berserker holyshit

obheals

Lifetimer
Joined
Jul 29, 2008
Messages
69
Reaction score
0
Points
0
Hi, would someone please help me with this?
My goal is to keep Cry Carnage up at all times.
What happens however, it keeps spamming the disc until I run out of end. Here is what I have set in my .ini :


holyshit1=/if (${Spell[Cry Carnage rk. II].Stacks} && !${Me.Buff[Cry Carnage rk. II].ID}) /disc cry carnage rk. II

thank you for your help

Ob
 
its a song not a buff and you dont need the rk in the name or stacks.

holyshit5=/if (${Me.CombatAbilityReady[${Spell[Cry Carnage].RankName}]} && ${Me.PctEndurance}>=5 && !${Me.Song[Cry Carnage].ID}) /Disc ${Spell[Cry Carnage].RankName}

Also with AAs it last 10m
 
Thank you William, that works great.

Is there a place where I can learn the syntax for the holyshit/downshits?
I looked in the forum and I haven't found a post regarding how to/syntax

best regards,
OB
 
OTOH, you could just not use a holyshit, and do: /melee cryhavoc=5 save

htw
 
Dichotomic Rage

How would you syntax adding Dichotomic Rage to a holyshit?

I've tried a couple things but haven't been successful, is it something that could be added as part of mq2melee options?

best regards,

OB
 
Code:
[MQ2Melee]
ancestral=20
bane=1
battleleap=0
bloodlust=40
bloodpact=1
cryhavoc=20
disarm=1
downflag0=1
downflag1=1
downflag2=1
downflag3=1
downflag4=1
enrage=1
enragingkick=25
facing=1
frenzy=1
gblade=40
gouge=1
groupcheck=1
holyflag0=1
holyflag1=1
holyflag10=1
holyflag11=1
holyflag12=1
holyflag13=1
holyflag14=1
holyflag15=1
holyflag16=1
holyflag17=1
holyflag18=1
holyflag2=1
holyflag3=1
holyflag4=1
holyflag5=1
holyflag6=1
holyflag7=1
holyflag8=1
holyflag9=1
holyflag19=1
holyflag20=1
holyflag21=1
holyflag22=1
holyflag23=1
holyflag24=1
holyflag25=1
holyflag26=1
infuriate=1
jolt=1
kick=1
melee=1
override=1
plugin=1
provoke0=18204
provokeend=20
provokemax=1000
ragevolley=50
rallos=75
resilience=1
respite=20
resume=20
retaliation=60
slam=1
stickbreak=1
stickrange=70
stun0=45252
throatjab=1
vigaxe=20
warcry=85
downshit0=/if (!${Me.Aura.Equal[Bloodlust Aura]} && ${Me.PctEndurance}>10 && !${Me.Invis} && !${Me.Moving} && !${Me.Sitting}) /disc Bloodlust Aura
downshit1=/if (${Spell[Illusion: Dark Elf].Stacks} && !${Me.Buff[Illusion: Dark Elf].ID} && !${Me.Moving} && !${Me.Invis} && !${Me.CombatAbilityReady[Disconcerting Discipline]}) /useitem Guise of the Deceiver
downshit2=/if (!${Me.Moving} && !${FindItem["Axe of the Demolisher"].ID} && !${Cursor.ID}) /disc Axe of the Demo
downshit3=/if (${Cursor.Name.Find[Axe of the Demolisher]}==1) /autoinv
downshit4=/if (${Me.AltAbilityReady[Communion of Blood]} && ${Me.PctHPs}>90 && ${Me.PctEndurance}<80) /alt activate 1253
holyshit0=/if (${Me.PctEndurance}>20 && ${Me.CombatAbilityReady[Demolishing Frenzy]}) /disc ${Me.CombatAbility[${Me.CombatAbility[Demolishing Frenzy]}].ID}
holyshit1=/if (${Me.PctEndurance}>20 && ${Me.CombatAbilityReady[Disconcerting Discipline]}) /disc Disconcerting Discipline
holyshit10=/if (${Me.AltAbilityReady[Vehement Rage]}) /alt activate 800
holyshit11=/if (${Me.PctHPs}>90 && ${Me.Song[Prophet's Gift of the Ruchu].ID}) /multiline ; /if (${Me.PctHPs}>90) /alt act 752 ; /alt act 465 ;  /alt act 3710 ; /alt act 961 ; /alt act 1142
holyshit12=/if (${Me.Song[Prophet's Gift of the Ruchu].ID} && !${Me.Song[Strike of Savagery].ID}) /multiline ; /alt act 610 ; /alt act 1142 ; /alt activate 1502
holyshit13=/if (${Me.CombatAbilityReady[Amplified Frenzy Rk. II]}) /multiline ; /if (${Me.PctHPs}>90) /alt act 752 ; /disc Amplified Frenzy Rk. II
holyshit14=/if (${Me.CombatAbilityReady[Stormwild Frenzy Rk. II]}) /multiline ; /if (${Me.PctHPs}>90) /alt act 752 ; /disc Stormwild Frenzy Rk. II
holyshit15=/if (${Me.CombatAbilityReady[Axe of the Aeons Rk. II]}) /disc Axe of the Aeons Rk. II
holyshit16=/if (${Me.AltAbilityReady[374]}) /multiline ; /alt activate 374 ; /disc Ancient
holyshit17=/if (${Me.AltAbilityReady[379]}) /alt activate 379
holyshit2=/if (${Me.AltAbilityReady[Banestrike]}) /alt activate 15073
holyshit3=/if (${Me.CombatAbilityReady[Sapping Strikes]}) /disc Sapping Strikes
holyshit4=/if (${Me.PctEndurance}>20 && ${Me.CombatAbilityReady[Dichotomic Rage]} && ${Target.PctHPs}>50) /disc ${Me.CombatAbility[${Me.CombatAbility[Dichotomic Rage]}].ID}
holyshit5=/if (${Me.PctEndurance}>30 && !${Me.Song[Bubbling Rage Effect].ID} && !${Me.Invis} && ${Me.CombatAbilityReady[Bubbling Rage]}) /disc Bubbling Rage
holyshit6=/if (${Me.AltAbilityReady[387]}) /alt activate 387
holyshit7=/if (${Me.CombatAbilityReady[Arcslice]} && !${Me.XTarget[2].ID}) /disc Arcslice
holyshit8=/if (${Me.AltAbilityReady[Binding Axe]}) /alt activate 642
holyshit9=/if (${Me.AltAbilityReady[Savage Spirit]}) /alt activate 465
holyshit18=/if (${Me.PctEndurance}>50 && ${Me.CombatAbilityReady[Demolisher's Alliance Rk. II]}) /disc ${Me.CombatAbility[${Me.CombatAbility[Demolisher's Alliance Rk. II]}].ID}
holyshit19=/if (${Me.CombatAbilityReady[Jarring Smite Rk. II]}) /disc Jarring Smite Rk. II
holyshit20=/if (${Me.AltAbilityReady[373]}) /alt activate 373
holyshit21=/if (${Me.AltAbilityReady[611]} && !${Me.Song[Battle Leap Warcry VI].ID}) /alt activate 611
holyshit22=/if (!${Me.Song[Strike of Savagery].ID}) /useitem Vengeful Taelosian Blood Axe
holyshit23=/if (${Me.AltAbilityReady[1141]}) /alt activate 1141
holyshit24=/if (${Me.AltAbilityReady[642]}) /alt activate 642
holyshit25=/if (${Me.AltAbilityReady[109]} && !${Me.XTarget[2].ID} && ${Target.PctHPs}<=98) /alt activate 109
holyshit26=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.PctHPs}<=94) /useitem Selrach's Warmonger Coat
 
I'm not seeing dichotomic rage, what am I missing?


in the meantime,
Any idea why this doesn't work?

holyshit8=/if (${Me.CombatAbilityReady[Dichotomic Rage]}) /disc Dichotomic Rage
 
From Iamobard's post

Code:
holyshit4=/if (${Me.PctEndurance}>20 && ${Me.CombatAbilityReady[Dichotomic Rage]} && ${Target.PctHPs}>50) /disc ${Me.CombatAbility[${Me.CombatAbility[Dichotomic Rage]}].ID}
 
Any idea why this doesn't work?

holyshit8=/if (${Me.CombatAbilityReady[Dichotomic Rage]}) /disc Dichotomic Rage

I think the reason it is not working has to do with the way they implemented the TBM dichotomic spells. /disc isn't finding rage because you need to tell it which rank of the spell/disc.
 
It's all in my above post, I use the melee holyshit/downshits all the time while playing, could use some adjusting, but overall it can sustain high DPS.
 
It works, thank you very much, you guys are clever.
 
Any pointers in my above holyshit/downshits are welcome btw, improving DPS is the key after all.
 
Alright total n00b to this... Do I just add this to the bot ini?
 
servername_toonname.ini in MQ2 folder, it's MQ2melee

I need to sort the savage spirit stuff in it, but atm not too bothered as it still maintains 200k+ sustained. so works for me.
 
Im doing something wrong... my poor zerker is only averaging like 20k