5 mages + shaman is silly unless you just want to do it for shits and giggles. If so, you can ignore the rest. if not, continue reading.
Group requirements for any content: Tank, CC, Healer - highly desired: puller.
5 mage + shaman = does gives you all but pulling, but you are far from maxing dps because mages dont "stack" in group and have no knockback capability for adds.
You would have significantly more utility by swapping in a necro for pulls + group heals + mana tap if required + CC for one of the mages. Also, necro gets an AA that gives 1 million point rune for 45 seconds. It is absolutely amazing to tank named with when needed.
You would get a lot more caster oriented dps by using druid over shaman. + you would get ports and stuns.
so say 1 nec, 4 mages, 1 druid. well ok.. thats better. but a single bard could add straight 45% spell damage and a ton of pet haste/proc stuff that would more than compensate for the loss of a single mage. + your mana regen is through the roof and you now have a really good puller. + bard can DA/tank named in a pinch with discs should that be required.
So 1 nec, 3 mages, 1 bard, 1 druid. Now that would still let you swap another mage out if you wanted to put a wiz in there for more dps + more stuns + bigger burns. AND/OR you could add an enchanter in there for additional mana regen, additional mezzes, additional stuns, additional punts. enc would be the easiest to not include.
So ultimate group probably closer to:
1 nec, 1 mage, 2 wiz, 1 bard, 1 druid. Your dps would be stupid. You would have redundancy for every category in case someone died. Mobs would die so fast that it would actually be an issue of running out of mobs anywhere you were.
Food for thought.
EDIT: and now after writing all that i see you arent even playing on a normal server. so you can disregard everything entirely.
Well the advice helps for future planning too .
Also, the point of doing 5 mages + 1 shaman + 1 enc outside the group is that it is almost not even an "Active" setup. Meaning I don't have to manage all my toons myself 24/7 doing all these little tedious things per pull.
I've never done well with macro plugins since they're limited in documentation (when I tried them), or I get people like Dealings whom derail question threads & completely shut down any possible help to get with those.
I might change it up a little and do 4 mages, 1 bard, and the shaman. However, from asking tons of advice in-game shaman was the #1 recommended class to pair with mages. Porting isn't as needed as it was pre-PoP so a druid isn't necessary. A necro is ok, but can be a squishy puller. A bard might easily make up for that anyways .
I'll take what you said and dwell on it though, thanks! Definitely not wasted time as I'm sure someone else might use it as a basis for their own team.
Once again, thanks !
Last edited: