![]()
*Once your question has been awnsered or you have been helped in the best way possible your posts will be deleted off this thread to keep it nice and clean.*
Kkthnx
Will Save Teh Day!
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just a FYI, the plugin ''removedet'' simply removes the icon from your effects bar on very many ill effects so beware of this
Its only ever removed it client side , no way to do it server side. It does stop you haveing teh ill effects , kinda , and gives you teh buff slot back , but doesnt stop DoT's on you or anything
Barikid
New member
Private69
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Thought for sure I saw another plugin...........
I didn't pay much attention to it at the time because I didn't have a toon that it would likely fit, but I could have SWORN that I read something on here once called 'MonkBugs' (or similar).
Now I have decided to try the class out and I have come back here looking for the plugin and I'll be darned if I cannot find it.
I have never had another subscription for any site like this one before so I can't think that I was somewhere else when I read it but this whole search and miss thing is really starting to get to me.
The closest thing I have found so far is MQ2Melee, but it doesn't seem to be specifically geared toward Monks and all of the many wonderful and wondrous things they can actually do.
Any pointers?
I didn't pay much attention to it at the time because I didn't have a toon that it would likely fit, but I could have SWORN that I read something on here once called 'MonkBugs' (or similar).
Now I have decided to try the class out and I have come back here looking for the plugin and I'll be darned if I cannot find it.
I have never had another subscription for any site like this one before so I can't think that I was somewhere else when I read it but this whole search and miss thing is really starting to get to me.
The closest thing I have found so far is MQ2Melee, but it doesn't seem to be specifically geared toward Monks and all of the many wonderful and wondrous things they can actually do.
Any pointers?
Not even sure where to begin. Monkbug was an exploit that is no longer available. It was an exploit that basically turned monks into GOD mode. If you want to know more about exploits of this nature, I suggest checking out www.zippzippeq.com.I didn't pay much attention to it at the time because I didn't have a toon that it would likely fit, but I could have SWORN that I read something on here once called 'MonkBugs' (or similar).
Now I have decided to try the class out and I have come back here looking for the plugin and I'll be darned if I cannot find it.
I have never had another subscription for any site like this one before so I can't think that I was somewhere else when I read it but this whole search and miss thing is really starting to get to me.
The closest thing I have found so far is MQ2Melee, but it doesn't seem to be specifically geared toward Monks and all of the many wonderful and wondrous things they can actually do.
Any pointers?
Private69
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I see. I was not aware of that. I just remember seeing mention of it. As I said, I did not study it closely at the time simply because I didn't have one of my own. Know I know, and I thank you for that.Not even sure where to begin. Monkbug was an exploit that is no longer available. It was an exploit that basically turned monks into GOD mode. If you want to know more about exploits of this nature, I suggest checking out www.zippzippeq.com.
Since I am not interested in becoming a Monk-God, I will rearrange my question a bit.
Is there a way to tweak MQ2Melee to make better use of the different abilities that a monk is capable of? Perhaps to tell it to favor certain new skills over old as they become available, for instance...?
Private69
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So nothing on this?I see. I was not aware of that. I just remember seeing mention of it. As I said, I did not study it closely at the time simply because I didn't have one of my own. Know I know, and I thank you for that.
Since I am not interested in becoming a Monk-God, I will rearrange my question a bit.
Is there a way to tweak MQ2Melee to make better use of the different abilities that a monk is capable of? Perhaps to tell it to favor certain new skills over old as they become available, for instance...?
There is a thread specifically for asking questions about MQ2Melee.So nothing on this?
http://www.mmobugs.com/forums/everq...-plugin-mq2melee-v4-808-20071202-beta-47.html
Private69
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Thanks. Must have missed that one.There is a thread specifically for asking questions about MQ2Melee.
http://www.mmobugs.com/forums/everq...-plugin-mq2melee-v4-808-20071202-beta-47.html
Will go check it out.
so i plugged in mq2moveutils
and cant figure out the /command to get one toon to follow the other
when i type /stick then toons name just pops up some other stick crap
when i type /follow its just normal follow
i need somethin that i can put my toons on follow and they will follow not get stuck behind a tree or somethin...anything likethat around? thats not insanely complicated just a plugin
and cant figure out the /command to get one toon to follow the other
when i type /stick then toons name just pops up some other stick crap
when i type /follow its just normal follow
i need somethin that i can put my toons on follow and they will follow not get stuck behind a tree or somethin...anything likethat around? thats not insanely complicated just a plugin
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