Is there a way to get group to return to spots after a battle?

Champagne

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Is there a way to get group to return to a certain spot/camp after killing a mob?
 
this

look up mq2bot and the makecamp command.
 
/makecamp
The makecamp command will create a camp spot for you to return to after combat, or to establish boundries for your character to prevent them from moving beyond a certain radius.

/makecamp
using makecamp with no parameters will set up a camp at your current location, using default values

/makecamp on [ # ]
set up a camp at current location with default values
if optional # parameter supplied, use # as camp radius size
must be first parameter

/makecamp off
disable current makecamp

/makecamp loc Y X
set up a camp at the specified location
must be first parameter

/makecamp player [ name ]
set up a dynamic camp based on a certain pc name if in zone, or targeted pc if optional name not supplied

/makecamp leash
toggles leashing to camp radius so character cannot leave boundary

/makecamp leash #
sets how far beyond camp radius you can move before leashing (LeashLength)

/makecamp radius #
sets the radius of the camp size
does not turn camp on if supplied on its own

/makecamp mindelay # | maxdelay #
sets the delay time before auto-returning to camp

/makecamp return
forces a return to the camp radius immediately

/makecamp altreturn
forces a return to the camp spot you had before your current one, or a camp that is now turned off

the following inline configuration options are supported for one-time use:

/makecamp returnhavetarget | returnnoaggro | returnnotlooting | realtimeplayer | scatter | bearing # | scatsize # | scatdist #
Read the set name section for explanation of what these parameters do


for any additional details please refer to the wiki this information was taken from.

MQ2MoveUtils - MMOBugs Wiki