- Joined
- May 18, 2007
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I have used this for years and still don't understand why it's setup this way and maybe it can be explained to me.
MQ2Melee Downshits = Non Combat
MQ2Melee Holyshits= combat
I have found this to not be the case.
MQ2Melee Downshits = run all the times unless your actually meleeing the mob.
Mq2melee holyshits = run only when meleeing the mob.
I'm not saying this is right or wrong, but it seems to be a design flaw for all classes but melee.
I would like it to look at the combat state and decide from there. If I am doing something wrong can someone tell me what to do to fix it?
Thank you so much!
MQ2Melee Downshits = Non Combat
MQ2Melee Holyshits= combat
I have found this to not be the case.
MQ2Melee Downshits = run all the times unless your actually meleeing the mob.
Mq2melee holyshits = run only when meleeing the mob.
I'm not saying this is right or wrong, but it seems to be a design flaw for all classes but melee.
I would like it to look at the combat state and decide from there. If I am doing something wrong can someone tell me what to do to fix it?
Thank you so much!