Inny DT

dewey2461

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I am curious if anyone has found a way to detect which campfire you run over to clear the DT inny casts.

For those who may not have done this recently, there are three campfires which spawn as NPC's during the event and the only clue to which one you need to run into is pillar / cone of purple particles.

Someone finally clued me into exactly which settings make the pop out so its fairly obvious now where to run but I'd REALLY love to be able to automate that. ( what else is MQ used for? )

If I could get a hold of the games video frame I think I could figure out an algorithm to tell me where it is.

Any ideas?
 
Seems to be a lot easier than what I thought. Each time they spawn a new StoneRing## so should just be able to find the latest ${Spawn[StoneRing]}