Meldrath's Majestic Mansion

I don't think the numbers in the map file are the same as in game

Map locs are inversed. So what is a negative will be a positive, and vice versa (I believe, has been a while.)
 
hmm I wasn't able to get any task updates
Are these listed as Y X Z?

Code:
P -49.7862, -671.7748, -92.5749,  0, 0, 0,  2,  Steamwork_Graveyard
P 318.9757, -358.3246, 103.5693,  0, 0, 0,  2,  Steam_Stage 
P 5.4437, -187.4189, 0.7105,  0, 0, 0,  2,  Oil_Fountain
P -11.6694, -530.6431, -0.4307,  0, 0, 0,  2,  Glass_Wall
P 131.6153, -518.2628, -77.5749,  0, 0, 0,  2,  Compression_room
 
not having any luck finding the ingame locations. the map locations inverted still are not correct
 
hm

After you report back to warmarshal, from exploring, he sends you to find information on a powerful Minotaur in dragonscale, and find out what Tinmizer has.

I have never seen a Tinmizer in dragonscale, nor a 'powerful mino"

Raids instances?
 
What raid Instance

Anyone know what instanced Zone/task giver ...

Anyone know where "crystal that he lost" drops in Mansion or is that an instanced zone also???

Any guidance would be appericated...
 
IIRC, map corrdinates are -Y, -X, Z ... so should make it:

Spot: X, Y, Z
Steamwork Graveyard: 671.7748, 49.7862, -92.5749
Steam Stage: 358.3246, -318.9757, 103.5693
Oil Fountain: 187.4189, -5.4437, 0.7105
Glass Wall: 530.6431, 11.6694, -0.4307
Compression Room: 518.2628, -131.6153, -77.5749

Lemme know if those work.
 
After MMM access is done, the quest continues to get raid flagged for MMM.
[Follow Quest as it says what to do, you have to loot the sheets when you're at the point in the task. The sheet from Big Bynn can be traded to you to be count as "looted". The sheet from the minotaur is not tradeable, but possibly looting your corpse would be enough.
Basically need "Octa the Collector's" Container.
The sheet from the Overseer Minotaur, off of Dragonscale Hills.
The sheet from Big Bynn, off of Dragonscale Hills.
Then you combine these. If you're not at this point in the quest, you will not be able to combine it, it will just give you the items back.
This combine leads to a new combine, now you need to go to "The Steamfactory" which is an instance off of an npc in Mechanots. "Plink <Something>" gives you the task, then the little browney next to it is the npc to zone in by saying "ready".
There are 3 named in this instance, each dropping a sheet needed.
Kill all named, loot all 3 sheets. Then combine, then poof - hail warmarshal and welcome to Tier 3 zone #1 =].
Meldrath's Majestic Mansion [INSTANCED].
The loot from named is about 670-730 :].
 
After MMM access is done, the quest continues to get raid flagged for MMM.
[Follow Quest as it says what to do, you have to loot the sheets when you're at the point in the task. The sheet from Big Bynn can be traded to you to be count as "looted". The sheet from the minotaur is not tradeable, but possibly looting your corpse would be enough.
Basically need "Octa the Collector's" Container.
The sheet from the Overseer Minotaur, off of Dragonscale Hills.
The sheet from Big Bynn, off of Dragonscale Hills.
Then you combine these. If you're not at this point in the quest, you will not be able to combine it, it will just give you the items back.
This combine leads to a new combine, now you need to go to "The Steamfactory" which is an instance off of an npc in Mechanots. "Plink <Something>" gives you the task, then the little browney next to it is the npc to zone in by saying "ready".
There are 3 named in this instance, each dropping a sheet needed.
Kill all named, loot all 3 sheets. Then combine, then poof - hail warmarshal and welcome to Tier 3 zone #1 =].
Meldrath's Majestic Mansion [INSTANCED].
The loot from named is about 670-730 :].

Is Octa the Collector's Container drop off from Octa the Collector in Mechanots zone?

Thanks,
 
Container comes from octa yes or you can also get 6 of them off a group mob called Oxilious (sp?) the junk collecter in the recycling area. He has a set PH that needs to be killed. Then is a 1 group mob hits for 5.5-6k.
 
Tested to work:

Steamwork Graveyard: 671.7748, 49.7862, -92.5749
Steam Stage: 351.28, -347.65, 107.61
Oil Fountain: 178.4189, -5.4437, 0.7105
Glass Wall: 530.6431, 11.6694, -0.4307
Compression Room 506.11, -162.99, -73.39
 
Last edited:
Created a Macro for this to avoid dying. Feel free to use but if your not a monk you need to zone out quickly when finished, if you are a monk...FD before running, enjoy!



Code:
|MMM Explore Quest Location Updater
|Created by Swazafix 
|Locations by Junkmonk
|Simply run the macro in MMM, then zone out to avoid death 
#turbo 40

Sub Main

:mainloop

/warp loc 671.7748 49.7862 -92.5749
/delay 2s
/warp loc 351.28 -347.65 107.61
/delay 2s
/warp loc 178.4189 -5.4437 0.7105
/delay 2s
/warp loc 530.6431 11.6694 -0.4307
/delay 2s
/warp loc 506.11 -162.99 -73.39
/delay 2s
/warp s


/return

|--------------------------------
| GM CHECK
|--------------------------------
Sub GMCheck

/if (${Spawn[gm].ID}) {
/beep
/echo GM Alert Ending macro
/endm
}

/return
 
How do make the above macro work i mean do i just copy and paste or how do i make it work ?
 
copy paste it into notepad save it as whatever u want to call it.mac put it in your mq macro folder go into game and type /macro whatever u called it.mac when in mmm or whatever zone its to run in.
 
Yall know 90% of the quest info in this thread is readily availible on Allahkhazam right :rolleyes:

Unless some one is trying to automate this quest, which would be highly dificult if not impossible, this is useless. :cool:

Not trying to be mean, just saying...
 
What the hell are you talking about? The macro is dead-on for bypassing the fights that would be otherwise required. If you consider it useless to you, that's your problem but not for the rest of us.
 
Created a Macro for this to avoid dying. Feel free to use but if your not a monk you need to zone out quickly when finished, if you are a monk...FD before running, enjoy!



Code:
|MMM Explore Quest Location Updater
|Created by Swazafix 
|Locations by Junkmonk
|Simply run the macro in MMM, then zone out to avoid death 
#turbo 40

Sub Main

:mainloop

/warp loc 671.7748 49.7862 -92.5749
/delay 2s
/warp loc 351.28 -347.65 107.61
/delay 2s
/warp loc 178.4189 -5.4437 0.7105
/delay 2s
/warp loc 530.6431 11.6694 -0.4307
/delay 2s
/warp loc 506.11 -162.99 -73.39
/delay 2s
/warp s


/return

|--------------------------------
| GM CHECK
|--------------------------------
Sub GMCheck

/if (${Spawn[gm].ID}) {
/beep
/echo GM Alert Ending macro
/endm
}

/return

Worked perfect, ty.
 
Thanks for the macro, I used a HoT potion then hit invis potion with my zerker, started macro no hits and all updated. Thanks Again :D
 
Step 8: "Deliver at least two more document samples from the towers"
Two drops needed, one is in Gryospire Beza, one is in Gyrospire Zeka, both are from a named that is white con to 80, the only white con to 80 named in the entire zone, drops 6 pieces each, need one from each of those two zones. Turn in the two items to gurtrude from Beza/Zeka.

Anyone know if this part can be Multi-Quested? I have a character on one account that has Beza letter, and another one that has the Zeka letter. So if the one I want credit on turns it in last?