Item Casting

freewilly

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Since the new expansion/compile I've noticed that a command like,
Code:
/casting "Huntsman's Ethereal Quiver" item
will not work while the item is in my packs. It seems it now has to be equipped to work. Has this already been reported? Is there a fix?
 
Try this:
Code:
/itemnotify ${FindItem[=Huntsman's Ethereal Quiver].InvSlot} rightmouseup
 
Code:
/useitem "Huntsman's Ethereal Quiver"
 
Thanks.
Code:
/useitem "Huntsman's Ethereal Quiver"
did the trick. Still wonder why what I had stopped working with new expansion.
 
Is there a way to cast an item based on slot? This would help when trying to use the same variable for multiple characters with different items.

IE: /useitem waist
 
type /useitem in game it will give u the number for slots in case of waist its 20
 
I have also noticed recently that MQ2Cast seems to struggle with Disciplines which were working before?

Code:
/casting "Incite" disc

Should work, no? I had to hardcode disciplines to use /disc "Incite" instead.
 
I have also noticed recently that MQ2Cast seems to struggle with Disciplines which were working before?

Code:
/casting "Incite" disc

Should work, no? I had to hardcode disciplines to use /disc "Incite" instead.
No, MQ2Cast doesn't do discs - does spells, items, AAs.

htw