- Joined
- Jan 31, 2005
- Messages
- 11,872
- Reaction score
- 593
- Points
- 113
- Location
- Australia
- Website
- www.mmobugs.com
Hello MMOBugs members,
During this new year we're going to start to make some changes to our subscription model. The model we've used since 2005 isn't generating enough subscription fees to support the time required by developers and myself to keep investing the majority of our time into improving the site. Last year for the first time since the site launched, I've had to take up other employment to cover my family's bills, but truthfully I'd rather be spending the time improving MMOBugs.
Last year we did lower premium subscription prices in hopes it would draw in more users. It did have an effect, but only a slight one. In hindsight offering lifetime memberships was a mistake as taking away from yearly revenue streams wasn't the smartest idea, but isn't anything we're going to revert. Enough about my mistake, time for the changes.
For the time being we have raised the prices of Premium membership again and removed 7 day, and 1 month options as I don't feel in that amount of time you can truly learn how to use MQ2. We will be making tweaks to it, but down the track the current plan is for Premium memberships to not be purchasable, and a new subscription based around safe undetectable hacks, with focus on safe botting of multiple characters will be introduced.
7 Days - Was: $4.99 - Now: Not Purchasable
1 Month - Was: $9.99 - Now: Not Purchasable
3 Months - Was: $24.99 - Now: $29.99
6 Months - Was: $39.99 - Now: $49.99
1 Year - Was: $59.99 - Now: $89.99
We are still debating the best way to handle this, but the idea is one price for safe plugins, another for active risky plugins. If you are already a lifetime or premium member you will not have to worry about this unless your subscription expires.
The hopes of these changes is for people to feel more safe using MQ2, we see less dumb-asses warping around in public giving MQ2 a bad name, and to show people better video tutorials on what plugins to use to get the most out of MQ2 to have a better time playing multiple characters at once in EverQuest.
Once I have more information about changes I will let you guys know. For those that I anger due to price increase, I deeply apologize.
Thank You.
Fry.
During this new year we're going to start to make some changes to our subscription model. The model we've used since 2005 isn't generating enough subscription fees to support the time required by developers and myself to keep investing the majority of our time into improving the site. Last year for the first time since the site launched, I've had to take up other employment to cover my family's bills, but truthfully I'd rather be spending the time improving MMOBugs.
Last year we did lower premium subscription prices in hopes it would draw in more users. It did have an effect, but only a slight one. In hindsight offering lifetime memberships was a mistake as taking away from yearly revenue streams wasn't the smartest idea, but isn't anything we're going to revert. Enough about my mistake, time for the changes.
For the time being we have raised the prices of Premium membership again and removed 7 day, and 1 month options as I don't feel in that amount of time you can truly learn how to use MQ2. We will be making tweaks to it, but down the track the current plan is for Premium memberships to not be purchasable, and a new subscription based around safe undetectable hacks, with focus on safe botting of multiple characters will be introduced.
7 Days - Was: $4.99 - Now: Not Purchasable
1 Month - Was: $9.99 - Now: Not Purchasable
3 Months - Was: $24.99 - Now: $29.99
6 Months - Was: $39.99 - Now: $49.99
1 Year - Was: $59.99 - Now: $89.99
We are still debating the best way to handle this, but the idea is one price for safe plugins, another for active risky plugins. If you are already a lifetime or premium member you will not have to worry about this unless your subscription expires.
The hopes of these changes is for people to feel more safe using MQ2, we see less dumb-asses warping around in public giving MQ2 a bad name, and to show people better video tutorials on what plugins to use to get the most out of MQ2 to have a better time playing multiple characters at once in EverQuest.
Once I have more information about changes I will let you guys know. For those that I anger due to price increase, I deeply apologize.
Thank You.
Fry.