I posted this on the MQ2 official forums, but never got anything from it. Any ideas? Is there a potential trap to set like /if address=666 then neighborissatan sort of error trap to just skip to the end of the .cfg?
I've noticed that any command in zoned.cfg fires when you're at the character select screen IF you've already been in game. It didn't used to do that, and spams a lot of errors. Is there an order to the .cfg files like autoexec.cfg, zoned.cfg, etc. so I can move my "I'm zoning, update inventory and things like that" macro so it doesn't spam errors and mess up data from /ini dumps?
I've noticed that any command in zoned.cfg fires when you're at the character select screen IF you've already been in game. It didn't used to do that, and spams a lot of errors. Is there an order to the .cfg files like autoexec.cfg, zoned.cfg, etc. so I can move my "I'm zoning, update inventory and things like that" macro so it doesn't spam errors and mess up data from /ini dumps?