Noticed a difference in behavior between MMOBugs and the main MQ2 in working with some macros.
${Me.Buff[Pyromancy].ID}
On core, this returns `14` because that's the buff slot I have it in.
On MMOBugs, it returns NULL, because it has a rank after it (the actual buff name is Pyromancy XXIV).
Pyromancy is an AA wizards have that get a rank number after it (24, XXIV in this case).
Bugs does seem to work for spells. If I do a ${Me.Buff[Shield of Consquence].ID} I do get a return of `1` even though my buff is Rk. II.
Any chance we can get this difference ironed out?
Lastly, I couldn't find the source code for the MMOBugs compile. I know you have it available for anything GPL Licensed, but I couldn't find a link for it.
${Me.Buff[Pyromancy].ID}
On core, this returns `14` because that's the buff slot I have it in.
On MMOBugs, it returns NULL, because it has a rank after it (the actual buff name is Pyromancy XXIV).
Pyromancy is an AA wizards have that get a rank number after it (24, XXIV in this case).
Bugs does seem to work for spells. If I do a ${Me.Buff[Shield of Consquence].ID} I do get a return of `1` even though my buff is Rk. II.
Any chance we can get this difference ironed out?
Lastly, I couldn't find the source code for the MMOBugs compile. I know you have it available for anything GPL Licensed, but I couldn't find a link for it.