EQ keynote

I was expecting them to announce VoA going f2p, but guess thats not happening


Looks like they are making VoA f2p once the new expansion rolls out:

https://forums.station.sony.com/eq/...to-play-content-changing.202738/#post-2987514

Depending on the Level Req of the new expansion attunable gear, there won't be a huge incentive to buy it with level 95 being FtP and level cap staying at 100. Level 92 w/ full T1 RoF gear is a huge power-spike for a character.
 
Some of the more salient news:
* 15th anniversary. new race/class combos, we get to vote. Dark Elf bard or Wood Elf shaman, anyone?

MY DAY HAS COME

GNOMISH MONKS

Yeah, anyone thinking another race/class combo even has a shot at winning, needs to stop smoking "bath salts". Gnome monks are going to win hands down....unless SOE does like they normally do and refuse to release the actual poll results (so they can say whatever combo they decided on was 'player demand').

I don't see Heroic Adventures being as good for boxers as it might seem. Surely they can't be THAT out of touch? Forget MQers. What about the Joe Casual types who would essentially remove themselves from the visible playerbase to hole up in respawning missions? There's gotta be some kind of downside to them....right? :confused:
 
i already saw posts on the forums with screen shots from a dev of a new class/race combo so take that vote line of shit with a grain of salt.
 
They could just be showing off different combinations. Things are always prone to change.

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I was expecting them to announce VoA going f2p, but guess thats not happening


Looks like they are making VoA f2p once the new expansion rolls out:

https://forums.station.sony.com/eq/...to-play-content-changing.202738/#post-2987514

Depending on the Level Req of the new expansion attunable gear, there won't be a huge incentive to buy it with level 95 being FtP and level cap staying at 100. Level 92 w/ full T1 RoF gear is a huge power-spike for a character.


Yah I don't understand their business strategy sometimes. They laid off a bunch of their workforce cause they are struggling, yet they made more stuff free, which is good for us the consumer.

They could have easily milked the cash cow, with f2p accounts by the inventory slot restriction and classes/races you were able to play, but they opened that up to everyone which was a bad business decision on their part. And now with a not so stellar LDoN 2.0 style expansion coming up, less people will buy it.

If most of the zones are going to be dungeon crawl instances, which restricts you to a 6 box army, I'm not intent on buying the expansion except for my main toons I really play.
 
I believe they said the instances would be tailored around 3 PCs + 3 Mercs. So you shouldn't have to 6 box if you don't want to. I think the 3 PCs is a good number for instances.

The incentive to buy it still remains. Level 100, all previous expansions, tons more AA and content, lots of gear options, more tasks/missions, etc etc. People will get sick of farming Grounds and HoT zones and VoA zones aren't much better but their xp is kinda blahhh from what I've found.

I think the new expansion sounds good for far and I am looking forward to it.
 
Yah I don't understand their business strategy sometimes. They laid off a bunch of their workforce cause they are struggling, yet they made more stuff free, which is good for us the consumer.

They could have easily milked the cash cow, with f2p accounts by the inventory slot restriction and classes/races you were able to play, but they opened that up to everyone which was a bad business decision on their part. And now with a not so stellar LDoN 2.0 style expansion coming up, less people will buy it.

Maybe EQ isn't the central point of the strategy anymore? I mean, consider what happened almost ten years ago when they last released an EQ sequel. EQ2 launched, drew a bunch of EQ's players....and then flopped like a fish out of water three weeks later (thanks to Blizzard). But after the "new game smell" wore off, EQ's population rebounded to the point where at at least one juncture, the old game had more people playing than its sequel did! Maybe they're planning to make the transition to the new game easier this time. If people play only after new content is released and EQNext is due "next year", that would put it somewhere in the time slot of a new EQ1 expansion. Unless that expansion is OMG CAN'T MISS, the allure of the new game may be enough to draw a large portion of the people from both EQ games to EQNext. People might be willing to try the new game but not want to abandon their established characters so it could fluff (in porn industry terms) the Station Pass numbers, which allow SOE to obfuscate their actual player numbers. (Last I read, they consider every Station Pass subscriber as a player in ALL games covered by the Station Pass)

I dunno, I'm just trying to see how this fits into SOE's traditionally money-grubbing market strategy. EQNext needs to be a blockbuster smash hit beyond the free month (it can't be SWTOR, part deux) so I'm guessing they're going to do whatever they can to make that more of a certainty.