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http://forums.station.sony.com/eq/posts/list.m?&topic_id=155683
(link to the hot-topic)
Can see Absor's first release of what's up.
Dev-Negreth (18th page in)
(link to the hot-topic)
Can see Absor's first release of what's up.
Dev-Negreth (18th page in)
First off. I have not read this whole thread yet. I have read other designers comments, and some of the first page so far. So I am not ignoring other players comments, I am just stopping to make a comment at this stage.
I do not want to give more details until later today. We have an additional 2pm Meeting about this, but I wanted to address this in general terms, with some specific comments.
One specific comment, we will NOT be talking about specific items at this point. We may later, but for now we will not be.
We will only be evaluating the items that drop and are unlocked by doing the raids. The items from the three missions, and that are unlocked by doing the missions, are fine as they are. Their sell-back will be reduced, but that is the only change that we currently have planned for them. That may change, but as I write this, we do not see the need to make any changes other than to the sell-back.
Our current plans before this meeting (the meeting may change this) is to
#1 upgrade in many elements what we had planned for gear for underfoot.
#2 Take the Raid gear to a step between the top tier SoD group gear, and the bottom tier Underfoot Group Gear.
On the general comment of mudflation, there is still mudflation involved. It is inevitable.
The mudflation would have been HUGE though if we left this gear as is, in order to continue to have the gap we currently have between group and raid.
BUT what we are doing is moving MORE (not all) of the general group stuff in Underfoot to the "75%" of raid gear range.
No the numbers will not be EXACTLY 75% It is just a general soft target, and there is some variance. Additionally some stats will be closer where we have essentially hit or are almost at caps. Some may still be farther away. This is not going to be an absolute mathematical rule. It is just a trend.
This move does allow us to have this tune down of the MM raid gear have a better upgrade over the top SoD group gear.
Augments will be evaluated as well, *BUT* since we are not doing "raid" augments anymore... it is entirely possible that these will be left as is, because they are probably already in the "group" range they should be. But I will not promise at this point that they will be untouched.
As for aug slots in the items, we will consider leaving them as is. I will want to have a team discussion before I commit.