A Cunning Plan - Lichen Creep

2cool4j00

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Lets start it up. Blue cons before event start are a joke for hp once event starts the event has yellow cons filling a bag looking deal.
 
Info's

After you kill all the trash which dies pretty fast. Basically no hp just some bull shit they put in there to make it take longer.

Split you raid. Put 2 groups on the north portal. Groups of tanks/healers. A group of dps. All 12 people from both groups need to loot a key from the key holders you kill. Will get back to this in a second.

The rest minus one group. Stays at south portal. The Key holders will spawn there also. One group of tanks/healers and a group of dps loot those keys from the key holders you kill. But the reason you have more on this side. Is every 30 seconds another mob will spawn. That you have to kill with the key holders. So you need more dps ect on the south portal.

Now for the group I left out. There will be miners that need to be killed. They mine the big blue rock by the south portal. They don't hit back so just have some monks keep them dead.

After all 4 groups loot a key. All players in each group has to loot a key. Groups move up to thier portal. Don't port over until everyone is ready. You have to move quick because the instance will make sure there is 12 people on each side after you port over before you can damage the mini bosses. Burn those down. Then you port back over and only have the main boss to deal with.

Hope this helps.
 
you should ideally seperate into 3 groups, One for Miners/Minions, One for Upper Keyholder, one for Lower. Watch emotes on minis, change pain/suffering to whichever ur class uses with a cure and bam u win once u figure a way to deal with the lackeys
 
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