holyshit1=/if (${Cast.Ready[itemid]} && ${Target.Type.Equal[NPC]} && ${Target.PctHPs}<=100) /itemnotify mainhand rightmouseup
If the ROI would be good enough, we could backport it, if nothing else.This is the most exciting thing to ever happen. I wonder if MQ2Bot is going to work with the ROF2 client.
News story on main EQEmulator page!
nodoors isn't even there on live right now. There is doorsstayopen though.autologin = not working with server number or name
docrack = got this loaded but only had 3 things, missing nodoors and nostun2 among everything else. tried to relead defaults and it crashed. (EDIT***. this was when the plugin was not loaded and used /plugin mq2docrack load) selected mq2docrack in the options and everything loaded)
Change to look like thisOne other thing, we use clickable augs with effects and if setup in mq2melee as a holy, it spams nonstop
holyshit1=/if (${FindItem[ItemName].TimerReady} && ${Target.Type.Equal[NPC]} && ${Target.PctHPs}<=100) /itemnotify mainhand rightmouseup
holyshit1=/if (${InvSlot[mainhand].Item.TimerReady} && ${Target.Type.Equal[NPC]} && ${Target.PctHPs}<=100) /itemnotify mainhand rightmouseup
nodoors isn't even there on live right now. There is doorsstayopen though.autologin = not working with server number or name
docrack = got this loaded but only had 3 things, missing nodoors and nostun2 among everything else. tried to relead defaults and it crashed. (EDIT***. this was when the plugin was not loaded and used /plugin mq2docrack load) selected mq2docrack in the options and everything loaded)
nostun2 is there however, and I fixed all the docracks with exception to hiderun. I'll attach the file to this post for now.
In regards to docrack crashing, until I can debug this the work-around is to load EQ fully first, and then MQ2.
Change to look like thisOne other thing, we use clickable augs with effects and if setup in mq2melee as a holy, it spams nonstop
or to be more genericCode:holyshit1=/if (${FindItem[ItemName].TimerReady} && ${Target.Type.Equal[NPC]} && ${Target.PctHPs}<=100) /itemnotify mainhand rightmouseup
Code:holyshit1=/if (${InvSlot[mainhand].Item.TimerReady} && ${Target.Type.Equal[NPC]} && ${Target.PctHPs}<=100) /itemnotify mainhand rightmouseup
nodoors isn't even there on live right now. There is doorsstayopen though.autologin = not working with server number or name
docrack = got this loaded but only had 3 things, missing nodoors and nostun2 among everything else. tried to relead defaults and it crashed. (EDIT***. this was when the plugin was not loaded and used /plugin mq2docrack load) selected mq2docrack in the options and everything loaded)
nostun2 is there however, and I fixed all the docracks with exception to hiderun. I'll attach the file to this post for now.
In regards to docrack crashing, until I can debug this the work-around is to load EQ fully first, and then MQ2.
Change to look like thisOne other thing, we use clickable augs with effects and if setup in mq2melee as a holy, it spams nonstop
or to be more genericCode:holyshit1=/if (${FindItem[ItemName].TimerReady} && ${Target.Type.Equal[NPC]} && ${Target.PctHPs}<=100) /itemnotify mainhand rightmouseup
Code:holyshit1=/if (${InvSlot[mainhand].Item.TimerReady} && ${Target.Type.Equal[NPC]} && ${Target.PctHPs}<=100) /itemnotify mainhand rightmouseup