I would like to call a disc in a macro but only if another one is not running. Is there a way to check that?
Closest thing I found is
CombatAbilityReady[name|#]
but that just lets me know if the new disc is ready not if the other one is finished (I think).
Thanks,
Closest thing I found is
CombatAbilityReady[name|#]
but that just lets me know if the new disc is ready not if the other one is finished (I think).
Thanks,