Bot Macro

Sounds like you need to type /assist off on rogue
 
Shit, I bet that's it. I remember it being an issue before. Told ya I was rusty. Hell, I gotta learn so much about the rogue...

And thanks for the cutdown, Tom.
 
Assist

I use this on my ench and I pull with him on my team... but it locks down on the target and will not let me target other mobs to mem blur... single mez etc... is there something in the ini I can change or in the Macro itself?
 
more

And if the group wipes and one lives it is permastuck on the last mob and cannot get off it... is there change in ini... mac... that I can do... or a command?
 
The only thing I use in the ini is clickies, self rune, Veil of Mindshadow, and auras up... otherwise I do the nuking and Crowd control manually.... but it loks down on the target not matter what I put the assist settings at... anything I can do to stop that so my pulling ench is free to target?
 
It's in the .mac isn't it... anything I can change so the Xtarget doesn't play dictator?
 
I can Calm mobs then pull a single... but the moment I do my target clears and then it pops back up and locked in. If I mez a target to pull the other one then it gets locked on the mezzed target.
 
1. Just edit your original post rather than post 6 times in a row.
2. ClearTargetDataAlias to clear it.
3. Pause the macro if you are going to pull manually. It doesnt know you are pulling manually so it is trying to mez. /mqpause
 
FightBuff

One more thing.. I am having trouble getting Ench auras (Twincast III & Mana Repercussion II) to self cast while in combat. Tried changing Fightbuffs to like FightBuffAuraSpellIcon4=Twincast Effect: Permanent etc after I couldn't get it to work normally... Just cant seem to get it to work anyway I try.. I can get my rune to cast fine in combat... Any insight into this?


[FightBuff]
FightBuffConditions=
FightBuffTotal=5
ForceMemFightBuff=TRUE
FightBuffAnnounce=FALSE
FightBuffUse1=TRUE
FightBuffSpellName1=Twincast Aura
FightBuffSpellIcon1=Twincast Effect: Permanent
FightBuffConditions1=
FightBuffSpellGem1=Gem11
FightBuffNamedOnly1=FALSE
FightBuffForAggro1=FALSE
FightBuffUse2=FALSE
FightBuffSpellName2=Silent Casting
FightBuffSpellIcon2=Silent Casting
FightBuffConditions2=
FightBuffSpellGem2=alt
FightBuffNamedOnly2=TRUE
FightBuffForAggro2=FALSE
FightBuffUse3=TRUE
FightBuffSpellName3=Improved Twincast
FightBuffSpellIcon3=Improved Twincast
FightBuffConditions3=
FightBuffSpellGem3=alt
FightBuffNamedOnly3=TRUE
FightBuffForAggro3=FALSE
FightBuffUse4=TRUE
FightBuffSpellName4=Mana Repercussion Aura
FightBuffSpellIcon4=Mana Reprercussion II
FightBuffConditions4=
FightBuffSpellGem4=Gem11
FightBuffNamedOnly4=FALSE
FightBuffForAggro4=FALSE
FightBuffUse5=TRUE
FightBuffSpellName5=Arcane Unity
FightBuffSpellIcon5=Arcanaward's Rune Rk. II
FightBuffConditions5=
FightBuffSpellGem5=Gem7
FightBuffNamedOnly5=False
FightBuffForAggro5=FALSE
 
Last edited:
You would add Aura somewhere in your [Combat] section. Making up new variables that dont exist in the ini wont work out so well for you.
 
Ok, got the ultimate bug. I cannot leave Evacuate loaded on my wizard. He tries chain casting it over and over again. Funny thing is I get a message in the MQ window talking about mana regained. So he seems to think Evacuate is Harvest. I have to unmem the spell. If anyone can figure it out, I'd be most appreciative.

Code:
[Settings]
OptionsCheck=|Pulling|Merc|AA|Aura|AutoClickies|Buff|ClickyMaintenance|ClickyNuke|Fade|Debuff|FightBuff|Jolt|Nuke|Root|SelfBuff|Snare|Stun|Mana|ModRod|
OptionsCheckRaid=|Pulling|Merc|AA|Aura|AutoClickies|Buff|ClickyMaintenance|ClickyNuke|Fade|Debuff|FightBuff|Jolt|Nuke|Root|SelfBuff|Snare|Stun|Mana|ModRod|
UseCamp=TRUE
CampRadius=30
CampRadiusMax=150
RestrictedZones=344,202,151,345
GMAction=
LootNPCs=FALSE
AuthorizedUsers=
Verbose=FALSE
MyChannel=group
AnnounceChannel=group
AnnounceEvents=TRY|CAST_SUCCESS|CAST_IMMUNE|CAST_RESIST
EQBCAnnounceAdds=FALSE
AutoHideNPCCorpses=FALSE
ClearTargetDataAlias=ClearTargetDataAlias
EmergencyAlias=EmergencyAlias
EmergencySkill=EmergencySkill
ImmunityCheck=TRUE
BotVersion=v2014.0505
[Assist]
AssistType=1
AssistPC=Tank
AssistAt=98
OpeningMove=
AttackRange=150
AttackCommand=/attack on
AttackConditions=
AmIOffTank=FALSE
UseMelee=FALSE
UseArchery=FALSE
ArcheryMaxDistance=200
ArcheryMinDistance=35
SetTargetMessage=Kill_this
BurnModeAlias=BurnModeAlias
[Follow]
FollowMethod=stick|30 healer
FollowCommand=FollowCommand
StopFollowCommand=StopFollowCommand
MoveUpCommand=MoveUpCommand
[ImHit]
ImHitTotal=1
ImHitAnnounce=FALSE

ImHitUse1=TRUE
ImHitSpellName1=Concussive Salvo Rk. II
ImHitRecast1=1s
ImHitUseAtMyHP1=80
ImHitConditions1=

ImHitUse2=TRUE
ImHitSpellName2=A Hole in Space
ImHitRecast2=1s
ImHitUseAtMyHP2=60
ImHitConditions2=
ImHitConditions=

[Custom]
CustomCombatTotal=0
CustomRestTotal=0
CustomCombat1=
CustomRest1=
[Campfire]
AutoUseCampfire=
SetCampfire=
CampfireName=
CF_Item1=Fellowship Kit:                             
CF_Item2=Fellowship Lumber Bundle:                             
[Pulling]
AlertListClear=FALSE
AlertListClearTimer=60m
AmIPuller=FALSE
PullRadius=600
PullZRadius=20
PullCastRange=150
MQ2NavPullRadius=10
MQ2NavPullZRadius=10
ReturnActionTotal=0
ReturnAction1=
PullConColor=LIGHT BLUE,BLUE,WHITE,YELLOW
CourseCorrectionTimer=5
PrePullSkillName=
PrePullSkillGem=
PrePullSkillDelay=
PrePullSkillReuse=
PullingMethod=Standard
PullingAnnounceCMD=NULL
PullingTotal=1
PullAtMyHPs=75
PullSkillName1=
PullSkillRequiresLineOfSight1=TRUE
PullSkillDistance1=
PullSkillSummon1=
PullSkillName2=
PullSkillRequiresLineOfSight2=TRUE
PullSkillDistance2=
PullSkillSummon2=
[Merc]
MercAssistAt=100
WAR_MercStanceNormal=
WAR_MercStanceNamed=
WAR_MercStanceOOC=
WIZ_MercStanceNormal=
WIZ_MercStanceNamed=
WIZ_MercStanceOOC=
CLR_MercStanceNormal=
CLR_MercStanceNamed=
CLR_MercStanceOOC=
ROG_MercStanceNormal=
ROG_MercStanceNamed=
ROG_MercStanceOOC=
[AA]


AATotal=5
AAAnnounce=FALSE

AAUse1=TRUE
AASpellName1=Prolonged Destruction
AAUseAtMobPctHP1=95
AAStopAtMobPctHP1=15
AARecast1=1s
AAUseAtMyHP1=100
AANamedOnly1=TRUE
AAConditions1=

AAUse2=TRUE
AASpellName2=Force of Will
AAUseAtMobPctHP2=96
AAStopAtMobPctHP2=5
AARecast2=1s
AAUseAtMyHP2=100
AANamedOnly2=TRUE
AAConditions2=!${Me.Buff[Twincast].ID}

AAUse3=TRUE
AASpellName3=Fury of Ro
AAUseAtMobPctHP3=96
AAStopAtMobPctHP3=5
AARecast3=1s
AAUseAtMyHP3=100
AANamedOnly3=TRUE
AAConditions3=

AAUse4=TRUE
AASpellName4=Focus of Arcanum
AAUseAtMobPctHP4=96
AAStopAtMobPctHP4=5
AARecast4=1s
AAUseAtMyHP4=100
AANamedOnly4=TRUE
AAConditions4=

AAUse5=TRUE
AASpellName5=Fundament: Second Spire of Arcanum
AAUseAtMobPctHP5=96
AAStopAtMobPctHP5=5
AARecast5=1s
AAUseAtMyHP5=100
AANamedOnly5=TRUE
AAConditions5=

AAUse6=TRUE
AASpellName6=Enlightened Focus of Arcanum
AAUseAtMobPctHP6=95
AAStopAtMobPctHP6=5
AARecast6=1s
AAUseAtMyHP6=100
AANamedOnly6=FALSE
AAConditions6=

AAUse7=TRUE
AASpellName7=Silent Casting
AAUseAtMobPctHP7=96
AAStopAtMobPctHP7=5
AARecast7=1s
AAUseAtMyHP7=100
AANamedOnly7=TRUE
AAConditions7=

AAUse8=TRUE
AASpellName8=Improved Twincast
AAUseAtMobPctHP8=96
AAStopAtMobPctHP8=5
AARecast8=1s
AAUseAtMyHP8=100
AANamedOnly8=TRUE
AAConditions8=

AAUse9=TRUE
AASpellName9=Fury of Ro
AAUseAtMobPctHP9=96
AAStopAtMobPctHP9=5
AARecast9=1s
AAUseAtMyHP9=100
AANamedOnly9=TRUE
AAConditions9=

AAUse10=TRUE
AASpellName10=Arcane Destruction
AAUseAtMobPctHP10=100
AAStopAtMobPctHP10=15
AARecast10=1s
AAUseAtMyHP10=100
AANamedOnly10=TRUE
AAConditions10=
AAConditions=





[Aura]
AuraTotal=1
AuraAnnounce=FALSE
AuraUse1=FALSE
AuraSpellName1=
AuraSpellIcon1=
AuraName1=
AuraSpellGem1=
AuraConditions=
[Buff]
BuffXTargets=FALSE
BuffPets=FALSE
AutoInvis=FALSE
AutoBreakInvis=FALSE
InvisSpell=
InvisSpellGem=
InvisUndeadSpell=
InvisUndeadSpellGem=
LevitateSpell=
LevitateSpellGem=
BuffTotal=0
BuffAnnounce=FALSE
BuffUse1=FALSE
BuffSpellName1=
BuffSpellIcon1=
BuffConditions1=
BuffSpellGem1=
BuffAlias1=
BuffClasses1=BER,BRD,BST,CLR,DRU,ENC,MAG,MNK,NEC,PAL,RNG,ROG,SHD,SHM,WAR,WIZ
BuffUse2=TRUE
BuffSpellName2=Perfected Levitation
BuffSpellIcon2=
BuffConditions2=
BuffSpellGem2=
BuffAlias2=
BuffClasses2=BER,BRD,BST,CLR,DRU,ENC,MAG,MNK,NEC,PAL,RNG,ROG,SHD,SHM,WAR,WIZ
BuffUse3=TRUE
BuffSpellName3=Aegis of Velishan
BuffSpellIcon3=
BuffSpellGem3=
BuffAlias3=
BuffClasses3=BER,BRD,BST,CLR,DRU,ENC,MAG,MNK,NEC,PAL,RNG,ROG,SHD,SHM,WAR,WIZ
BuffConditions3=
BuffConditions=
[ClickyMaintenance]
clickies=0
[ClickyNuke]
ClickyNukeTotal=2
ClickyNukeAnnounce=FALSE
ClickyNukeUse1=TRUE
ClickyNukeName1=Staff of Phenomenal Power
ClickyNukeConditions1=
ClickyNukeSpellGem1=item
ClickyNukeRecast1=1s
ClickyNukeUseAtMobPctHP1=96
ClickyNukeStopAtMobPctHP1=1
ClickyNukeNamedOnly1=FALSE
ClickyNukeUse2=TRUE
ClickyNukeName2=Boreal Robe of the Frozen Flame
ClickyNukeConditions2=
ClickyNukeSpellGem2=item
ClickyNukeRecast2=1s
ClickyNukeUseAtMobPctHP2=96
ClickyNukeStopAtMobPctHP2=1
ClickyNukeNamedOnly2=FALSE
ClickyNukeUse3=TRUE
ClickyNukeName3=
ClickyNukeRecast3=1s
ClickyNukeUseAtMobPctHP3=96
ClickyNukeStopAtMobPctHP3=1
ClickyNukeNamedOnly3=FALSE
ClickyNukeConditions3=
ClickyNukeConditions=
[Fade]
FadeTotal=1
FadeAnnounce=FALSE
FadeUse1=FALSE
FadeSpellName1=A Hole in Space
FadeConditions1=
FadeSpellGem1=alt
FadeUseAtMyHP1=5
FadeConditions=
[Debuff]
DontDebuffConColor=|GREY|GREEN|
DebuffAdds=FALSE
DebuffTotal=0
DebuffTotalIfNamed=0
ForceMemDebuff=FALSE
DebuffAnnounce=FALSE
DebuffUse1=FALSE
DebuffSpellName1=
DebuffSpellGem1=
DebuffUseAtMobPctHP1=96
DebuffStopAtMobPctHP1=1
DebuffRecast1=2m
DebuffMaxTries1=2
DebuffConditions1=
DebuffConditions=
[FightBuff]
FightBuffTotal=2
ForceMemFightBuff=FALSE
FightBuffAnnounce=FALSE
FightBuffUse1=TRUE
FightBuffSpellName1=Silent Casting
FightBuffSpellIcon1=Silent Casting
FightBuffConditions1=
FightBuffSpellGem1=alt
FightBuffNamedOnly1=FALSE
FightBuffForAggro1=FALSE
FightBuffUse2=TRUE
FightBuffSpellName2=Improved Twincast
FightBuffSpellIcon2=Improved Twincast
FightBuffConditions2=
FightBuffSpellGem2=alt
FightBuffNamedOnly2=FALSE
FightBuffForAggro2=FALSE
FightBuffUse3=FALSE
FightBuffSpellName3=
FightBuffNamedOnly3=FALSE
FightBuffForAggro3=FALSE
FightBuffConditions=
FightBuffSpellIcon3=
FightBuffSpellGem3=
[Jolt]
JoltTotal=2
ForceMemJolt=TRUE
JoltAnnounce=FALSE

JoltAfter1=4
JoltUse1=TRUE
JoltSpellName1=Concussive Salvo Rk. II
JoltSpellGem1=gem11
JoltUseAtMobPctHP1=96
JoltStopAtMobPctHP1=5
JoltRecast1=18s
JoltValue1=10
JoltNamedOnly1=FALSE
JoltAtAggroPct1=50

JoltAfter2=8
JoltUse2=TRUE
JoltSpellName2=Skullfreeze
JoltSpellGem2=gem10
JoltUseAtMobPctHP2=96
JoltStopAtMobPctHP2=5
JoltRecast2=18s
JoltValue2=10
JoltNamedOnly2=FALSE
JoltAtAggroPct2=85
JoltConditions=

[GoM]
GoMTotal=1
GoMTotalIfNamed=1
GoMAnnounce=FALSE
GoMUse1=TRUE
GoMSpellName1=Ethereal Incandescence
GoMSpellIcon1=Ethereal Incandescence
GoMSpellGem1=gem2
GoMConditions=
[Nuke]

NukeTotal=7
NukeTotalIfNamed=7
ForceMemNuke=FALSE
NukeAnnounce=TRUE

NukeUse1=TRUE
NukeSpellName1=Force of Will
NukeSpellGem1=alt
NukeUseAtMobPctHP1=96
NukeStopAtMobPctHP1=10
NukeRecast1=1s
NukeConditions1=

NukeUse2=TRUE
NukeSpellName2=Thricewoven Mana
NukeSpellGem2=gem3
NukeUseAtMobPctHP2=96
NukeStopAtMobPctHP2=10
NukeRecast2=1s
NukeConditions2=

NukeUse3=TRUE
NukeSpellName3=Telanaga
NukeSpellGem3=gem7
NukeUseAtMobPctHP3=98
NukeStopAtMobPctHP3=1
NukeRecast3=1s
NukeConditions3=

NukeUse4=TRUE
NukeSpellName4=Villification of Havoc 
NukeSpellGem4=gem4
NukeUseAtMobPctHP4=98
NukeStopAtMobPctHP4=1
NukeRecast4=1s
NukeConditions4=

NukeUse5=TRUE
NukeSpellName5=Ethereal Incandescence
NukeSpellGem5=gem2
NukeUseAtMobPctHP5=96
NukeStopAtMobPctHP5=10
NukeRecast5=1s
NukeConditions5=(${Me.Buff[Twincast].ID} || ${Me.GoM} || ${Me.Song[Thricewoven Potential].ID} || ${Me.Buff[Syllable of Fire].ID} || ${Me.Buff[Syllable of Mastery].ID})

NukeUse6=TRUE
NukeSpellName6=Ethereal Salvo
NukeSpellGem6=gem3
NukeUseAtMobPctHP6=96
NukeStopAtMobPctHP6=1
NukeRecast6=1s
NukeConditions6=(${Me.Buff[Twincast].ID} || ${Me.GoM} || ${Me.Song[Thricewoven Potential].ID} || ${Me.Song[Flashsear Singe].ID} || ${Me.Buff[Syllable of Magic].ID} || ${Me.Buff[Syllable of Mastery].ID})

NukeUse7=TRUE
NukeSpellName7=Ethereal Frost
NukeSpellGem7=gem1
NukeUseAtMobPctHP7=96
NukeStopAtMobPctHP7=10
NukeRecast7=1s
NukeConditions7=(${Me.Buff[Twincast].ID} || ${Me.GoM} || ${Me.Song[Thricewoven Potential].ID} || ${Me.Song[Flashsear Singe].ID} || ${Me.Buff[Syllable of Ice].ID} || ${Me.Buff[Syllable of Mastery].ID})
NukeConditions=




[Root]
DontRootConColor=|GREY|GREEN|
RootPrimaryTarget=FALSE
RootAdds=TRUE
FaceNPCToRoot=FALSE
RootTotal=2
RootTotalIfNamed=2
RootAnnounce=FALSE
RootUse1=TRUE
RootSpellName1=Strong Root
RootConditions1=
RootSpellGem1=alt
RootUseAtMobPctHP1=96
RootStopAtMobPctHP1=1
RootRecast1=2m
RootMaxTries1=2
RootUse2=TRUE
RootSpellName2=
RootSpellGem2=
RootUseAtMobPctHP2=96
RootStopAtMobPctHP2=1
RootRecast2=2m
RootMaxTries2=2
RootConditions2=
RootConditions=
[SelfBuff]
SelfBuffTotal=0
SelfBuffAnnounce=FALSE
SelfBuffUse1=TRUE
SelfBuffSpellName1=Armor of the Stonescale
SelfBuffSpellIcon1=Armor of the Stonescale
SelfBuffSpellGem1=gem10
SelfBuffConditions1=
SelfBuffUse2=TRUE
SelfBuffSpellName2=Bleakmist Guard
SelfBuffSpellIcon2=Bleakmist Guard
SelfBuffSpellGem2=gem12
SelfBuffConditions2=
SelfBuffUse3=TRUE
SelfBuffSpellName3=Shield of the Dauntless
SelfBuffSpellIcon3=Shield of the Dauntless Rk. II
SelfBuffSpellGem3=gem12
SelfBuffConditions3=
SelfBuffUse4=TRUE
SelfBuffSpellName4=
SelfBuffSpellGem4=
SelfBuffConditions4=
SelfBuffUse5=TRUE
SelfBuffSpellName5=
SelfBuffSpellGem5=
SelfBuffConditions5=
SelfBuffUse6=TRUE
SelfBuffSpellName6=
SelfBuffSpellGem6=
SelfBuffConditions6=
SelfBuffUse7=TRUE
SelfBuffSpellName7=
SelfBuffSpellGem7=
SelfBuffConditions7=
SelfBuffUse8=TRUE
SelfBuffSpellName8=
SelfBuffSpellGem8=
SelfBuffConditions8=
SelfBuffUse9=TRUE
SelfBuffSpellName9=
SelfBuffSpellGem9=
SelfBuffConditions9=
SelfBuffUse10=TRUE
SelfBuffSpellName10=
SelfBuffSpellGem10=
SelfBuffConditions10=
SelfBuffUse11=TRUE
SelfBuffSpellName11=
SelfBuffSpellGem11=
SelfBuffConditions11=
SelfBuffUse12=TRUE
SelfBuffSpellName12=
SelfBuffSpellGem12=
SelfBuffConditions12=
SelfBuffUse13=TRUE
SelfBuffSpellName13=
SelfBuffSpellGem13=
SelfBuffConditions13=
SelfBuffUse14=TRUE
SelfBuffSpellName14=
SelfBuffSpellGem14=
SelfBuffConditions14=
SelfBuffUse15=TRUE
SelfBuffSpellName15=
SelfBuffSpellGem15=
SelfBuffConditions15=
SelfBuffUse16=TRUE
SelfBuffSpellName16=
SelfBuffSpellGem16=
SelfBuffConditions16=
SelfBuffConditions=
[Snare]
SnareTotal=3
ForceMemSnare=FALSE
SnareAnnounce=FALSE
SnareUse1=FALSE
SnareSpellName1=Atol's Shackles
SnareConditions1=
SnareSpellGem1=alt
SnareUseAtMobPctHP1=15
SnareMaxTries1=2
SnareUse2=FALSE
SnareSpellName2=
SnareSpellGem2=
SnareUseAtMobPctHP2=15
SnareMaxTries2=2
SnareUse3=FALSE
SnareSpellName3=
SnareSpellGem3=
SnareUseAtMobPctHP3=15
SnareMaxTries3=2
SnareConditions=
[Stun]
StunConditions=
[Mana]
ManaConditions=
MedAt=75
MedToFull=FALSE
MedEvenIfNotInOOCRegen=FALSE
MedTimer=10s
Harvest_IfManaBelow=70
DontHarvest_UnlessManaBelow=70
UseClarityPotions=FALSE
[Combat]
CombatFrequency1=
CombatFrequency2=
CombatFrequency3=
CombatFrequency4=
CombatFrequency5=Disc|MainTankBuff|FightBuff|Stun|AA|Dot|Nuke|Snare|ClickyNuke|Jolt|Mana|Merc
StandardCombatOptions=Bard|XHeal|HealSingle|HealGroup|HealBalance|HealSelf|HealPet|Disc|MainTankBuff|FightBuff|Lifetap|Stun|AA|Dot|Nuke|Snare|ClickyNuke|Jolt|Rez|ModRod|Mana|Merc
[Roles]
SetRoles=FALSE
GroupLeader=Tank
GroupMainTank=Tank
GroupMainAssist=Tank
GroupPuller=NULL
GroupXTarget1=Group Assist Target
RaidXTarget1=Raid Assist 1 Target
[AAtoBuy]
AABuy=FALSE
AABuyChannel=/echo
AABuyAt=25
AABuyMode=Classic
AABuyPageOrder=Class|Archetype|General|Special
AAActivatedOnly=FALSE
SetAAPctOnLevelTo=0
LimitedGeneral=
LimitedArchetype=
LimitedClass=
LimitedSpecial=
AACount=0
 
Posted version 2014.0706
Changes:
- Something about a stun fix, and some other misc crap that nobody provided feedback on so I dont know if it works or if it CTDs you.
- You should no longer try to evacuate.


Artemus, evac was detecting as a mana spell. Once you mentioned when it was triggering it was an easy find. The latest posted version on first post should fix it. Spell info:
<table class="spellview" cellpadding="3" width="95%"><tbody><tr><td class="spelllabel" align="right">1: </td> <td>Decrease Mana by 150 </td></tr> <tr><td class="spelllabel" align="right">2: </td> <td>Evacuate to -150,-1,-1 in same facing NW</td></tr></tbody></table>
I just made sure to check for only increases in mana rather than decreases.
 
Hey so I've been running this mac with ease on my ench, monk and bard and the ench is the first window, monk second and bard 3rd. I'm having problems where the macro isn't really ending on the bard, but after a couple kills it just doesn't do anything anymore. It's like it's stalling. Then in the MQ window i'm just getting the xp reports. If I tab into the bard's window in WinEQ and sit there watching it'll sometimes start doing things but most of the time not. Would this be a memory issue, or something else? Just curious.. If I put a necro in the bards place in the 3rd instance of WinEQ it works just fine, it seems to be the bard..

Thanks for any input.
Ive had that issue before Voiddweller. It is a hardware issue. I dont know how much ram you have but i doubt thats the issue. I upgraded my cpu and vid card and im my toons ran smooth. Im thinking its more of a cpu issue bc my old vid card wasnt that bad.
 
Posted version 2014.0706
Changes:
- Something about a stun fix, and some other misc crap that nobody provided feedback on so I dont know if it works or if it CTDs you.
- You should no longer try to evacuate.


Artemus, evac was detecting as a mana spell. Once you mentioned when it was triggering it was an easy find. The latest posted version on first post should fix it. Spell info:
<table class="spellview" cellpadding="3" width="95%"><tbody><tr><td class="spelllabel" align="right">1: </td> <td>Decrease Mana by 150 </td></tr> <tr><td class="spelllabel" align="right">2: </td> <td>Evacuate to -150,-1,-1 in same facing NW</td></tr></tbody></table>
I just made sure to check for only increases in mana rather than decreases.

Yay, the second bug I helped squash. :)
 
Looting - Into The Hills

Normally, looting works perfectly fine, but i find that if i am setup at the zone in point, for the first lot of mobs, the bots dont loot.

They are also quite sporadic throughout the rest of the zone.

This task is my usual lesson burn spot at present, and having to manually loot is unexpected, especially since it works ok everywhere else.
 
Normally, looting works perfectly fine, but i find that if i am setup at the zone in point, for the first lot of mobs, the bots dont loot.

They are also quite sporadic throughout the rest of the zone.

This task is my usual lesson burn spot at present, and having to manually loot is unexpected, especially since it works ok everywhere else.
Is there an NPC at the entrance like the other instances? That would be why. MobTooClose=75:


Loot.ini
[Loot]
MobTooClose=75

That means it doesnt loot if /echo ${SpawnCount[npc radius 75]}>0