With the implementation of the 64 bit OS support for EQ, will this have any affect on how MQ runs? I have had several issues with bots seaming to run out of memory and forgetting how to heal. Just curious, if this will effect this or not?
Have the same issue with each instance running out of memory but I don't think that is MQ related, because its happening right now w/o MQ and eventually that instance crashes. There seems to be some sorta memory leak going on.
I also have noticed after last patch. I cant even 2 box anymore because the toons hit such a bad lag spike and eventually crash. before patch i usually box 4 accounts on my pc but not anymore - my input.
I was told the problem with the bots was most likely due to them running out of memory, because camping the toon completely out and relogging makes it work correctly again. This was before Wed patch. i was simply asking if the allowance of using more memory would help this. This has NOTHING to do with actually EQ crashing, because I have no crash issues. This is just bot macro related question.
- Made a change to prevent out-of-memory crashes on 64-bit systems. On 64-bit operating systems, EverQuest will now use 4GB of address space instead of only 2GB.
Ahh I see. A 64bit client would be nice. So anyway now that it should be able to handle more ram then LON and marketplace shouldn't crash anymore when opening ingame.