since the latest update which I Got tonite, my Master's Aura is constantly tryin to fire even tho it's on. Any thoughts?
downshitif=${If[${Zone.ID}!=345 && ${Zone.ID}!=344 && !${Me.Invis} && ${Me.Standing} && ${Me.Buff[Resurrection Sickness].Duration}<38 && ${Me.Buff[Revival Sickness].Duration}<18 &&!${Me.Feigning},1,0]}
downshit0=/if (${Me.AuraInfo.ID} && !${Me.Song[Bloodlust Aura].ID} && !${Me.Moving} && !${Me.Invis} && !${Me.Buff[Resurrection Sickness].ID} && !${Me.Buff[Revival Sickness].ID}) /disc Bloodlust Aura
downshit12=/if (!${Me.Aura[1].Equal[Master's Aura]} && !${Me.Invis} && !${Me.Combat} && !${Me.Moving} && ${Me.CombatAbilityReady[master's aura]} && !${Me.Invis}) /disc master's aura
downshit9=/if (!${Me.Song[Twincast Effect].ID} && !${Me.Invis} && !${Me.Combat} && !${Me.Moving} && !${Me.Invis} && !${Me.Aura[1].Equal[Twincast Aura]} && !${Me.Aura[2].Equal[Twincast Aura]}) /cast "Twincast Aura Rk. III"
downshit10=/if (!${Me.Song[Baffler's Aura Effect II].ID} && !${Me.Invis} && !${Me.Combat} && !${Me.Moving} && !${Me.Invis} && !${Me.Aura[1].Equal[Baffler's Aura Rk. II]} && !${Me.Aura[2].Equal[Baffler's Aura Rk. II]}) /cast "Baffler's Aura Rk. II"
heh, was there EVER A fix to this? I m still getting fail to parse if command etc. sigh driving me nuts. Havent seen a cut and paste and properly adjust here yet that has worked.
downshit0=/if (!${Me.Aura[1].Equal[Bloodlust Aura]} && !${Me.Invis} && !${Me.Combat} && !${Me.Moving} && ${Me.CombatAbilityReady[bloodlust aura]} && !${Me.Invis}) /disc bloodlust aura
heh, was there EVER A fix to this? I m still getting fail to parse if command etc. sigh driving me nuts. Havent seen a cut and paste and properly adjust here yet that has worked.
holyshit0=/if (${Spell[Master's Aura].Stacks[3]} && !${Me.AuraInfo[Master's Aura].ID} && !${Me.Moving} && !${Me.Invis} && ${Me.State.Equal[STAND]} && !${Me.Casting.ID}) /disc Master's Aura