I have recently returned to EQ after a long absence. After doing some research on the official forums, class specific boards and this fine forum, I have thought about trying the following five box team, but wanted to get some feedback from the veterans on this board before pushing ahead:
Paladin
Bard
Zerker
Beastlord
Necro
Cleric Merc
My goals with this term are as follows (i) try and create a relatively high dps team to level and gain AA quickly and (ii) keep armor overlap as minimal as possible due to starting fresh and (iii) as an end result, have one or two raid desireable classes in the team.
However, I was not sure if perhaps inserting a Ranger instead of the Necro might be better in terms of boosting the group's AA capabilities with headshot. Replacing the Zerker with a Ranger would probably make the most sense, but the Zerker is one class that I was not in the game when I was playing so it seemed like a fun idea to include it in the group.
Also, if I wanted to extend this team to a six box team, could I get away with replacing the Cleric Merc with a Shaman or Druid (relying upon Pally heals, RB procs and Shaman/Druid healing)? The Shaman probably has more synergy with the team, but having ports/evac/atk debuffs seemed like interesting perks as well.
Appreciate any input that you might have.
Paladin
Bard
Zerker
Beastlord
Necro
Cleric Merc
My goals with this term are as follows (i) try and create a relatively high dps team to level and gain AA quickly and (ii) keep armor overlap as minimal as possible due to starting fresh and (iii) as an end result, have one or two raid desireable classes in the team.
However, I was not sure if perhaps inserting a Ranger instead of the Necro might be better in terms of boosting the group's AA capabilities with headshot. Replacing the Zerker with a Ranger would probably make the most sense, but the Zerker is one class that I was not in the game when I was playing so it seemed like a fun idea to include it in the group.
Also, if I wanted to extend this team to a six box team, could I get away with replacing the Cleric Merc with a Shaman or Druid (relying upon Pally heals, RB procs and Shaman/Druid healing)? The Shaman probably has more synergy with the team, but having ports/evac/atk debuffs seemed like interesting perks as well.
Appreciate any input that you might have.