LineBreak4a=3,200,337,255,255,255,______________________
LineBreak4b=3,201,352,255,255,255, MQ2Melee Info
LineBreak4c=3,200,357,255,255,255,______________________
BG4a=3,200,352,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG4b=3,200,347,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG4c=3,200,357,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG4d=3,201,352,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG4e=3,201,347,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG4f=3,201,357,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
MEnableText=3,205,372,255,234,8,Enabled:
MEnable=3,250,372,0,255,0,${If[${Melee.Enable},True,False]}
MCombatText=3,205,384,255,234,8,Combat:
MCombat=3,250,384,0,255,0,${If[${Melee.Combat},True,False]}
MCastedText=3,205,396,255,234,8,Casted:
MCasted=3,250,396,0,255,0,${Melee.Casted}
MStatusText=3,205,408,255,234,8,Status:
MStatus=3,250,408,0,255,0,${Melee.Status}
MTargetText=3,205,420,255,234,8,Target:
MTarget=3,250,420,0,255,0,${Melee.Target}
MDiscText=3,205,432,255,234,8,DiscID:
MDisc=3,250,432,0,255,0,${Melee.DiscID}
MGAggroText=3,205,444,255,234,8,GotAgg:
MGAggro=3,250,444,0,255,0,${If[${Melee.GotAggro},True,False]}
MAggroText=3,205,456,255,234,8,Aggro:
MAggro=3,250,456,0,255,0,${If[${Melee.AggroMode},True,False]}
MMeleeText=3,205,468,255,234,8,Melee:
MMelee=3,250,468,0,255,0,${If[${Melee.MeleeMode},True,False]}
MRangeText=3,205,480,255,234,8,Range:
MRange=3,250,480,0,255,0,${If[${Melee.RangeMode},True,False]}
MEnrageText=3,205,492,255,234,8,Enrage:
MEnrage=3,250,492,0,255,0,${If[${Melee.Enrage},True,False]}
MInfuriateText=3,205,504,255,234,8,Infuriate:
MInfuriate=3,250,504,0,255,0,${If[${Melee.Infuriate},True,False]}
MBangleText=3,205,516,255,234,8,BAngle:
MBangle=3,250,516,0,255,0,${Melee.BackAngle}
MVangleText=3,205,528,255,234,8,VAngle:
MVangle=3,250,528,0,255,0,${Melee.ViewAngle}
MImmobText=3,205,540,255,234,8,Immob:
MImmob=3,250,540,0,255,0,${If[${Melee.Immobilize},True,False]}
MAmmoText=3,205,552,255,234,8,Ammo:
MAmmo=3,250,552,0,255,0,${Melee.Ammunition}
MBackText=3,205,564,255,234,8,BStab:
MBack=3,250,564,0,255,0,${If[${Melee.BackStabbing},True,False]}
MHiddenText=3,205,576,255,234,8,Hidden:
MHidden=3,250,576,0,255,0,${If[${Melee.Hidden},True,False]}
MSilentText=3,205,588,255,234,8,Silent:
MSilent=3,250,588,0,255,0,${If[${Melee.Silent},True,False]}
MHitsText=3,205,600,255,234,8,NumHits:
MHits=3,250,600,0,255,0,${Melee.NumHits}
MDistText=3,205,612,255,234,8,Distance:
MDist=3,250,612,0,255,0,${Melee.Distance}
MPEnrageText=3,205,624,255,234,8,PetEnr:
MPEnrage=3,250,624,0,255,0,${If[${Melee.PetEnrage},True,False]}
MPInfuriateText=3,205,636,255,234,8,PetInf:
MPInfuriate=3,250,636,0,255,0,${If[${Melee.PetInfuriate},True,False]}
MShieldText=3,205,648,255,234,8,Shield:
MShield=3,250,648,0,255,0,${Melee.Shield}
MSynergyText=3,205,660,255,234,8,Synergy:
MSynergy=3,250,660,0,255,0,${Melee.Synergy}
MAttackText=3,205,672,255,234,8,Attack:
MAttack=3,250,672,0,255,0,${Melee.Attack}
MStickingText=3,205,684,255,234,8,Sticking:
MSticking=3,250,684,0,255,0,${Melee.Sticking}
MStickargText=3,205,696,255,234,8,Stickarg:
MStickarg=3,250,696,0,255,0,${Melee.Stickarg}
MMDistText=3,205,708,255,234,8,MelDist:
MMDist=3,250,708,0,255,0,${Melee.MDist}
MMKillText=3,205,720,255,234,8,MelKill:
MMKill=3,250,720,0,255,0,${Melee.MKill}