We have this issue, on round 2 the warden spawns and is simply bouncing us all over the place. Is there anyway to control the Warden other then burning it? Do you stay set up in same spot on phase 2 as phase 1? So on phase 3 you simply kill general then start burn on brath, but how do you control all the adds? Which ones can be mezzed, rooted without summon, and stunned?