Question MQ2Bot - Getting my level 10 bard to /findmob

Zepheris

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Having a heck of a time figuring out how to get this accomplished. Never played a bard before and never botted one. I found Shuriken's for sale on a vendor and found they work well for ranged attacks. Problem is I can't figure out how to get MQ2 Bot to use the Shuriken's. I've been able to get the bot to /findmob but it basically just runs into melee range and follows the mob around.

Code:
[2019/06/20 19:19:01] [CreatePull:15446] - PullSkill: Range   PullSkillDistance: 0

This is what I get when I run the debug. I've tried adding Shuriken in the INI file as well with no results. I even tried to add PullSkillDistance=60 in the INI file hoping it would read that variable. Nothing happened.

Here is a copy of my MQ2Bot INI
Code:
[MQ2Bot]
Debugging=1
BotVersion=20190620.1916
BotCommandsOn=
BotCommandsOff=
AlwaysCheckAdds=0
RestrictedZones=,344,202,151,345,
BuffPassword=NULL
AuthorizedUsers=|guild|group|netbots|
CycleDelay=3
DefaultGem=1
AnnounceEcho=1
AnnounceEQBC=1
AnnounceAdds=1
AnnounceMezBreaks=1
AutoInvisDistance=0
AssistAt=100
AssistRange=100
UseManualAssist=0
AssistName=
MercAssistAt=100
MercAssistRange=0
MeleeAt=100
MeleeDistance=40
DoPetSwarm=1
PetAttackAt=100
PetAttackRange=60
RepositionIfSummoned=0
MedStartAt=0
MedStopAt=0
MedToFull=0
MedDuringCombat=0
EndMedStartAt=0
EndMedStopAt=0
EndMedToFull=0
MinManaToNuke=0
NukeToTAt=80
ManaToSummon=100
SummonModRods=1
UseModRods=1
AACutoffTime=10
AAStopAt=25
AggroAt=70
AutofireAt=0
AutofireDistance=100
DebuffAdds=0
DebuffAt=100
DebuffStopAt=10
DebuffAEAmount=3
DotAt=99
DotStopAt=10
FaceAngle=360
FadeAt=20
GrabAdds=0
GrabPrimary=0
InterruptToHealAt=0
HealAt=80
HealToTAt=80
HealSelfAt=80
HealDelayedAt=95
HealDurationAt=95
HealGroupAt=80
HealPetAt=80
ImHitAt=50
JoltAt=70
KnockbackAdds=0
KnockbackPrimary=0
LifetapAt=80
LootInCombat=0
LootRadius=0
ManaAt=80
NukeAt=99
RezRadius=100
RootAdds=15
RootPrimary=0
SnareAt=10
SwarmAt=99
UseAutoFire=0
UseAENukes=1
UseAura=1
UseClickyBuffs=1
UseClickyNukes=1
DebuffsSpellFirst=0
UseDiscsOffensive=0
UseDiscsDefensive=0
UseFightBuffs=1
UseMainTankBuffs=1
UseManaInCombat=1
UseManaOnOthers=1
UseMez=1
UsePet=1
PetReagentCheck=1
PetIllusionItem=NULL
CustomPetSpell=NULL
UsePetBuffs=1
StandOnPetAttack=0
UseSelfBuffs=1
AutoFollowLeader=0
AutoFollowSettings=30 healer
UseNetBots=0
NetBotsName=
DoDebug=1
PullingDistance=3000
PullingMaxZ=30
PullingLOS=1
DoPulls=0
PullSkillName=Brusco's Boastful Bell
AnnounceBehaviorChange=1
AttackCommand=/killthis
RestTwist=
CombatTwist=
SafetyInvisOnWarp=0
SafetyCommandOnTell=
SafetyCommandOnGM=
SafetyCommandOnMyWarp=
SafetyCommandOnOthersWarp=
SafetyCommandOnTooFarFromCamp=

Is there a solution?
 
I got the ranged attack figured out. I was using the word "range" instead of "ranged" That seemed to have fixed it. Went out last night and was able to get the bard to tag mobs quite easily. Only issue I'm having now is if the mob is too close, the bard will just run into it and follow it if the mob doesn't agro.
 
Maybe not the fix you're looking for, but you could add a dd song into your twist?