Four-account five-group puzzle (group makeup)

goatmaster

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Greetings!
Parsing has opened my eyes to just how much I can improve improve, while the Fell Foliage thread inspired me to ask about improving on dps in both group makeup and execution. The listed toons are all 106-110 and are limited to group/conflagrant gear.

Acct 1: SK, shaman, bard, berserker, wizard
Acct 2: paladin, warrior, monk, cleric, mage
Acct 3: warrior, monk, druid, beastlord, necromancer
Acct 4: enchanter, mage, ranger, rogue, shaman

I came up with the following:

SK, cleric, beastlord, mage
Shaman, monk, warrior, ranger
Bard, mage, necromancer, rogue
Berserker, warrior, monk, shaman
Wizard, paladin, druid, enchanter

I'm shooting for five functional and mostly self-sustained groups that can kill most things. If I can do that while creating one ass-kicking group, all the better.

Any and all input on tweaks or wholesale changes appreciated!

(The dps issue will be posted in the MQ2BOT - Botting Plugin section of the forums.)