My char keeps walking around mob

slotjockey777

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When I use auto assist with mq2melee on my rogue now decides to keep jumping and runnung al over the place, never staying in 1 spot at all. Any ide how to prevent this from happening?
 
Have a look at your stick settings

MQ2MoveUtils - MMOBugs Wiki


Then in your servername_charname.ini in the [MQ2Melee] section

stickmode=[on|off]
If on, it will use the stickcmd as defined in the INI file, if off, it will use the default stick command.
 
I have been struggling with this issue, but only when a melee character is in a backgrounded window. As soon as I bring the bugging out monk's window to the foreground, he turns and attacks the mob perfectly.

I have tried stickmode on/off and a few other things but the same symptom occurs.

Any ideas?

Thanks
 
It's hard to say...


What macro are you using to assist on mobs etc does the macro have it's own movement routines?

What are you stick settings? (found in your [MQ2Melee] section in servername_charname.ini in root MQ dir

Sounds like something is trying to move your char and it's conditions are too definitive and background windows with lag it has a hard time meeting the conditions. Try looking at MQ2FPS - MMOBugs Wiki

But you are asking for an answer to an equation with too many unknowns.
 
2
It's hard to say...


What macro are you using to assist on mobs etc does the macro have it's own movement routines?

What are you stick settings? (found in your [MQ2Melee] section in servername_charname.ini in root MQ dir

Sounds like something is trying to move your char and it's conditions are too definitive and background windows with lag it has a hard time meeting the conditions. Try looking at MQ2FPS - MMOBugs Wiki

But you are asking for an answer to an equation with too many unknowns.

Thanks, I am just coming back after a long break, I forget most of how to adjust things. I am just using the MQ2Bot out of the box. It works amazingly well except for this issue. Here's my .ini, I am assuming the plugin made it.

I appreciate any pointing in the right direction.

[MQ2Bot]
BotVersion=20150226.0957
BotCommandsOn=
BotCommandsOff=
AlwaysCheckAdds=0
RestrictedZones=344,202,151,345
BuffPassword=NULL
AuthorizedUsers=|guild|group|netbots|
CycleDelay=3
DefaultGem=1
AnnounceEcho=1
AnnounceEQBC=0
AnnounceAdds=1
AutoInvisDistance=0
AssistAt=100
AssistRange=100
MercAssistAt=100
MercAssistRange=0
MeleeAt=100
MeleeDistance=40
PetAttackAt=100
PetAttackRange=60
RepositionIfSummoned=0
MedStartAt=0
MedStopAt=0
MedToFull=0
MinManaToNuke=0
ManaToSummon=100
AACutoffTime=10
AAStopAt=25
AggroAt=70
AutofireAt=0
AutofireDistance=100
DebuffAdds=1
DebuffAt=100
DebuffStopAt=10
DebuffAEAmount=3
DotAt=99
DotStopAt=10
FaceAngle=360
FadeAt=20
GrabAdds=0
GrabPrimary=0
InterruptToHealAt=0
HealAt=80
HealToTAt=80
HealSelfAt=80
HealDelayedAt=95
HealDurationAt=95
HealGroupAt=80
HealPetAt=80
ImHitAt=50
JoltAt=70
KnockbackAdds=0
KnockbackPrimary=0
LifetapAt=80
LootInCombat=0
LootRadius=0
ManaAt=80
NukeAt=99
RezRadius=100
RootAdds=15
RootPrimary=0
SnareAt=10
SwarmAt=99
UseAutoFire=0
UseAENukes=1
UseAura=1
UseClickyBuffs=1
UseClickyNukes=1
UseDiscsOffensive=0
UseDiscsDefensive=0
UseFightBuffs=1
UseMainTankBuffs=1
UseManaInCombat=1
UseMez=1
UsePet=1
PetIllusionItem=NULL
CustomPetSpell=NULL
UsePetBuffs=1
UseSelfBuffs=1
AutoFollowLeader=0
AutoFollowSettings=30 healer
UseNetBots=0
NetBotsName=NULL
[ZoneInfoWindow]
ChatTop=10
ChatBottom=210
ChatLeft=10
ChatRight=410
Locked=0
WindowTitle=Zone Information
Fades=1
Delay=0
Duration=500
Alpha=255
FadeToAlpha=255
BGType=1
BGTint.red=255
BGTint.green=255
BGTint.blue=255
 
Last edited:
The problem has to be something to do with not enough CPU or Graphics power being dedicated to your back window.

You could try playing with MQ2CPULoad for flagging the EQ instance as high cpu priority or WinEQ2 and see if any of those can help.

Only other thing I can think of is MQ2FPS which has already been mentioned. Try messing with your background FPS settings with MQ2FPS, put it as high as possible.

I'm not actually sure if there are any settings in the EverQuest client itself for background window for CPU/Video Card usage, but might be worth checking into.

Please report how you go.
 
EQ client has a max background FPS and max foreground.

I personally gained the most performance out of frame rendering limiter with the MQ2FPS plugin.


Phrog, link the [MQ2Melee] section of your servername_charname.ini it should have the stickmodes etc in there.

Or there is a MQ2MoveUtils.ini that may have settings in there affecting it
 
Hey guys, sorry work has been trying to kill me. I should have given more information about my setup, but I'm an overworked dipshit lately. I am using two pc's, three on each. I tried the default everquest client, and wineq2 when having the problems. The best results I had was running the two monks on PC2 using 1024x768 windows.

Until I bumped into this while reading up on MoveUtils linked from this site:

wineq
By default, MoveUtils uses actual keypresses to control movement (regardless of heading settings)
WinEQ2 has a bug where background sessions can have their alt keys and certain mouse buttons held down, causing movement to run in weird directions
For Lavishsoft users who have not switched over to Innerspace, enabling wineq setting will use old-style emulated movement via ExecuteCmd()

I am not sure if that info is still accurate, but I snagged Innerspace , set the three clients to run at 1440x990 and LOL the monks are flipping out on the mobs now. Even in phone booth tight fights within house of thule they are banging around like they snorted a pound of meth.

I am not sure if that's how its supposed to work but its funny to watch. FWIW here's my moveutils ini, I haven't touched it iirc.

Code:
[Defaults]
AutoPause=on
BreakOnWarp=on
BreakDist=250.0
BreakOnGate=on
Verbosity=off
stuckDist=0.3
turnDirection=-10.0
stuckCheck=5
StuckLogic=on
LeashLength=100.0
CampRadius=25.0
MinDelay=3000
MaxDelay=8000
AllowMove=32.00
AutoPauseMsg=on
AutoSave=on
AutoUW=off
BreakKeyboard=on
BreakMouse=off
BreakOnGM=on
BreakOnSummon=off
DistSummon=8.00
FeignSupport=off
Heading=true
HideHelp=on
KeyboardPause=off
MousePause=off
LockPause=off
PauseMinDelay=500
PauseMaxDelay=5000
SaveByChar=on
TurnRate=14.00
UseWindow=off
FullVerbosity=on
TotalSilence=off
VerbosityFlags=33551711
WinEQ=off
[Stick]
AlwaysUW=off
AwareNotAggro=off
ArcBehind=45.00
ArcNotFront=135.00
BreakOnGate=on
BreakOnHit=off
BreakOnTarget=off
BreakOnWarp=on
PauseOnWarp=off
DelayStrafe=on
DistBackup=10.00
DistBreak=250.00
DistFlex=7.00
DistMod=0.00
DistMod%=1.00
DistSnaproll=10.00
RandomArc=off
StrafeMinDelay=1500
StrafeMaxDelay=3000
UseBackward=on
UseFleeing=on
UseFlex=off
UseWalk=off
[MakeCamp]
CampRadius=40.00
MinDelay=500
MaxDelay=1500
RealtimePlayer=off
ReturnHaveTarget=off
ReturnNoAggro=off
ReturnNotLooting=off
UseLeash=off
LeashLength=50.00
UseScatter=off
Bearing=0.00
ScatDist=10.00
ScatSize=10.00
[MoveTo]
AlwaysUW=off
ArrivalDist=10.00
ArrivalDistX=10.00
ArrivalDistY=10.00
BreakOnAggro=off
BreakOnHit=off
DistBackup=30.00
MoveToMod=0.00
UseBackward=off
UseWalk=on
[Circle]
Backward=off
CCW=off
Drunken=off
RadiusSize=30.00
[StuckLogic]
StuckLogic=on
DistStuck=0.10
PulseCheck=6
PulseUnstuck=10
TryToJump=off
TurnHalf=on
[CHARACTER NAME REMOVED]
AllowMove=32.00
ArcBehind=45.00
ArcNotFront=135.00
AutoSave=on
AutoUW=off
DistBreak=250.00
BreakOnGate=on
BreakOnWarp=on
PauseOnWarp=off
LockPause=off
DistSnaproll=10.00
FeignSupport=off
Heading=true
LeashLength=50.00
UseLeash=off
UseWindow=off
Verbosity=off
FullVerbosity=on
VerbosityFlags=33551711
CampRadius=40.00
RealtimePlayer=off
UseScatter=off
Bearing=0.00
ScatDist=10.00
ScatSize=10.00
[cazic.Lothis]
AllowMove=32.00
ArcBehind=45.00
ArcNotFront=135.00
AutoSave=on
AutoUW=off
DistBreak=250.00
BreakOnGate=on
BreakOnWarp=on
PauseOnWarp=off
LockPause=off
DistSnaproll=10.00
FeignSupport=off
Heading=true
LeashLength=50.00
UseLeash=off
UseWindow=off
Verbosity=off
FullVerbosity=on
VerbosityFlags=33551711
CampRadius=40.00
RealtimePlayer=off
UseScatter=off
Bearing=0.00
ScatDist=10.00
ScatSize=10.00

Thanks again for the help, can't wait to beat the piss out of everything now.

Have a great weekend.
 
If you can see what happens without using either wineq or innerspace that could help narrow the problem.

I would use the above suggestion if you have a bard in group using selos.

You could also test an increase in your ArcBehind=45.00 angle (something higher)

As well as the LooseStick=on setting


Again, I do not know for sure but if MQ2Melee is being used to initialise the sticking I suspect it's stick settings will override the defaults in the moveutils.ini

If you can post your [MQ2Melee] section of your servername_charname.ini we can see if there is anything there, or can suggest something to put in there.

ie in my MQ2Melee section for my warrior I use

stickcmd=front 8 loose moveback hold

for your monks i'd probably use something like

stickcmd=!front 8 loose moveback hold



Also, remove your charnames from stuff before you post I recommend
 
Thanks folks, I really appreciate all the help. With the last suggestions I am pretty much there! So nice to just kick back and watch the mayhem! :)

Also, sorry for being a such a homer simpson on this.

Cheers!!