Ok, so since we know /gate and /zone are a bad idea. I'm looking at ways to get around it.
No /gate is easy. I have casters and priests and will stop being a lazyass and use their gate AA. As for the melees, I will begin working immediately on the Binden Concerrentia (http://everquest.allakhazam.com/db/item.html?item=17786). If you can't solo this in a day you need to go play Hello Kitty Online. My shaman can mass produce the Quintessence.
As for /zone. I usually did it simply because moving 4 toons at once is a nuisance, especially to Morell's, because Thule Upper House sucks.
But, would I be at risk of getting pinched if I stealth one toon, run to the zone line to Morell's, unstealth, and have the others warp to him and zone? It seems warp didn't get people pinched.
Also, I heard people got pinched for stealthing and looting. Given how dangerous it is in Morell's around the wooded area near Candyland, would there be much risk to stealth and move around, looking for rots?
TIA.
No /gate is easy. I have casters and priests and will stop being a lazyass and use their gate AA. As for the melees, I will begin working immediately on the Binden Concerrentia (http://everquest.allakhazam.com/db/item.html?item=17786). If you can't solo this in a day you need to go play Hello Kitty Online. My shaman can mass produce the Quintessence.
As for /zone. I usually did it simply because moving 4 toons at once is a nuisance, especially to Morell's, because Thule Upper House sucks.
But, would I be at risk of getting pinched if I stealth one toon, run to the zone line to Morell's, unstealth, and have the others warp to him and zone? It seems warp didn't get people pinched.
Also, I heard people got pinched for stealthing and looting. Given how dangerous it is in Morell's around the wooded area near Candyland, would there be much risk to stealth and move around, looking for rots?
TIA.