New compile use a new hud?

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Ech0b0y

Board Necro
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Got a different hud then the default, takes up too much space!:)
 
Copy and paste this into MQ2Hud.ini. Delete what is already in there.

Code:
[MQ2HUD]
Last=Elements
SkipParse=5
CheckINI=10
UpdateInBackground=off
ClassHUD=on
ZoneHUD=on

[Elements] 
Time=3,5,38,0,255,0,Time: ${Time}
LastTell=3,5,50,0,255,0,LastTell - ${MacroQuest.LastTell} 
RegExp=3,5,62,0,255,0,EXP - ${Me.PctExp}%
AAExp=3,5,74,0,255,0,AAExp - ${Me.PctAAExp}%
Spawn1=3,5,86,255,255,0,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].Level} - ${NearestSpawn[1,npc named].Name},]}
Spawn2=3,5,98,255,255,0,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].Level} - ${NearestSpawn[2,npc named].Name},]}
Spawn3=3,5,110,255,255,0,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].Level} - ${NearestSpawn[3,npc named].Name},]}
Spawn4=3,5,122,255,255,0,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].Level} - ${NearestSpawn[4,npc named].Name},]}
GMInd1=3,5,134,0,250,0,GM - ${If[${Spawn[gm].ID},${SpawnCount[gm]} GM's in zone.,No GM's Present]}
GroupLeader=3,5,146,0,255,0,${If[${Group.Members}>0,GroupLDR - ${Group.Leader},]}  
RaidLeader=3,5,158,0,255,0,${If[${Raid.Members}>0,RaidLDR - ${Raid.Leader},]}
PPLinRaid=3,5,170,0,255,0,${If[${Raid.Members}>0,In Raid - ${Raid.Members},]}
 
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