Meldrath the Malignant

my guild dps the 3 suits on the right and the first suit on left and then gets on meldrath. Also using a necromaner or shaman to throw a long duration dot slows the suits regen considerably usually have meldrath around 30% when suits repop
we kill the suits down a 2nd time then disc and burn meldrath dead then kill adds
 
What we have here is so fragmented, can someone please write up a walk thru of the various phases please!
 
/bump, can someone summarize this and provide a little more detail to this event please, thanks in advance.
 
Part one MMM/Pet

Single pull Pet into corner and DPS down..... once dog is dead med up and prep for MMM have everyone but MT & healers at the Tiki Status ready to burn it down when MMM is pulled. After that leave 1 to 2 groups to keep it down. Rest go and kill MMM.. There are some adds to deal with mezz off tank or kite...

Once MMM is dead you have 2 guards pop... Kill those and you move to part 2

Part Two Breakneck, Brenda, Krond, Tinker.. YOu can pick the kill order but would go with Breakneck, krond brenda tinker, Kill all but tinker and then med up. Once tinker is dead MMM becomes active. your on Part 3

Part 3 MMM

MMM is fairly easy once you get to him . Dealing with the Robots is cake.. Just make sure you burn down Stream Robot every time its up and just kill the rest and keep DPSing MMM .... Pretty Easy.
 
Can you still single pull sixton at the start? Or are our pullers just missing something...
 
No one mentioned any thing about the grave diggers and the fucking skeles 1 round peeps in our raid...not sure wtf.
 
gravestone out in the main room goes active on Meldrath pull. Kill it fast enough and keep it down until the 2 undead gaurds are dead and you will not get any undead adds. Will still get some robot adds from the elevator area. You can have a few rangers root them as they despawn when Meldrath drops. We find 1 good DPS group 2 at most is enough to take down the gravestone.