Some Plugins broken?

Arph

Lifetimer
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Aug 23, 2009
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Hello,
I cant seem to make some plugin work anymore since last update.
Autogroup, HUD seem broken.
Any thoughts ?
Thx by advance.
Arph
 
[MQ2HUD]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
ClassHUD=on
ZoneHUD=on
UseFontSize=on

[Elements]

T1=3,1,260,5,255,255,255,GENERAL
Date=3,1,260,20,255,255,255,${Time.Date}
ZoneLongName=3,1,260,30,255,255,255,Zone
ZoneShortNameText=3,1,295,30,255,255,255,${Zone.ShortName}
RealTime1=3,1,260,40,255,255,255,Real
RealTime2=3,1,295,40,255,255,255,${Time}
GameTime1=3,1,260,50,255,255,255,Game
GameTime2=3,1,295,50,255,255,255,${GameTime.Hour}:${GameTime.Minute} ${If[${String[${GameTime.Night}].Equal["TRUE"]},Night,Day]}
Macro1=3,1,260,70,255,255,255,Macro
Macro2=3,1,295,70,255,255,255,${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
FM=3,1,700,162,255,255,255,Full Mana in - ${Int[${Math.Calc[(${Me.MaxMana}-${Me.CurrentMana})/(${Me.ManaRegen}|1)/10]}]}m${Int[${Math.Calc[(${Me.MaxMana}-${Me.CurrentMana})/(${Me.ManaRegen}|1)%10*6]}]}s

G1=3,1,385,5,255,255,255,ZONE
Players1=3,1,385,20,255,255,0,Chars
Players2=3,1,420,20,255,255,0,${SpawnCount[PC]}
GMInd1=3,1,385,30,255,255,255,${If[${Spawn[gm].ID},GM,]}
GMInd2=3,1,385,30,255,255,255,${If[${Spawn[gm].ID},,GM]}
GMInd3=3,1,420,30,255,255,255,${If[${Spawn[gm].ID},In Zone! = ${NearestSpawn[GM]},]}
GMInd4=3,1,420,30,255,255,255,${If[${Spawn[gm].ID},,None]}
Players3=3,1,385,40,255,255,255,NPCs
Players4=3,1,420,40,255,255,255,${SpawnCount[NPC]}

A1=3,1,940,5,255,255,255,EXPERIENCE
RegExp1=3,1,940,20,255,255,0,XP
RegExp2=3,1,965,20,255,255,0,${Float[${Me.PctExp}]} %
AAExp1=3,1,940,30,255,255,0,AA
AAExp2=3,1,965,30,255,255,0,${Float[${Me.PctAAExp}]} %
AAExp3=3,1,940,45,255,255,255,Free
AAExp4=3,1,965,45,255,255,255,${Me.AAPoints} / ${Me.AAPointsSpent}

TA1=3,1,1100,5,255,255,255,TARGET
TargetLevel3=3,3,1100,17,0,255,0,${If[${Target.ID},${Target.Level},]}
TargetName3=3,3,1120,17,0,255,0,${If[${Target.ID},${Target.CleanName} ${Target.Surname},]}
TargetHPs3=3,1,1100,35,255,255,150,${If[${Target.ID},${Target.CurrentHPs} / ${Target.MaxHPs},]}
TargetClass3=3,1,1100,45,255,255,150,${If[${Target.ID},${Target.Class},]}
TargetClass4=3,1,1100,55,255,255,150,${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}

NS5=3,1,1275,5,255,255,255,NAMED
Spawn1b=3,1,1275,22,255,255,0,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].Level},]}
Spawn1d=3,1,1295,22,255,255,0,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].CleanName},]}
Spawn2b=3,1,1275,32,255,255,0,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].Level},]}
Spawn2d=3,1,1295,32,255,255,0,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].CleanName},]}
Spawn3b=3,1,1275,42,255,255,0,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].Level},]}
Spawn3d=3,1,1295,42,255,255,0,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].CleanName},]}
Spawn4b=3,1,1275,52,255,255,0,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].Level},]}
Spawn4d=3,1,1295,52,255,255,0,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].CleanName},]}
Spawn5b=3,1,1275,62,255,255,0,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].Level},]}
Spawn5d=3,1,1295,62,255,255,0,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].CleanName},]}
Spawn6b=3,1,1275,72,255,255,0,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].Level},]}
Spawn6d=3,1,1295,72,255,255,0,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].CleanName},]}
Spawn7b=3,1,1275,82,255,255,0,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].Level},]}
Spawn7d=3,1,1295,82,255,255,0,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].CleanName},]}
Spawn8b=3,1,1275,92,255,255,0,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].Level},]}
Spawn8d=3,1,1295,92,255,255,0,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].CleanName},]}
Spawn9b=3,1,1275,102,255,255,0,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].Level},]}
Spawn9d=3,1,1295,102,255,255,0,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].CleanName},]}
Spawn10b=3,1,1275,112,255,255,0,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].Level},]}
Spawn10d=3,1,1295,112,255,255,0,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].CleanName},]}
Spawn11b=3,1,1275,122,255,255,0,${If[${NearestSpawn[11,npc named].Name.NotEqual["NULL"]},${NearestSpawn[11,npc named].Level},]}
Spawn11d=3,1,1295,122,255,255,0,${If[${NearestSpawn[11,npc named].Name.NotEqual["NULL"]},${NearestSpawn[11,npc named].CleanName},]}
Spawn12b=3,1,1275,132,255,255,0,${If[${NearestSpawn[12,npc named].Name.NotEqual["NULL"]},${NearestSpawn[12,npc named].Level},]}
Spawn12d=3,1,1295,132,255,255,0,${If[${NearestSpawn[12,npc named].Name.NotEqual["NULL"]},${NearestSpawn[12,npc named].CleanName},]}
Spawn13b=3,1,1275,142,255,255,0,${If[${NearestSpawn[13,npc named].Name.NotEqual["NULL"]},${NearestSpawn[13,npc named].Level},]}
Spawn13d=3,1,1295,142,255,255,0,${If[${NearestSpawn[13,npc named].Name.NotEqual["NULL"]},${NearestSpawn[13,npc named].CleanName},]}
Spawn14b=3,1,1275,152,255,255,0,${If[${NearestSpawn[14,npc named].Name.NotEqual["NULL"]},${NearestSpawn[14,npc named].Level},]}
Spawn14d=3,1,1295,152,255,255,0,${If[${NearestSpawn[14,npc named].Name.NotEqual["NULL"]},${NearestSpawn[14,npc named].CleanName},]}
Spawn15b=3,1,1275,162,255,255,0,${If[${NearestSpawn[15,npc named].Name.NotEqual["NULL"]},${NearestSpawn[15,npc named].Level},]}
Spawn15d=3,1,1295,162,255,255,0,${If[${NearestSpawn[15,npc named].Name.NotEqual["NULL"]},${NearestSpawn[15,npc named].CleanName},]}

PC5=3,1,700,5,255,255,255,PLAYERS IN ZONE
Spawn1ba=3,1,700,22,255,255,0,${If[${NearestSpawn[1,pc].Name.NotEqual["NULL"]},${NearestSpawn[1,pc].Level},]}
Spawn1da=3,1,720,22,255,255,0,${If[${NearestSpawn[1,pc].Guild.NotEqual["NULL"]},${NearestSpawn[1,pc].Guild},]} ${If[${NearestSpawn[1,pc].Name.NotEqual["NULL"]},${NearestSpawn[1,pc].CleanName},]}
Spawn2ba=3,1,700,32,255,255,0,${If[${NearestSpawn[2,pc].Name.NotEqual["NULL"]},${NearestSpawn[2,pc].Level},]}
Spawn2da=3,1,720,32,255,255,0,${If[${NearestSpawn[2,pc].Guild.NotEqual["NULL"]},${NearestSpawn[2,pc].Guild},]} ${If[${NearestSpawn[2,pc].Name.NotEqual["NULL"]},${NearestSpawn[2,pc].CleanName},]}
Spawn3ba=3,1,700,42,255,255,0,${If[${NearestSpawn[3,pc].Name.NotEqual["NULL"]},${NearestSpawn[3,pc].Level},]}
Spawn3da=3,1,720,42,255,255,0,${If[${NearestSpawn[3,pc].Guild.NotEqual["NULL"]},${NearestSpawn[3,pc].Guild},]} ${If[${NearestSpawn[3,pc].Name.NotEqual["NULL"]},${NearestSpawn[3,pc].CleanName},]}
Spawn4ba=3,1,700,52,255,255,0,${If[${NearestSpawn[4,pc].Name.NotEqual["NULL"]},${NearestSpawn[4,pc].Level},]}
Spawn4da=3,1,720,52,255,255,0,${If[${NearestSpawn[4,pc].Guild.NotEqual["NULL"]},${NearestSpawn[4,pc].Guild},]} ${If[${NearestSpawn[4,pc].Name.NotEqual["NULL"]},${NearestSpawn[4,pc].CleanName},]}
Spawn5ba=3,1,700,62,255,255,0,${If[${NearestSpawn[5,pc].Name.NotEqual["NULL"]},${NearestSpawn[5,pc].Level},]}
Spawn5da=3,1,720,62,255,255,0,${If[${NearestSpawn[5,pc].Guild.NotEqual["NULL"]},${NearestSpawn[5,pc].Guild},]} ${If[${NearestSpawn[5,pc].Name.NotEqual["NULL"]},${NearestSpawn[5,pc].CleanName},]}
Spawn6ba=3,1,700,72,255,255,0,${If[${NearestSpawn[6,pc].Name.NotEqual["NULL"]},${NearestSpawn[6,pc].Level},]}
Spawn6da=3,1,720,72,255,255,0,${If[${NearestSpawn[6,pc].Guild.NotEqual["NULL"]},${NearestSpawn[6,pc].Guild},]} ${If[${NearestSpawn[6,pc].Name.NotEqual["NULL"]},${NearestSpawn[6,pc].CleanName},]}
Spawn7ba=3,1,700,82,255,255,0,${If[${NearestSpawn[7,pc].Name.NotEqual["NULL"]},${NearestSpawn[7,pc].Level},]}
Spawn7da=3,1,720,82,255,255,0,${If[${NearestSpawn[7,pc].Guild.NotEqual["NULL"]},${NearestSpawn[7,pc].Guild},]} ${If[${NearestSpawn[7,pc].Name.NotEqual["NULL"]},${NearestSpawn[7,pc].CleanName},]}
Spawn8ba=3,1,700,92,255,255,0,${If[${NearestSpawn[8,pc].Name.NotEqual["NULL"]},${NearestSpawn[8,pc].Level},]}
Spawn8da=3,1,720,92,255,255,0,${If[${NearestSpawn[8,pc].Guild.NotEqual["NULL"]},${NearestSpawn[8,pc].Guild},]} ${If[${NearestSpawn[8,pc].Name.NotEqual["NULL"]},${NearestSpawn[8,pc].CleanName},]}
Spawn9ba=3,1,700,102,255,255,0,${If[${NearestSpawn[9,pc].Name.NotEqual["NULL"]},${NearestSpawn[9,pc].Level},]}
Spawn9da=3,1,720,102,255,255,0,${If[${NearestSpawn[9,pc].Guild.NotEqual["NULL"]},${NearestSpawn[9,pc].Guild},]} ${If[${NearestSpawn[9,pc].Name.NotEqual["NULL"]},${NearestSpawn[9,pc].CleanName},]}
Spawn10ba=3,1,700,112,255,255,0,${If[${NearestSpawn[10,pc].Name.NotEqual["NULL"]},${NearestSpawn[10,pc].Level},]}
Spawn10da=3,1,720,112,255,255,0,${If[${NearestSpawn[10,pc].Guild.NotEqual["NULL"]},${NearestSpawn[10,pc].Guild},]} ${If[${NearestSpawn[10,pc].Name.NotEqual["NULL"]},${NearestSpawn[10,pc].CleanName},]}
Spawn11ba=3,1,700,122,255,255,0,${If[${NearestSpawn[11,pc].Name.NotEqual["NULL"]},${NearestSpawn[11,pc].Level},]}
Spawn11da=3,1,720,122,255,255,0,${If[${NearestSpawn[11,pc].Guild.NotEqual["NULL"]},${NearestSpawn[11,pc].Guild},]} ${If[${NearestSpawn[11,pc].Name.NotEqual["NULL"]},${NearestSpawn[11,pc].CleanName},]}
Spawn12ba=3,1,700,132,255,255,0,${If[${NearestSpawn[12,pc].Name.NotEqual["NULL"]},${NearestSpawn[12,pc].Level},]}
Spawn12da=3,1,720,132,255,255,0,${If[${NearestSpawn[12,pc].Guild.NotEqual["NULL"]},${NearestSpawn[12,pc].Guild},]} ${If[${NearestSpawn[12,pc].Name.NotEqual["NULL"]},${NearestSpawn[12,pc].CleanName},]}
Spawn13ba=3,1,700,142,255,255,0,${If[${NearestSpawn[13,pc].Name.NotEqual["NULL"]},${NearestSpawn[13,pc].Level},]}
Spawn13da=3,1,720,142,255,255,0,${If[${NearestSpawn[13,pc].Guild.NotEqual["NULL"]},${NearestSpawn[13,pc].Guild},]} ${If[${NearestSpawn[13,pc].Name.NotEqual["NULL"]},${NearestSpawn[13,pc].CleanName},]}
Spawn10ba=3,1,700,152,255,255,0,${If[${NearestSpawn[14,pc].Name.NotEqual["NULL"]},${NearestSpawn[14,pc].Level},]}
Spawn10da=3,1,720,152,255,255,0,${If[${NearestSpawn[14,pc].Guild.NotEqual["NULL"]},${NearestSpawn[14,pc].Guild},]} ${If[${NearestSpawn[14,pc].Name.NotEqual["NULL"]},${NearestSpawn[14,pc].CleanName},]}
Spawn10ba=3,1,700,162,255,255,0,${If[${NearestSpawn[15,pc].Name.NotEqual["NULL"]},${NearestSpawn[15,pc].Level},]}
Spawn10da=3,1,720,162,255,255,0,${If[${NearestSpawn[15,pc].Guild.NotEqual["NULL"]},${NearestSpawn[15,pc].Guild},]} ${If[${NearestSpawn[15,pc].Name.NotEqual["NULL"]},${NearestSpawn[15,pc].CleanName},]}
 
Personally, i prefer using mq2targets for my named. Granted, i dont have the TDS stuff.
 

Attachments

  • MQ2HUD.ini
    10.7 KB · Views: 3
  • MQ2Targets.ini
    60.7 KB · Views: 3
May or may not be breaking other stuff

extra space here:
ZoneShortNameText=3,1,295,30,255,255,255,${Zone.Sh ortName}
 
..
Could it be ?
Thx Bro i rescan teh whole thing.
 
Umm, yeah... type:

/plugin mq2hud
/plugin mq2autogroup

I recommend you use mmoloader plugin configuration to review what you are loading, or in game:
/plugin mq2pluginman
/reloadui
/pm
 
Just to inform HTW.
I deleted my characters' UI ini, and make anew.
All perfect now, was a bug in there somewhere.
Thx for your reply.
Arph