Issue with this downshit

Wendel

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When I die(which is quite often lol) my toon trys to buff master's aura
Is there something I can add to the downshit that will make sure I have enough Endurance?

Code:
downshit1=/if (${Spell[Master's Aura].Stacks[0]} && !${Me.Aura[Master's Aura].Length} && !${Me.Song[Master's Aura Effect].ID}) /disc Master's Aura

Thanks
 
Code:
${Me.PctEndurance} > 10

You could probably go lower than 10%, just adjust it to your preference and add it inside your /if
 
master's aura is 200 endurance, so you could also hardcode the amount (id leave a buffer for server tick regen):

Code:
${Me.CurrentEndurance}>=300

Just another option, both work.
 
there is a way to combine the zones so its like 345, 344 etc (pok lobby et)
wont do it if u are in comba, invis or moving, sitting, or just died

Code:
downshitif=${If[${Zone.ID}!=345 && ${Zone.ID}!=344 && !${Me.CombatState.Equal[COMBAT]} && !${Me.Invis} && !${Me.Moving} && ${Me.Standing} && !${Me.Buff[Revival Sickness].ID} && !${Me.Buff[Resurrection Sickness].ID},1,0]}
 
there is a way to combine the zones so its like 345, 344 etc (pok lobby et)
wont do it if u are in comba, invis or moving, sitting, or just died

Code:
downshitif=${If[${Zone.ID}!=345 && ${Zone.ID}!=344 && !${Me.CombatState.Equal[COMBAT]} && !${Me.Invis} && !${Me.Moving} && ${Me.Standing} && !${Me.Buff[Revival Sickness].ID} && !${Me.Buff[Resurrection Sickness].ID},1,0]}
Yep: !${Select[${Zone.ID},344,345]}

htw
 
sweet now i can shorten my stuff again :)
 
Thanks for the help, working well now!