modbot
Anyone able to post a good mq2melee and the stick preferences they use?
[MQ2Melee]
aggro=1
assassinate=1
assault=50
backstab=1
bfeigndelay=1000
bleed=25
disarm=1
downflag11=1
downflag12=1
downflag14=1
downflag15=1
downflag16=1
downflag17=1
downflag18=1
downflag19=1
downflag20=1
downflag22=1
downflag23=1
downflag24=1
downflag4=1
downflag5=1
downflag6=1
downflag7=1
downflag8=1
enrage=1
escape=20
evade=1
facing=1
groupcheck=1
hide=1
hidedelay=2000
holyflag10=0
holyflag11=1
holyflag12=1
holyflag21=1
holyflag22=1
holyflag23=1
holyflag25=1
holyflag26=1
holyflag4=1
holyflag5=1
holyflag6=1
infuriate=1
melee=1
override=1
petenrage=1
petinfuriate=1
petmend=20
petrange=75
pickpocket=0
plugin=1
resume=20
sneak=1
sneakdelay=300
stickbreak=1
stickmode=1
stickrange=70
strike=1
strikedelay=0
downshit11=/if (${Spell[Familiar: Emerald Sokokar].Stacks[50]} && !${Me.Invis}) /casting "Familiar of the Emerald Jungle" ammo
downshit12=/if (${Spell[Taelosian Guard].Stacks[50]} && !${Me.Invis}) /casting "Ritual Blood Ring" rightfinger
downshit14=/if (${Spell[Form of Defense VII].Stacks[50]} && !${Me.Invis}) /casting "Ring of Righteous Slaying" rightfinger
downshit15=/if (${Spell[Geomantra V].Stacks[50]} && !${FindItem[Gnoll Hide Leather Collar].Timer} && !${Me.Invis}) /casting "Gnoll Hide Leather Collar" neck
downshit16=/if (${Spell[Soothing Breath III].Stacks[50]} && !${Me.Invis}) /casting "Guardian's Pauldrons" shoulder
downshit17=/if (${Spell[Might of Stone III].Stacks[50]} && !${Me.Invis}) /casting "Spelltorrent Ring" rightfinger
downshit18=/if (${Spell[Illusionary Spikes III].Stacks[50]} && !${Me.Invis}) /casting "High Priest's Cloak" back
downshit19=/if (${Me.CombatAbilityReady[Instruction in Toxicity Rk. II]} && ${Spell[Lesson in Toxicity Rk. II].Stacks} && !${Me.Invis}) /multiline ; /target id ${NearestSpawn[pc SHM radius 100].ID} ; /disc Instruction in Toxicity Rk. II ; /keypress TAB
downshit20=/if (!${Macro.RunTime} && ${Me.CombatState.Equal[ACTIVE]} && !${Target.Type.Equal[NPC]} && ${Me.PctEndurance}<60 && ${SpawnCount[npc los radius 20 ZRadius 10]}<1) /mac med
downshit22=/if (${Cursor.ID}==79322 || ${Cursor.ID}==57264) /destroy
downshit23=/if (!${Me.Sneaking}) /doability sneak
downshit24=/if (!${Me.Invis}) /doability hide
downshit4=/if (${Me.CombatAbilityReady[Respite Rk. II]} && ${Me.PctEndurance}<25 && !${Me.Invis}) /disc Respite
downshit5=/if (!${FindItem[Lucid Stealthinfused Leggings].Timer} && ${FindItem[Consigned Bite of the Shissar XVI].StackCount}<5 && !${Me.Invis}) /casting "Lucid Stealthinfused Leggings" item
downshit6=/if (${Cursor.ID}==56907) /autoinventory
downshit7=/if (${Spell[Bite of the Shissar Poison VIII].Stacks[50]} && ${FindItem[Consigned Bite of the Shissar XVI].ID} && !${Me.Invis}) /potionbelt activate 1
downshit8=/if (${Spell[Quellious' Trauma Poison VIII].Stacks[50]} && ${FindItem[Quellious' Trauma].ID} && !${Me.Invis}) /potionbelt activate 5
downshitif=${If[!${Me.Moving} && !${AdvPath.State} && !${Me.Casting.ID} && !${Me.Sitting} && !${Select[${Zone.ID},344,345,202,151]},1,0]}
holyshit10=/if (${Stick.Active} && ${NearestSpawn[1,pc noalert 6].Name.NotEqual[${Me.Name}]} && ${NearestSpawn[1,pc noalert 6].LineOfSight} && ${NearestSpawn[1,pc noalert 6].Distance}<80 && ${Target.PctHPs}<60) /multiline ; /stick off ; /stick off
holyshit11=/if (${Me.TargetOfTarget.Name.Equal[${Me.Name}]} && ${Me.AltAbilityReady[Sleight of Hand]}) /casting "Sleight of Hand" alt
holyshit12=/if (${Debuff.Poisoned} && ${Me.AltAbilityReady[Purge Poison]}) /casting "Purge Poison" alt
holyshit21=/if (${Me.PctEndurance}>30 && ${Me.CombatAbilityReady[Pinpoint Vitals]} && !${Target.Buff[Pinpoint Vitals Rk. II]} && ${Target.PctHPs}>70) /disc Pinpoint Flaws Rk. II
holyshit22=/if (${Me.PctEndurance}>20 && ${Me.AltAbilityReady[Envenomed Blades]} && ${Target.PctHPs}>80) /casting "Envenomed Blades" alt
holyshit23=/if (${Me.PctEndurance}>20 && ${Me.AltAbilityReady[Dirty Fighting]} && ${Target.PctHPs}>80) /casting "Dirty Fighting" alt
holyshit25=/if (${Me.PctEndurance}>20 && ${Me.AltAbilityReady[Fundament: Third Spire of the Rake]} && ${Target.PctHPs}>80) /casting "Fundament: Third Spire of the Rake" alt
holyshit26=/if (${Me.PctEndurance}>10 && ${Me.AltAbilityReady[Ligament Slice]} && ${Target.PctHPs}<45 && !${Target.BuffDuration[Ligament Slice]} && !${Target.BuffDuration[Tendon Lacerate Rk. II]}) /casting "Ligament Slice" alt
holyshit4=/if (!${FindItem[Nightshade, Blade of Entropy].Timer} && ${Target.PctHPs}>80) /casting "Nightshade, Blade of Entropy" item
holyshit5=/if (!${FindItem[Lucid Stealthinfused Coat].Timer} && ${Target.PctHPs}>80) /casting "Lucid Stealthinfused Coat" chest
holyshit6=/if (!${FindItem[Thug's Bloodblade Dagger].Timer} && ${Target.PctHPs}>70) /casting "Thug's Bloodblade Dagger" item
holyshitif=${If[!${Me.Casting.ID},1,0]}
stickcmd=13 snaproll randomize
version=5.477
ShowAbility=0
ShowAltAbility=0
ShowAttacking=1
ShowBash=0
ShowCasting=0
ShowCombatAbility=0
ShowControl=0
ShowDebug=0
ShowEnrageDebug=1
ShowEnraging=1
ShowFeign=1
ShowOverride=1
ShowProvoking=0
ShowSkills=0
ShowSpecial=0
ShowSticking=1
ShowStunning=0
ShowSwitching=1
CADelay=500
AADelay=250
SpellDelay=350
SkillDelay=250
PotionDelay=500
DownDelay=0
HolyDelay=0
DownCycleDelay=1000
HolyCycleDelay=0
[Defaults]
AllowMove=32.00
AutoPause=on
AutoPauseMsg=on
AutoSave=on
AutoUW=off
BreakKeyboard=on
BreakMouse=off
BreakOnGM=on
BreakOnSummon=on
DistSummon=8.00
FeignSupport=off
Heading=fast
HideHelp=on
KeyboardPause=off
MousePause=off
LockPause=off
PauseMinDelay=500
PauseMaxDelay=5000
SaveByChar=off
TurnRate=10.00
UseWindow=off
Verbosity=on
FullVerbosity=on
TotalSilence=off
VerbosityFlags=33554431
WinEQ=on
[Stick]
AlwaysUW=off
AwareNotAggro=off
ArcBehind=45.00
ArcNotFront=135.00
BreakOnGate=on
BreakOnTarget=on
BreakOnWarp=on
PauseOnWarp=off
DelayStrafe=on
DistBackup=10.00
DistBreak=100.00
DistMod=0.00
DistMod%=1.00
DistSnaproll=10.00
RandomArc=on
StrafeMinDelay=4000
StrafeMaxDelay=6000
UseBackward=on
UseFleeing=on
UseWalk=off
BreakOnHit=off
[MakeCamp]
CampRadius=40.00
MinDelay=500
MaxDelay=1500
RealtimePlayer=off
ReturnHaveTarget=off
ReturnNoAggro=off
ReturnNotLooting=off
UseLeash=off
LeashLength=50.00
UseScatter=off
Bearing=0.00
ScatDist=10.00
ScatSize=10.00
[MoveTo]
AlwaysUW=off
ArrivalDist=10.00
ArrivalDistX=10.00
ArrivalDistY=10.00
BreakOnAggro=off
BreakOnHit=off
DistBackup=30.00
MoveToMod=0.00
UseBackward=off
UseWalk=on
[Circle]
Backward=off
CCW=off
Drunken=on
RadiusSize=30.00
[StuckLogic]
StuckLogic=on
DistStuck=0.10
PulseCheck=6
PulseUnstuck=10
TryToJump=on
TurnHalf=on
Sub Main
| stuff already included in MQ2Melee (so not included here): Epic 2, Thug's Bloodblade Dagger, Tainted Shadowshift Chain Coat, Sleight of Hand, Purge Poison, Bleed Rk. II, Pinpoint Vitals, Envenomed Blades, Dirty Fighting, Third Spire, Thief's Eyes
:rogwait
/if (${Me.CombatState.NotEqual[COMBAT]}) /goto :rogwait
/echo Rogue Abilities Activated!
:rogloop
| Guardian Circle I
/if (!${Spell[${Me.Aura}].ID} && !${FindItem[Amber Ring of Stalwart].Timer} && !${Me.Casting.ID} && !${Me.Invis}) /casting "Amber Ring of the Stalwart" leftfinger
| Frenzied Stabbing
/if (${Me.CombatAbilityReady[Frenzied Stabbing Discipline]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]}) {
/disc Frenzied Stabbing
/delay 5
}
| Assassin Discipline
/if (${Me.CombatAbilityReady[Assassin Discipline]} && !${Me.CombatAbilityReady[Frenzied Stabbing Discipline]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]}) {
/disc Assassin Discipline Rk. II
/delay 5
}
| Weapon Affiliation
/if (${Me.CombatAbilityReady[Weapon Affiliation Rk. II]} && !${Me.CombatAbilityReady[Frenzied Stabbing Discipline]} && !${Me.CombatAbilityReady[Assassin Discipline]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]}) {
/disc Weapon Affiliation Rk. II
/delay 5
}
| Envenomed Blades
/if (${Me.AltAbilityReady[Envenomed Blades]}) {
/casting "Envenomed Blades" alt
/delay 5
}
| Rogues Fury
/if (${Me.AltAbilityReady[Rogue's Fury]}) {
/casting "Rogue's Fury" alt
/delay 5
}
/if (${Target.ID}) /goto :rogloop
/return
holyshit10=/if (${Stick.Active} && ${NearestSpawn[1,pc noalert 6].Name.NotEqual[${Me.Name}]} && ${NearestSpawn[1,pc noalert 6].LineOfSight} && ${NearestSpawn[1,pc noalert 6].Distance}<80 && ${Target.PctHPs}<60) /multiline ; /stick off ; /stick off
i like a few of your holys that i wasnt using
curious about this one
Code:holyshit10=/if (${Stick.Active} && ${NearestSpawn[1,pc noalert 6].Name.NotEqual[${Me.Name}]} && ${NearestSpawn[1,pc noalert 6].LineOfSight} && ${NearestSpawn[1,pc noalert 6].Distance}<80 && ${Target.PctHPs}<60) /multiline ; /stick off ; /stick off
what is the no alert 6 thing
im trying to understand the whole holy, so what happens when you do get los or are again within range do the melee settings kick back in
the stickcmd=13 snaproll randomize part
I also read u use kill this
saw your assasinate and strike set to 1, so you are getting use out of your strike, are you having any problems not engaging target (either cause strike is not ready or you didnt get a chance to hide (saw that u did sneak hide holys) in addition to the melee settings of sneak hide (i added these too)