Mq2melee request

wwarwolf911

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This would require a lot of work, but what would be the chance of getting spires added and spireif commands? I know these can easily be put into a multiline holyflag but when you tupe Fundament: Second spire the ::: causes issues.
I'll provide the list of aa codes if you can do this for us. Thanks HTW.


spire1=1
spire1if= blah blah blah
spire2=1
Spire2if= blah blah blah target named
spire3=1
spire3if=blah blah blah my group role is tank

Fundament: First Spire of Ancestors 1490
Fundament: First Spire of Arcanum 1350
Fundament: First Spire of Divinity 1470
Fundament: First Spire of Elements 1370
Fundament: First Spire of Enchantment 1380
Fundament: First Spire of Holiness 1440
Fundament: First Spire of Nature 1480
Fundament: First Spire of Necromancy 1390
Fundament: First Spire of Savagery 1500
Fundament: First Spire of the Minstrels 1420
Fundament: First Spire of the Pathfinders 1460
Fundament: First Spire of the Rake 1410
Fundament: First Spire of the Reavers 1450
Fundament: First Spire of the Savage Lord 1430
Fundament: First Spire of the Sensei 1360
Fundament: First Spire of the Warlord 1400
Fundament: Second Spire of Ancestors 1491
Fundament: Second Spire of Arcanum 1351
Fundament: Second Spire of Divinity 1471
Fundament: Second Spire of Elements 1371
Fundament: Second Spire of Enchantment 1381
Fundament: Second Spire of Holiness 1441
Fundament: Second Spire of Nature 1481
Fundament: Second Spire of Necromancy 1391
Fundament: Second Spire of Savagery 1501
Fundament: Second Spire of the Minstrels 1421
Fundament: Second Spire of the Pathfinders 1461
Fundament: Second Spire of the Rake 1411
Fundament: Second Spire of the Reavers 1451
Fundament: Second Spire of the Savage Lord 1431
Fundament: Second Spire of the Sensei 1361
Fundament: Second Spire of the Warlord 1401
Fundament: Third Spire of Ancestors 1492
Fundament: Third Spire of Arcanum 1352
Fundament: Third Spire of Divinity 1472
Fundament: Third Spire of Elements 1372
Fundament: Third Spire of Enchantment 1382
Fundament: Third Spire of Holiness 1442
Fundament: Third Spire of Nature 1482
Fundament: Third Spire of Necromancy 1392
Fundament: Third Spire of Savagery 1502
Fundament: Third Spire of the Minstrels 1422
Fundament: Third Spire of the Pathfinders 1462
Fundament: Third Spire of the Rake 1412
Fundament: Third Spire of the Reavers 1452
Fundament: Third Spire of the Savage Lord 1432
Fundament: Third Spire of the Sensei 1362
Fundament: Third Spire of the Warlord 1402
 
OH and a big help would be:

usemodrod=70

as in use mod rod if mana below 70 and hard code it to be above say 50% health?

There are several modrods can have it search for any and use?
 
I put fundaments on todo, and as far as mod rods - can do that too, need item names & id's.

htw
 
Any Magicians out there able to compile a list quickly before I do the research?
 
Update and give it a try. I added fundaments for all classes (fundament1, fundament2, fundament3), and control parameters fundament1if, fundament2if, fundament3if.

Also try the option: modrod (control parameter modrodif)

Here is what I used, in order, for mod rod usage - anyone want to correct me, that's fine lol, I don't play a mage, and even if I ever did, I wouldn't remember. ;)

Preference order, lowest to highest:

Rod of Mystical Transvergence
Summoned: Modulating Rod
Rod of Prime Transvergence
Rod of Ethereal Transvergence
Rod of Spectral Transvergence
Rod of Arcane Transvergence
Summoned: Small Modulation Shard
Summoned: Medium Modulation Shard
Summoned: Large Modulation Shard

htw
 
ran update, not working! Have these went life yet?
They should be. I used the AA numbers you gave me.

Do you see them when you do: /melee

Also, I am not familiar with these - do you need to target yourself, or anything else? Or does it not matter at all? Any other pre-conditions?

htw
 
man if this works thats gonna be awesome

spires u can dont need anything special (targetting or condition) u just use em when u feel like it as long as u dont have one up or 2 if u are a class that can use 2

the rod thing gonna be great too!!

i havent seen it in /melee yet but i guess ill check for updates
 
Some spires are self only, some are group only, some are targetable group.

For mod rods, I parse out the HP and Mana on them now that you added the Slot info to compare to my mana and my hp to see if i can and should use them. or it can be hardcoded via a designated amount. can show you what to check for if interested.
 
Ok, It is working. I had to generate a new ini and got it to fire.

what would be the

fundament3if= group designation maintank
fundament2if= not group maintank

Loaded a caster and /melee modrod=60 is allowed. I have yet to test it with the actual modrod and depletion of mana as there were not magicians around.


Thanks HTW! These will help alot.
 
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When do you think you can add the following?

Undivided Attention Rk 1-3

28024 Rk. I
28025 Rk. II
28026 Rk. III

Attention=1
Attentionif=

This should turn on and off with /melee aggro=1. It is an 18sec boost to aggro and AC and decreases allies aggro.


Barbed Tongue Rk. 1-3

28043 Rk. I
28043 Rk. II
28044 Rk. III

Barb=1
barbif=

This should turn on and off with taunt=1, This ability causes your /taunt to do between 2565 and 5899 (Rk. II) damge. Very nice dps boost if you are spamming taunt. (note for all you warriors out there, this is proof that SoE wants you spamming taunt for aggro, they added dps to it)

Brace for Impact AA

/alt act 1686

Brace=
Braceif=

Note: This is an AA and not endurance dependent. Damage mitigation!


Blade Guardian AA

/alt act 967

Bguard=1
bguardif=

Triggered parry ability. Hard coded to fire at < 40% health.

Resplendent Glory AA

/alt act 130

glory=1
gloryif=

Increases incomign heals by 3/6/9% respectivly



Not sure if keeping these is holyflags is probably the best choice. They are some basic tanking abilities that would be used quite a bit. Let me know what you think HTW. Definatly not trying to put extra work on you, you have done alot already at my request.


I know alot of warriors who can't break 3k dps let alone firing these survival discs. Myself, I maintain 10k dps normal and hit 16-18k on 3-5min burns. And rarely die at the start of a fight. When and if I do die, it is after I have exausted all of my defenses.

Thanks
 
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Some spires are self only, some are group only, some are targetable group

i play a few classes, and im unclear which spire may need anything more than hitting the button to use

self= just click it right
grp= same just affects the grp?
targetable=im guessing thats a benefit to do other grps?

i guess i never tried to do spires on other grps but I would appreciate info on that sir :) (i will still probably only use for my grp)
 
Some spires are self only, some are group only, some are targetable group

i play a few classes, and im unclear which spire may need anything more than hitting the button to use

self= just click it right
grp= same just affects the grp?
targetable=im guessing thats a benefit to do other grps?

i guess i never tried to do spires on other grps but I would appreciate info on that sir :) (i will still probably only use for my grp)

Some examples:

Warrior:

1st Spire gives you the ability to lower the mobs ability to attack.
2nd Spire self only increase dps
3rd spire self only damage mitigation

Cleric:

3rd Spire Group buff, can be cast on another group. Increases defenses

Shaman:
Has a group buff for damage similar to Epic 2.0 however I do not think it can be targeted on another group.

Bard:
Same as above
 
cool ty vm, so none of em HAVE to target anything else correct?

just have to activate em?

thanx again for info
 
Undivided Attention Rk. II
Recast Time: 600

there are so many other ways to regain aggro faster, I personally leave this one to MY control instead of wasting a 10 min reuse disc (have enough ways to get snap aggro)

Barbed Tongue
Recast Time: 1500

Another one I like to have control over due to reuse timer, it does last a bit so its not all the 1500s down

Brace for Impact topple line?

Blade Guardian think this interferes w other guardians from healers?

Resplendent Glory AA 15 min reuse (i try to save this for adds or named, not just have it up all the time)
 
Undivided Attention Rk. II
Recast Time: 600

there are so many other ways to regain aggro faster, I personally leave this one to MY control instead of wasting a 10 min reuse disc (have enough ways to get snap aggro)

Barbed Tongue
Recast Time: 1500

Another one I like to have control over due to reuse timer, it does last a bit so its not all the 1500s down

Brace for Impact topple line?

Blade Guardian think this interferes w other guardians from healers?

Resplendent Glory AA 15 min reuse (i try to save this for adds or named, not just have it up all the time)

aggrodiscif=${If[!${Melee.GotAggro},1,0]}
discif=${If[${Target.Named},1,0]}

is a great compliment to these discs FYI

Besides having them, does not mean you have to turn them on. I know alot of warriors who would appreciate reducing thier 48 hotkeys.
 
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OH and for the resplendent glory

make an if that fires it off if you fall to 30% health. That means you need the extra heals in most cases. Popping it then might help offset lack of some heals.
 
fundament not working on casters (only tested on Cleric)

worked once I typed /killthis
 
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