In the center of an arena is IRA. When you beat him down to 5% he deactivates for two minutes, after which he pops back up at 100% and the next round starts. Each round both the IRA and the adds level up. So he starts out even con, then two rounds at yellow, then red.
Around 50% adds start coming. Slowly at first, then a bunch of mob hits at once (counted 14 up one round and 22 up another). Once the IRA deactivates, the remaining adds poof (after mezz is broken on any left up).
Between waves you can retreat to the entry cave and rezz and buff. He will aggro, but is perma rooted and does nothing, so as long as you all stay there you can recover.
We tried burning on IRS and kiting the adds. Did anyone else try this? Is it possible to deal with the adds and keep their numbers down?
Around 50% adds start coming. Slowly at first, then a bunch of mob hits at once (counted 14 up one round and 22 up another). Once the IRA deactivates, the remaining adds poof (after mezz is broken on any left up).
Between waves you can retreat to the entry cave and rezz and buff. He will aggro, but is perma rooted and does nothing, so as long as you all stay there you can recover.
We tried burning on IRS and kiting the adds. Did anyone else try this? Is it possible to deal with the adds and keep their numbers down?