${Target.PlayerState} returns 64 for PC's thought it might be worth a shot. Doesnt look like it's possible. You can check out /if (${Target.Animation}==5) /echo Yay I think ${Target.CleanName} is in combat. Animations - MacroQuest Wiki
edit: have a play around with your chars different races/class if you find different animation for them attacking/casting just add them after the 5 seperated with a comma
Is it one of your own toons? If it is, with MQ2, can you not get the information you need from MQ2NetBots via EQBC? Or even an event capture by /bct'ing the toon to give state in group, channel, or tell?
Is it one of your own toons? If it is, with MQ2, can you not get the information you need from MQ2NetBots via EQBC? Or even an event capture by /bct'ing the toon to give state in group, channel, or tell?
Yeah it is. I've not used mq2netbots before but I will check it out. It's not overly important if I can do it or not. I've just been messing around with a macro.
If there was a simple way of doing it that would be good but I don't want to get too far into it.