Done, except last one. Not really wanting to code in an automatic way to handle a AE offensive ability like that.Bard:
have if's too please
Cacophony
cacophyif
/aa info 553
A tune stuck in your head
tune
tuneif
/aa info 8261
Fierce Eye
Fierce
Fierceif
/aa info 3506
fierceif=
Shield of Notes
shield=1
shieldif=
/aa info 361
Quick Time
/aa info 3702
Sionachie's Crescendo
/aa info 7925
self buff extends singing range
Vainglorious Shout
/aa info 8201
This one is dangerous it is an AoE Stun aa. would want to turn it on and off dependent on yorur camp.
htw
LOL, no problem man. Updated, and uploaded. That option is now a 'Life% Below" option (0=off), and will fire based on your health.I was actually consulting with another bard. Thanks
FYI, fixed Thief's Eyes. Should have no issue with it now.
htw
holyshit8=/if (!${Me.Song[Thief's Eyes].ID} && ${Target.PctHPs}<99 && ${Me.CombatState.Equal[COMBAT]} && ${Target.Type.Equal[NPC]}) /Disc Thief's Eyes
Umm.. grats? What's that got to do with the built in option being fixed?Lol I fixed it a long time ago!
Code:holyshit8=/if (!${Me.Song[Thief's Eyes].ID} && ${Target.PctHPs}<99 && ${Me.CombatState.Equal[COMBAT]} && ${Target.Type.Equal[NPC]}) /Disc Thief's Eyes
Ok, thanks Xeniaz. Been quite a while since I've looked at the pet parts, I'll brush up & see what's up.htw, pet handling in mq2melee is still broken for some reason. I do not have an EQ bind set for auto attack, instead I just have the mq2melee bind set to Q. Let me know what info you need for that if any, and I'll help you adjust it. Also, I forget which command you are using for the pet, but it should be /pet qattack.
Combat discs that might be nice to have added.
Shared Savagery
Steel Frenzy
Jarring Blow
Sundering Volley
Frenzied Resolve: Will only work if you are less than 90% health, works well with Bloodfury
Blood Blade (DOT)
Spirited Axe Throw
Kick in the Teeth (Only usable if out of combat. this needs to be the first attack)
Conquering Frenzy (Makes mob weak against frenzy and throwing attacks)
Combat discs that might be nice to have added.
Shared Savagery
Steel Frenzy
Jarring Blow
Sundering Volley
Frenzied Resolve: Will only work if you are less than 90% health, works well with Bloodfury
Blood Blade (DOT)
Spirited Axe Throw
Kick in the Teeth (Only usable if out of combat. this needs to be the first attack)
Conquering Frenzy (Makes mob weak against frenzy and throwing attacks)
at a glance almost all is already included , you have to check the line they belong to.