Tower of Discord - Sacrifice

Another extremely easy fight in tower. Enter the room and wait for the bazu near the alter to charge you. While you kill them, more will spawn along with a kyv named. Some of the bazu are mezable some are not, you can tell by the tone of their skin, darker ones are mezable (I think?).

After all the bazu and the kyv, you can run down the hallway to the alter and start beating on one of the anukes, after a little bit some named mobs will spawn from behind you and rush the group one at a time. All of them have considerable amounts of hp and will come at you before the previous one is dead. Just OT them as they come and kill them all off.

After you kill the adds (the ukun is the last one to come) you can kill down the anukes completely. They share hp and the event can be won just by killing one the entire time, it's entirely dependent on how much dps your raid does and if you can effectively out-dps the regen. Either way, it can take a considerable amount of time. After you kill these 4 mobs, the king and queen will despawn and a chest will pop. That's all there is to it.
 
I have heard there is a way to skip the trash on the way to this event, is this true ? and if so how is it done?
 
requires a rogue

just use map to find the corners that lead to next event and have raid hug the side of the wall

for this raid we plant the banner inside the room and just start the event and rush up toward queen and king to fight the event can skip most the trash in zone doing this from third event to fourth event also
 
Do the 4 anueks summon the whole time?

Our 1st attmept we were not prepared for them to summon at 100% and they hit like trucks (after the ukun died) which wiped us. 2nd attempt we tried offtanking the ukun and DPS down an anuek, at 18%ish they will go invulnerable, then regen back up slowly (we wiped because some dumbshit necro accidentally killed the ukun early and we werent set).

Our plan is to DPS 1 down to 20%, kill off ukun and burn. – in theory this will make them all at 80% cause they share HP so we will have to offtank / moonwalk the 3 other ones. Hopefully trying it tonight, does that sound right?
 
We always leash tanked the annuks once everything else is dead. 4 tanks assigned, 1 to each normally a few knights backing up the warriors. Warriors normally hit discs early and used anything to help keep themselves alive as they leash( Use shields) Then had dps kill one. Once one dies, the rest are like 1-2%. Just quickly finish the remaining. Of note all 4 annuks have diffrent ae's once active we did first mob on the left since iirc mob on the right had a slow.

That said we had always considered off tanking the final mob (ukan I guess) and dpsing them. I'd suggest if able dpsing them all to 18%. They share health when awake so if you dps all to 18% then you only have to do 20% to kill them off with them summoning.
Though since you said they go invulnerable at 18% you might stop at 25% on each then kill the ukan so they do accidentally get damaged too much and regen.
 
I know this is probably old content for most, but there are a couple of tricks that make bypassing the trash easier.

As was said you send a rogue up to plant the banner.

In order to do this you mez lock the 3 mobs right past tower 4 go through the door and behind the torch thing to be close enough for the rogue to set the banner. The rogue should have escape up.

The rogue plants the banner and the event starts. When the adds start to rush the room, the rogues escapes, the mobs walk back home but the event stays active (note: The doors lock at this point)

Raid banners in unmolested by all the adds. Pull the 4 Bazu's down towards the king and queen. They don't assist each other and you can just single pull them and mow them down.

Now the trick. The Guard captain, who has to die, is outside the locked door along with 4 bazus and vitriks and goats you don't want to fight.

Have a chanter with stasis and beguiler's banishment fully shrink so they can see through the walls. Staying away from the door (mobs will agro through it) go to the left side of the door and press your nose to the wall and you will see the guard captain.

Wait until the captain, vitrik and goat are all in your BB arc (aiming at the captain). Hit beguillers banishment which will agro them all.

Run to the far corner (raid should all be along the opposite back wall) and when you get the first dot on you (it won't kill you) stasis yourself. This drops your agro. Because the mobs AEd each other they will kill the guard captain for you (and likely most/all of the Bazu's too). If you wait too long to stasis you will get a second dot on you and that one will be fatal.

Makes it fast, simple and little risk. Takes a bit of trial and error to find the sweet spot for it but once you do it works every time and makes the event setup a lot more painless.
 
We always banner in and kill the captain and guards outside first then the 4 down the hall. There is a time where mobs may repop but its pretty long.

We get the ones outside the door in using a pet. I summon SK pet, Invis up /target nexx and move just close enough that pet will run attack him. When pet dies he comes after me solo.

Repeat with a /target ceremonial and get the 4 guards.

If you get to close to the door while the roamer is next to the mobs outside will aggro.

Also instead of stun locking the mobs we just have an SK or Pala get a TL box DA and train all the trash all the way to event 6 door. Rogue enters room 5 just as the train starts. People run in banner planted all but rogue TL out. Banner back and proceed.