htw
Developer
I'm a little confused by the wiki entry for provoke0.
provoke0=[Disc/AA/Spell ID #]
ID of the Disc/AA/Spell to use for provoking (0=off). provokemax must be set, and aggro must be on. This provoke skill is autodetected for: Warrior: Provoke, Bellow, Berate, Incite, Bellow of the Mastruq, Ancient Chaos Cry, Bazu Bellow, Scowl, Sneer, Jeer, Bazu Bluster, Bazu Roar, Scoff. SK: Terror of Darkness/Shadows/Death/Terris/Thule/Discord/Vergalid/the Soulbleeder/Jelvalak/Rerekalen/Desalin. For Paladin AA, Monk, and Ber: See stun0 (below).
It wants the ID of the Disc/AA/Spell # you want to use to provoke, but later says the provoke skill is auto-detected.
So if I'm a warrior who wants to use Scorn Rk. II, what would I put for provoke0? 28061 or something else?
If Scorn Rk. II is not auto-detected as a provoke option, put your ID in provoke2.
- provoke2=[Disc/AA/Spell ID #]
ID of the Disc/AA/Spell to use for provoking (0=off). provokemax must be set, and aggro must be on. This provoke skill is NOT autodetected, but if configured, will be used first (before provoke0 or provoke1).
beast has gift
can u add mage too so he can turn that on? not showing up for mage
made a thread about modrod not getting used (melee modrod=70) not sure if have to do more (its the AA mod rod) Summoned: Large Modulation Shard
mage also doesnt show fundaments
So mage gets Warder's Gift?
For modrod, I will change the code. It needs to be checking for it, not just at load. Otherwise, you summon one, but it doesn't see it. I have it on 'the list' for a while now, so will try to get around to it.
For mage fundaments, what id does it show up when doing /aa info for it? Also, have you tried /melee load ?
htw