evilbarney
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/echo ${Me.Class} returns correctly tested on 4 different classes also beast mana bar is back and started casting the correct level buffs
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I believe I have corrected the issue with mana bar & class. I uploaded update to test & live. Let me know.
Thanks.
htw
im guessing it is trying to do this because its detecting as a buff? unfortunately you didnt include a log so i cant verify that. if that is the case, simply disable it via if statement.Having a minor issue with my SK trying to chain cast Shroud of Hate on himself when there are no xtargets.
is there a way in the plugin to use a command to make characters follow you instead of sticking to a party member also for shutting off offtanking ?
im guessing it is trying to do this because its detecting as a buff? unfortunately you didnt include a log so i cant verify that. if that is the case, simply disable it via if statement.Having a minor issue with my SK trying to chain cast Shroud of Hate on himself when there are no xtargets.
is there a way in the plugin to use a command to make characters follow you instead of sticking to a party member also for shutting off offtanking ?
Ok, i removed shroud of hate as a self buff and added every line in youve requested (shroud was already in there but was only looking for level 60+ stuff, it now detects them all). This also means that necros mana regen spells go in there too. Don't let yourself run out of hitpoints!im guessing it is trying to do this because its detecting as a buff? unfortunately you didnt include a log so i cant verify that. if that is the case, simply disable it via if statement.Having a minor issue with my SK trying to chain cast Shroud of Hate on himself when there are no xtargets.
It's being identified as selfbuff0 even if I've pulled the spell off my gems before even loading MQ2, and of course none of the actual self buffs I have loaded like grim aura, scream of death and dark temptation are being identified as selfbuffs.
is there a way in the plugin to use a command to make characters follow you instead of sticking to a party member also for shutting off offtanking ?
/offtank 0 turns it off or /offtank 1 effectively turns it off since youd be fighting mob 1 anyway. I just went in and added a message so you'll see it has been disabled.