I had an idea for an advanced audio trigger setup and I'd like to get some advice on the best way to implement it.
The idea comes from the fact that I have audio triggers setup for particular spells I cast, let's say mez for example. Where this becomes problematic is when you AE mez a bunch of mobs, you get spammed with audio trigger alerts, one per mob. It would be much better for the audio trigger to increment a counter and after all the trigger phrases have fired (can wait 1 second), you get told the total number of mobs that are mezzed. (i.e. Ten mobs are mezzed"). I should also mention that EQWatcher would be used as the text-to-speech engine, but using /echo to relay this information would work too.
I know I could easily code this into a macro, but I run other macros while I play and wouldn't want to run this macro full-time. I experimented with MQ2Events, but this plugin doesn't appear to have enough functionality to accomplish this task.
So I guess I'm looking for other possible solutions. I know a plugin for this would be ideal, but I'm not up to writing plugins myself...at least not yet. TIA.
The idea comes from the fact that I have audio triggers setup for particular spells I cast, let's say mez for example. Where this becomes problematic is when you AE mez a bunch of mobs, you get spammed with audio trigger alerts, one per mob. It would be much better for the audio trigger to increment a counter and after all the trigger phrases have fired (can wait 1 second), you get told the total number of mobs that are mezzed. (i.e. Ten mobs are mezzed"). I should also mention that EQWatcher would be used as the text-to-speech engine, but using /echo to relay this information would work too.
I know I could easily code this into a macro, but I run other macros while I play and wouldn't want to run this macro full-time. I experimented with MQ2Events, but this plugin doesn't appear to have enough functionality to accomplish this task.
So I guess I'm looking for other possible solutions. I know a plugin for this would be ideal, but I'm not up to writing plugins myself...at least not yet. TIA.