- Joined
- Dec 10, 2009
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It seems that mq2moveutils has completely gone haywire on me.
As soon as everything is plugged in and loaded on all toons, I engage with a mob and all the melee toons start running rampant throughout the zone aggroing other mobs until the char gets stuck on a rock or in the room.
Or a caster will run around crazily if I move the main char.
It's really a mess and I haven't seen anyone post about this issue Im wondering what Im doing differently to cause this.
As a result I have resorted to moving each character individually when melee starts.
What could possibly be causing this ?
Is anyone else having this problem?
Edit: I have tried loading plugins in a different order as well.
As soon as everything is plugged in and loaded on all toons, I engage with a mob and all the melee toons start running rampant throughout the zone aggroing other mobs until the char gets stuck on a rock or in the room.
Or a caster will run around crazily if I move the main char.
It's really a mess and I haven't seen anyone post about this issue Im wondering what Im doing differently to cause this.
As a result I have resorted to moving each character individually when melee starts.
What could possibly be causing this ?
Is anyone else having this problem?
Edit: I have tried loading plugins in a different order as well.