Let me preface this post with a big shout out to PeteSampras and HTW for there work on this. It is indead a great plugin and adds a lot of enjoyment for me to play eq still. Can anyone look at this and let me know if I am heading in the right directions?
Here is the Nuke Lineup I'd like to use
My normal spell weave is
Nukeif0=${Bot.Twincast} || !${Bot.Twincast} I want this to weave in with twincast nukes, would this work that way?
Nukeif1=!${Bot.Twincast} I don't want claw to be cast if I have twincast on.
Nukeif2
Nukeif6,7,8=${Bot.Twincast} || !${Bot.Twincast}
When I get a twincast proc or twincast is casted I want my weave to look like this
Nukeif3=${Bot.Twincast}
Nukeif4=${Bot.Twincast}
Nukeif5=${Bot.Twincast}
Nukeif0=${Bot.Twincast} || !${Bot.Twincast}
Nukeif6,7,8=${Bot.Twincast} || !${Bot.Twincast}
Then I'd like to be able to send a /bc command to the wiz for her to activate an AA to initiate a BURN. By having the wizard activate that 1 AA I'm hoping it will activate all the other associated AA for the BURN. Would this work?
example. I tell the wiz /bca //alt activate prolonged destruction. When that AA activates will it activate all the other AA's with the /if conditions below
AAif2=${Me.Buff[ProlongedDestruction].ID}
AAif4=${Me.Buff[ProlongedDestruction].ID}
AAif6=${Me.Buff[ProlongedDestruction].ID}
Any help with this would be greatly appreciated. I'm just trying to get the most out my wizard and utilize this awesome plugin.
Several things. case sensiTive. AAif1 is NOT AAIf1. it must be capital i in all "If" entries or they wont detect/be used.
Next:
NukeIf0=${Bot.Twincast} || !${Bot.Twincast} means you would always use it because either you do or do not have twincast on, and both circumstances it fires.. so you dont need an if statement for that at all.
Burning: The way you propse would work (though you need a space between Prolonged and Destruction. However, there is a better way.
go into your mq2/configs/ folder and inside your toons' ingame.cfg add this line:
ingame.cfg:
/if (!${Defined[Burn]}) /declare Burn bool global FALSE
Then, make this hotkey on the toon you control:
/bcaa ${If[${Burn},//varset Burn FALSE,//varset Burn TRUE]}
Then on your NukeIfX or AAIfX statements, add ${Burn}. So:
AAIf0=${Burn}
Then whenever you hit that hotkey it will toggle your guys into/out of burn mode.
@progression server. ya this isnt designed at all for progression. i can maybe switch it over to /casting but theres a bunch more features that shouldnt work either.
@80 shaman. are you using the latest version that fixes the recast issue?